A Grubby FL Green 86 and now Other Varients

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bdy26
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Re: A Grubby FL Green 86 and now Other Varients

Post by bdy26 »

Right where do i send the biscuits?!?!?

Beautiful.. enough to make a lighting script editor cry.

okay light script as follow for an 86 with Hi intensity headlights:

Lights ( 17

Comment ( =================MSTS Bin compatible light section==========================)

Light (
comment( Hi-intensity light beam )
Type ( 1 )
Conditions (
Headlight ( 3 )
TimeofDay ( 2 )
Unit ( 2 )
)
Cycle ( 0 )
FadeIn ( 0.5 )
FadeOut ( 0.5 )
States ( 1
State (
Duration ( 0.0 )
LightColour ( ffffffaa )
Position ( 0 2.34 8.91 )
Transition ( 0 )
Radius ( 45 )
Angle ( 8.0 )
)
)
)

Light (
Comment( light_front_red_negative )
Type ( 0 )
Conditions (
Headlight ( 2 )
)
Cycle ( 0 )
FadeIn ( 0.5 )
FadeOut ( 0.5 )
States ( 1
State (
Duration ( 0.0 )
LightColour ( aaff0000 )
Position ( -0.9 1.62 8.56)
Azimuth ( 0 0 0 )
Transition ( 0 )
Radius ( 0.2 )
)
)
)
Light (
Comment( light_front_red_positive )
Type ( 0 )
Conditions (
Headlight ( 2 )
)
Cycle ( 0 )
FadeIn ( 0.5 )
FadeOut ( 0.5 )
States ( 1
State (
Duration ( 0.0 )
LightColour ( aaff0000 )
Position ( 0.9 1.62 8.56)
Azimuth ( 0 0 0 )
Transition ( 0 )
Radius ( 0.2 )
)
)
)
Light (
Comment( light_head_front_positive )
Type ( 0 )
Conditions (
Headlight ( 3 )
)
Cycle ( 0 )
FadeIn ( 0.5 )
FadeOut ( 0.5 )
States ( 1
State (
Duration ( 0.0 )
LightColour ( FFC3C3C3 )
Position ( 0.392278 2.22809 8.53775 )
Azimuth ( 0 0 0 )
Transition ( 0 )
Radius ( 0.35 )
)
)
)
Light (
Comment( light_head_front_negative )
Type ( 0 )
Conditions (
Headlight ( 3 )
)
Cycle ( 0 )
FadeIn ( 0.5 )
FadeOut ( 0.5 )
States ( 1
State (
Duration ( 0.0 )
LightColour ( FFC3C3C3 )
Position ( -0.375514 2.22809 8.53775 )
Azimuth ( 0 0 0 )
Transition ( 0 )
Radius ( 0.35 )
)
)
)

Light (
Comment( light_head_main_front )
Type ( 0 )
Conditions (
Headlight ( 3 )
)
Cycle ( 0 )
FadeIn ( 0.5 )
FadeOut ( 0.5 )
States ( 1
State (
Duration ( 0.0 )
LightColour ( FFFFFFFF )
Position ( 0 1.64927 8.58652 )
Azimuth ( 0 0 0 )
Transition ( 0 )
Radius ( 0.5 )
)
)
)

Light (
comment( light_rear_red_negative )
Type ( 0 )
Conditions (
Headlight ( 3 )
Unit ( 3 )
)
FadeIn ( 0.5 )
FadeOut ( 0.5 )
Cycle ( 0 )
States ( 1
State (
Duration ( 0.0 )
LightColour ( aaff0000 )
Position ( -0.9 1.62 -8.56)
Azimuth ( -180 -180 -180 )
Transition ( 0 )
Radius ( 0.2 )

)
)
)
Light (
comment( light_rear_red_positive )
Type ( 0 )
Conditions (
Headlight ( 3 )
Unit ( 3 )
)
FadeIn ( 0.5 )
FadeOut ( 0.5 )
Cycle ( 0 )
States ( 1
State (
Duration ( 0.0 )
LightColour ( aaff0000 )
Position ( 0.9 1.62 -8.56)
Azimuth ( -180 -180 -180 )
Transition ( 0 )
Radius ( 0.2 )

