How to use a default passenger view?

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ed123
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How to use a default passenger view?

Post by ed123 »

I have a question, how can someone use a default passenger view in a coach? Such as the default LNER coach coach view.
photons66
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Re: How to use a default passenger view?

Post by photons66 »

Sure, just change the shape referenced by PassengerCabinFile in the Inside code block of the carriage's .wag file to a default shape of an interior e.g:



Inside (
PassengerCabinFile ( myprojectinterior2.s )
PassengerCabinHeadPos ( 0.9 2.15 0.64 )
RotationLimit ( 50 90 0 )
StartDirection ( 0 0 0 )
)

If you want to change the above to an ACELA passenger view, substitute the section in red with its corresponding shape file, in this case, InsideAcelaCar.s. Every .wag file of the default coaching stock has the above code block somewhere so its just a question of copying its PassengerCabinFile's shape into your .wag file. I hope this helps.
BobLatimer
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Location: Auckland, New Zealand

Re: How to use a default passenger view?

Post by BobLatimer »

And once you've done that you'll have to copy the appropriate .s file and any .ace files it uses into the same folder as the .wag file.
ed123
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Posts: 158
Joined: Mon May 28, 2007 9:02 pm

Re: How to use a default passenger view?

Post by ed123 »

Ok I see what you're saying. So if I wanted to I could take the default passenger view from the scotsmans coaches and copy and paste the approprite lines to say something to this effect.Right?

BrakeEquipmentType( "Handbrake, Vacuum_brake, Auxilary_reservoir" )
BrakeSystemType( "Vacuum_single_pipe" )
MaxBrakeForce( 27000N )

MaxHandbrakeForce( 35kN )
TrainPipeLeakRate( 0 )
AuxilaryLeakRate( 0.1 )
TripleValveRatio( 2.5 )
MaxReleaseRate( 14 )
MaxApplicationRate( 14 )
MaxAuxilaryChargingRate( 15 )
BrakeCylinderPressureForMaxBrakeBrakeForce( 21 )

Adheasion ( 0.2 0.4 2 0 )
DerailRailHeight ( 4cm )
DerailRailForce ( 50kN )
DerailBufferForce ( 1000kN )
WheelRadius ( 0.4825m )
NumWheels ( 8 )
Friction (
50N/m/s 1 -1mph 0 1
5.1N/rad/s 1 -1rad/s 0 1
)
Sound ("GenPassWagSteam.sms")
)
Inside (
PassengerCabinFile ( PassengerCam.s )
PassengerCabinHeadPos ( 1.046 2.14 4.506 )
RotationLimit ( 20 80 0 )
StartDirection ( 0 0 0 )
Sound ( "FSPas.sms" )
)
Sound ( "FSWag1.sms" )
ed123
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Posts: 158
Joined: Mon May 28, 2007 9:02 pm

Re: How to use a default passenger view?

Post by ed123 »

And this if from the LNER Tourist Coach.wag.
photons66
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Re: How to use a default passenger view?

Post by photons66 »

Inside (
PassengerCabinFile ( PassengerCam.s )
PassengerCabinHeadPos ( 1.046 2.14 4.506 )
RotationLimit ( 20 80 0 )
StartDirection ( 0 0 0 )
Sound ( "FSPas.sms" )
)
No just copy the block above. Here's an example:

If I wanted to use the ACELA passenger view.

1) I locate the shape file from the ACELA folder in the TRAINSET folder, in this case, InsideACELAcar.s and its corresponding textures.

2) I copy this shape file and its textures into the same folder as my new coach in the TRAINSET folder, where the .wag file is located.

3) I open the .wag file above using the notepad and change the line in red to the name of the shape file

To help you locate the shape required, use shape viewer to preview the shape needed. I can't remember the name of the shape which represents the inside of the scotsman but the above steps show you what to do.

Post again if you are still unsure.
ed123
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Posts: 158
Joined: Mon May 28, 2007 9:02 pm

Re: How to use a default passenger view?

Post by ed123 »

Well at the moment I'm trying to get a Mk1 passenger view into B coach of the LNER Tourist Set. I'm trying to use the view from 3dts Mk1s coaches that came with the Cambrain Coast route version2. And I still cant get it to work :bad-words: :bad-words:
photons66
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Re: How to use a default passenger view?

Post by photons66 »

You should be able to though, ed123. Just copy over the shape and its requisite texture from the 3DTS MK1 Coaches into the folder where your LNER Tourist Set is, open up the LNER Tourist Set .wag file and edit the Inside code block, as myself and latimers have shown you. If you have TrainStore installed, there's a possibility that the LNER Tourist Set and/or the 3DTS MK1 Coaches are 'stored', thus MSTS can't see them, but that won't matter as you can open up your TrainStore folder in your C drive, open up the Trains then TRAINSET folder and access the .wag./.eng files that way.
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