New FGW HST

Learn the finer points of making your own engines and wagons!

Moderator: Moderators

User avatar
carlwestwood
Very Active Forum Member
Posts: 4078
Joined: Thu Feb 16, 2006 11:33 pm
Location: Melton Mowbray - I hate the Pork Pies
Contact:

Post by carlwestwood »

that looks fantastic Jo. A job well done IMO
User avatar
colinm74
Been on the forums for a while
Posts: 115
Joined: Sat Apr 23, 2005 10:37 am
Location: Sittingbourne, Kent

Post by colinm74 »

carlwestwood wrote:that looks fantastic Jo. A job well done IMO
Seconded!! :lol:
Backfoot2002
Very Active Forum Member
Posts: 2806
Joined: Tue Dec 17, 2002 9:39 pm
Location: Sheffield

Post by Backfoot2002 »

I impressed, very impressed. :)

Looks like you a slight texture issue with the wheels though. They are yellow.
ewsjo
Been on the forums for a while
Posts: 264
Joined: Sat Jun 03, 2006 8:46 am
Location: Chippenham
Contact:

Post by ewsjo »

Yeah I know about that. It was either yellow stepboards (as per prototype) and yellow axles, or black stepboards and axles, becasue they share a texture. I waited till it was in the game to see how noticable the yellow was on the axles, and its, erm, very bright! so it looks like it'll be black stepboards on this service out of Temple Meads!!!

cheers

jo
User avatar
Anonymizeruk
Well Established Forum Member
Posts: 828
Joined: Thu Sep 12, 2002 3:15 pm
Location: Nottingham

Post by Anonymizeruk »

Very nice indeed :)
charlierc
Very Active Forum Member
Posts: 9696
Joined: Sat Feb 28, 2004 10:07 pm
Location: The Matrix

Post by charlierc »

Very good.
ewsjo
Been on the forums for a while
Posts: 264
Joined: Sat Jun 03, 2006 8:46 am
Location: Chippenham
Contact:

Post by ewsjo »

Well here is the front
Image
and the rear
Image
of my reskin for the FGW buses. The light clusters are this morning's work, and the carriages are coming along nicely. I have also moved the lights so they line up with the texture, not the position of the original HST lights

cheers

jo
charlierc
Very Active Forum Member
Posts: 9696
Joined: Sat Feb 28, 2004 10:07 pm
Location: The Matrix

Post by charlierc »

I'm impressed.

What do you mean by buses?
User avatar
steveenefer
Well Established Forum Member
Posts: 774
Joined: Thu Jan 29, 2004 10:43 pm
Location: West Yorkshire

Post by steveenefer »

charlierc wrote:I'm impressed.

What do you mean by buses?
think he maybe referring to the hst set as a whole :P
Pantograph
Getting the hang of things now
Posts: 94
Joined: Sat Sep 03, 2005 6:35 pm

Post by Pantograph »

charlierc wrote:I'm impressed.

What do you mean by buses?
I think he is talking about the MTU power cars, they sound like bus engines in them! I want the screamers back!

Awesome repaint by the way Jo!
ewsjo
Been on the forums for a while
Posts: 264
Joined: Sat Jun 03, 2006 8:46 am
Location: Chippenham
Contact:

Post by ewsjo »

Buses is a combo of two things - A) the sound, and b) it's First Group!

cheers

jo
desiro5
Very Active Forum Member
Posts: 6600
Joined: Tue Jan 31, 2006 1:48 pm

Post by desiro5 »

Did this ever Happen?

Cheers

Ali
User avatar
carlwestwood
Very Active Forum Member
Posts: 4078
Joined: Thu Feb 16, 2006 11:33 pm
Location: Melton Mowbray - I hate the Pork Pies
Contact:

Post by carlwestwood »

i presume its still in "the workshop", so to speak.

Any progress Jo?
ewsjo
Been on the forums for a while
Posts: 264
Joined: Sat Jun 03, 2006 8:46 am
Location: Chippenham
Contact:

Post by ewsjo »

Yeah there has been a bit of progress - the whole set is done now, just some fiddling to do, its been in this state for a bout a month and a half now. I just haven't had the time due to school and work commitments lately. I've got the 2 week easter break now though, so keep your eyes peeled!

cheers

jo
User avatar
Pompeyfan
Very Active Forum Member
Posts: 1356
Joined: Sat Dec 11, 2004 12:49 pm
Location: pompey, hants

Post by Pompeyfan »

it great, i looks fine to me as it is.
pompeyfan
Locked

Return to “[MSTS1] Building Rolling Stock”