)
)
)

Light (
Comment( light_head_rear_positive )
Type ( 0 )
Conditions (
Headlight ( 2 )
)
Cycle ( 0 )
FadeIn ( 0.5 )
FadeOut ( 0.5 )
States ( 1
State (
Duration ( 0.0 )
LightColour ( FFC3C3C3 )
Position ( 0.392278 2.22809 -8.53775 )
Azimuth ( -180 -180 -180 )
Transition ( 0 )
Radius ( 0.4 )
)
)
)
Light (
Comment( light_head_rear_negative )
Type ( 0 )
Conditions (
Headlight ( 2 )
)
Cycle ( 0 )
FadeIn ( 0.5 )
FadeOut ( 0.5 )
States ( 1
State (
Duration ( 0.0 )
LightColour ( FFC3C3C3 )
Position ( -0.375514 2.22809 -8.53775 )
Azimuth ( -180 -180 -180 )
Transition ( 0 )
Radius ( 0.4 )
)
)
)

Light (
Comment( light_head_main_rear )
Type ( 0 )
Conditions (
Headlight ( 2 )
)
Cycle ( 0 )
FadeIn ( 0.5 )
FadeOut ( 0.5 )
States ( 1
State (
Duration ( 0.0 )
LightColour ( FFFFFFFF )
Position ( 0 1.64927 -8.58652 )
Azimuth ( -180 -180 -180 )
Transition ( 0 )
Radius ( 0.5 )
)
)
)

Comment( =====================Sparky Panto======================= )

Light (



Type ( 0 )

Conditions (

Headlight ( 0 )

Unit ( 0 )

)

Cycle ( 0 )

FadeIn ( 0 )

FadeOut ( 0.5 )

States ( 28

State (

Duration ( 4 )

LightColour ( 00000000 )

Position ( 0.0 5.7 4.9 )

Azimuth ( 0 0 0 )

Transition ( 0 )

Radius ( 0.5 )

)

State (

Duration ( 0.1 )

LightColour ( ff66ccff )

Position ( 0.0 5.5 4.9 )

Azimuth ( 0 0 0 )

Transition ( 0 )

Radius ( 0.5 )

)

State (

Duration ( 0.25 )

LightColour ( 00000000 )

Position ( 0.0 5.7 4.9 )

Azimuth ( 0 0 0 )

Transition ( 0 )

Radius ( 0.5 )

)

State (

Duration ( 0.3 )

LightColour ( ffccccff )

Position ( 0.0 5.7 4.9 )

Azimuth ( 0 0 0 )

Transition ( 0 )

Radius ( 1.0 )

)

State (

Duration ( 0.1 )

LightColour ( ff66ccff )

Position ( 0.0 5.7 4.9 )

Azimuth ( -90 -90 -90 )

Transition ( 0 )

Radius ( 0.5 )

)

State (

Duration ( 0.25 )

LightColour ( 00000000 )

Position ( 0.0 5.7 4.9 )

Azimuth ( -90 -90 -90 )

Transition ( 0 )

Radius ( 0.5 )

)

State (

Duration ( 0.3 )

LightColour ( ffccccff )

Position ( 0.0 5.7 4.9 )

Azimuth ( -90 -90 -90 )

Transition ( 0 )

Radius ( 1.0 )

)

State (

Duration ( 0.1 )

LightColour ( ff66ccff )

Position ( 0.0 5.7 4.9 )

Azimuth ( 90 90 90 )

Transition ( 0 )

Radius ( 0.5 )

)

State (

Duration ( 0.25 )

LightColour ( 00000000 )

Position ( 0.0 5.7 4.9 )

Azimuth ( 90 90 90 )

Transition ( 0 )

Radius ( 0.5 )

)

State (

Duration ( 0.3 )

LightColour ( ffccccff )

Position ( 0.0 5.7 4.9 )

Azimuth ( 90 90 90 )

Transition ( 0 )

Radius ( 1.0 )

)

State (

Duration ( 0.1 )

LightColour ( ff66ccff )

Position ( 0.0 5.7 4.9 )

Azimuth ( -180 -180 -180 )

Transition ( 0 )

Radius ( 0.5 )

)

State (

Duration ( 0.25 )

LightColour ( 00000000 )

Position ( 0.0 5.7 4.9 )

Azimuth ( -180 -180 -180 )

Transition ( 0 )

Radius ( 0.5 )

)

State (

Duration ( 0.3 )

LightColour ( ffccccff )

Position ( 0.0 5.7 4.9 )

Azimuth ( -180 -180 -180 )

Transition ( 0 )

Radius ( 1.0 )

)

State (

Duration ( 4 )

LightColour ( 00000000 )

Position ( 0.0 5.7 4.9 )

Azimuth ( 0 0 0 )

Transition ( 0 )

Radius ( 0.5 )

)

State (

Duration ( 0.2 )

LightColour ( ff66ccff )

Position ( 0.0 5.7 4.9 )

Azimuth ( 90 90 90 )

Transition ( 0 )

Radius ( 0.5 )

)

State (

Duration ( 0.2 )

LightColour ( ff66ccff )

Position ( 0.0 5.7 4.9 )

Azimuth ( -90 -90 -90 )

Transition ( 0 )

Radius ( 0.5 )

)

State (

Duration ( 3 )

LightColour ( 00000000 )

Position ( 0.0 5.7 4.9 )

Azimuth ( 0 0 0 )

Transition ( 0 )

Radius ( 0.5 )

)

State (

Duration ( 0.2 )

LightColour ( ff66ccff )

Position ( 0.0 5.7 4.9 )

Azimuth ( -180 -180 -180 )

Transition ( 0 )

Radius ( 0.7 )

)

State (

Duration ( 0.2 )

LightColour ( ff66ccff )

Position ( 0.0 5.7 4.9 )

Azimuth ( 0 0 0 )

Transition ( 0 )

Radius ( 0.7 )

)

State (

Duration ( 5 )

LightColour ( 00000000 )

Position ( 0.0 5.7 4.9 )

Azimuth ( 0 0 0 )

Transition ( 0 )

Radius ( 0.5 )

)

State (

Duration ( 0.4 )

LightColour ( ff66ccff )

Position ( 0.0 5.7 4.9 )

Azimuth ( -90 -90 -90 )

Transition ( 0 )

Radius ( 1.5 )

)

State (

Duration ( 0.25 )

LightColour ( 00000000 )

Position ( 0.0 5.7 4.9 )

Azimuth ( 0 0 0 )

Transition ( 0 )

Radius ( 0.5 )

)

State (

Duration ( 0.2 )

LightColour ( ff66ccff )

Position ( 0.0 5.7 4.9 )

Azimuth ( -90 -90 -90 )

Transition ( 0 )

Radius ( 0.8 )

)

State (

Duration ( 0.5 )

LightColour ( ff66ccff )

Position ( 0.0 5.7 4.9 )

Azimuth ( -90 -90 -90 )

Transition ( 0 )

Radius ( 2.0 )

)

State (

Duration ( 0.4 )

LightColour ( ff66ccff )

Position ( 0.0 5.7 4.9 )

Azimuth ( 0 0 0 )

Transition ( 0 )

Radius ( 1.5 )

)

State (

Duration ( 0.2 )

LightColour ( 00000000 )

Position ( 0.0 5.7 4.9 )

Azimuth ( 0 0 0 )

Transition ( 0 )

Radius ( 0.5 )

)

State (

Duration ( 0.2 )

LightColour ( ff66ccff )

Position ( 0.0 5.7 4.9 )

Azimuth ( 0 0 0 )

Transition ( 0 )

Radius ( 0.8 )

)

State (

Duration ( 0.6 )

LightColour ( ffccffff )

Position ( 0.0 5.7 4.9 )

Azimuth ( 0 0 0 )

Transition ( 0 )

Radius ( 4.0 )

)
)
)

Comment ( ========= AI lights =========)


Light (
Comment( AI_light_head_front_positive )
Type ( 0 )
Conditions (
Control ( 1 )
Unit ( 2 )
Service ( 2 )
TimeOfDay ( 0 )
)

Cycle ( 0 )
FadeIn ( 0.5 )
FadeOut ( 0.5 )
States ( 1
State (
Duration ( 0.0 )
LightColour ( FFC3C3C3 )
Position ( 0.392278 2.22809 8.53775 )
Azimuth ( 0 0 0 )
Transition ( 0 )
Radius ( 0.4 )
)
)
)
Light (
Comment( AI_light_head_front_negative )
Type ( 0 )
Conditions (
Control ( 1 )
Unit ( 2 )
Service ( 2 )
TimeOfDay ( 0 )
)

Cycle ( 0 )
FadeIn ( 0.5 )
FadeOut ( 0.5 )
States ( 1
State (
Duration ( 0.0 )
LightColour ( FFC3C3C3 )
Position ( -0.375514 2.22809 8.53775 )
Azimuth ( 0 0 0 )
Transition ( 0 )
Radius ( 0.4 )
)
)
)

Light (
Comment( AI_light_head_main_front )
Type ( 0 )
Conditions (
Control ( 1 )
Unit ( 2 )
Service ( 2 )
TimeOfDay ( 0 )
)

Cycle ( 0 )
FadeIn ( 0.5 )
FadeOut ( 0.5 )
States ( 1
State (
Duration ( 0.0 )
LightColour ( FFFFFFFF )
Position ( 0 1.64927 8.58652 )
Azimuth ( 0 0 0 )
Transition ( 0 )
Radius ( 0.4 )
)
)
)

Light (
Comment( AI_light_red_rear_negative )
Type ( 0 )
Conditions (
Control ( 1 )
Unit ( 2 )
Service ( 2 )
TimeOfDay ( 0 )
)

Cycle ( 0 )
FadeIn ( 0.5 )
FadeOut ( 0.5 )
States ( 1
State (
Duration ( 0.0 )
LightColour ( aaff0000 )
Position ( -0.9 1.62 -8.56)
Azimuth ( -180 -180 -180 )
Transition ( 0 )
Radius ( 0.2 )
)
)
)
Light (
Comment( AI_light_red_rear_positive )
Type ( 0 )
Conditions (
Control ( 1 )
Unit ( 2 )
Service ( 2 )
TimeOfDay ( 0 )
)

Cycle ( 0 )
FadeIn ( 0.5 )
FadeOut ( 0.5 )
States ( 1
State (
Duration ( 0.0 )
LightColour ( aaff0000 )
Position ( 0.9 1.62 -8.56)
Azimuth ( -180 -180 -180 )
Transition ( 0 )
Radius ( 0.2 )
)
)
)




Any nameplates on there or does that require better biscuits? Seriously, top work Steve!

cheers

Ben
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steveenefer
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Posts: 774
Joined: Thu Jan 29, 2004 10:43 pm
Location: West Yorkshire

Re: A Grubby FL Green 86 and now Other Varients

Post by steveenefer »

no nameplates yet, trying to find a piccy of its name for its position then i will add :) plus i have to find out what its name was was paying that much attention to the photos i have been looking at lol,

But anyway to keep thing flowing heres one more before bedtime :P

Image
Steve
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Intel i7 4790k (4.0Ghz), Asus Maximus VI Formula m/b, 32gb DDR3 nVidia GTX760 x2 Sli, Win 7 Ultimate
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ajax103
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Re: A Grubby FL Green 86 and now Other Varients

Post by ajax103 »

86901/02 in Network Rail livery? or even 86401 in EWS livery? since a few liveries are being churned out...
Great work so far guys though, :D
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jbilton
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Re: A Grubby FL Green 86 and now Other Varients

Post by jbilton »

steveenefer wrote:no nameplates yet, trying to find a piccy of its name for its position then i will add :) plus i have to find out what its name was was paying that much attention to the photos i have been looking at lol,

But anyway to keep thing flowing heres one more before bedtime :P

Image
WOW..........best yet Steve. :P

Cheers
Jon
------------------------Supporting whats good in the British community------------------------
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steveenefer
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Joined: Thu Jan 29, 2004 10:43 pm
Location: West Yorkshire

Re: A Grubby FL Green 86 and now Other Varients

Post by steveenefer »

Thanks Jon, i like the way it has turned out and its unusual and eye catching :)

Ben i have a problem with 86628, did it ever carry its name whilst in FL Green as i cant find any piccys of it with it on

This piccy was taken in 03 and appears to be a fresh coat of green and no nameplate yet wiki says it was denamed in 2004

http://47375.fotopic.net/p1085080.html

can you just confirm for me it carried its name whilst in green please, or point me to a piccy for its position etc :)
Steve
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40058
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Re: A Grubby FL Green 86 and now Other Varients

Post by 40058 »

Steve,

86628 was never named whilst in green, I've seen a pic of it in FL Grey in January 2003 with nameplate attached and I've seen it at Ipswich on numerous occasions in green and in grey but I've never seen it named in green. I think its a misprint on wiki's part.

Regards,

Steve (40058).
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steveenefer
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Location: West Yorkshire

Re: A Grubby FL Green 86 and now Other Varients

Post by steveenefer »

Cheers for that Steve, last anglian 86 for the time been this time its a clean 86246 with white buffer edges and white rims as embelishments enjoy :)

name plate is a touch to long at the mo needs to be shrunk a lil bit if its possible withoit making it look oddly scaled

Image
Steve
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bdy26
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Re: A Grubby FL Green 86 and now Other Varients

Post by bdy26 »

Further amazing skins!!!

Sadly it appears to be true from everything that I can glean - it was denamed when painted from grey to green in 2003. Still showing as named on some databases, but photos don't lie! Feel quite sad now :(

You can keep the biscuits ;)

cheers

Ben
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Christopher125
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Re: A Grubby FL Green 86 and now Other Varients

Post by Christopher125 »

Absolutely wonderful!

Chris 8)
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jamiebowey87
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Re: A Grubby FL Green 86 and now Other Varients

Post by jamiebowey87 »

Very nice Steve - I wondered if youd have a go at the Union Jack 86! I like the RfD Euro one youve got there too!
Timcourt1
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Re: A Grubby FL Green 86 and now Other Varients

Post by Timcourt1 »

Try swapping out the 86 Weathered bogies for the clean ones along with the equipment, if you want ex-works :)

Tim C
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salopiangrowler
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Re: A Grubby FL Green 86 and now Other Varients

Post by salopiangrowler »

Image
Backfoot2002
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Re: A Grubby FL Green 86 and now Other Varients

Post by Backfoot2002 »

Superb work Steve, looking forward to seeing them uploaded. :)
[album 70528 acm_paintworks_sig.jpg]
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TElsmore
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Re: A Grubby FL Green 86 and now Other Varients

Post by TElsmore »

ajax103 wrote:
steveenefer wrote:Any way as requested by Terrone a general liveryed 86, after spending hours searching for piccys last nite with no real luck, i wandered into smith on my dinner hour and low and behold the list of locos that carried the livery was right there.... DOH....

Anyway without furthur ado heres the 86 ( poor screenshot due to the poor gfx card in the works computer )

Image
If I'm right, that's the general purpose RF livery used when more then one RF company was working a contract.

Hi Steve.

Any news on this loco matey?

I am still eagerly waiting for it. :D

Cheers,
Terrone.
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steveenefer
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Location: West Yorkshire

Re: A Grubby FL Green 86 and now Other Varients

Post by steveenefer »

Hi Terrone,

Ive got to admit ive been really lazy and havent done much with the 86's partly due to work comitmants and family commitmants, im weekend off ( woohhoooo ) not that im excited :) so hopefully once ive had sometime with the kids ill look at finalising the 86's and getting them ready to upload.

Only things that need doing are the logos by the cab doors and getting the numbers done.
Steve
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