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MK2 Coaches *NEW PIC*
Posted: Sat Jun 24, 2006 9:42 am
by 47522
Some of you may know about the MK2 coaches that i started and have now come back to.
The models are about 40% done.
I was wondering if anyone had any detail shots or drawings for me to check my model up against.
Kind regards
Matthew
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I have added a poll
I want to know weather you want LOD's with this model. I can do them but have noticed that some models in the 5k poly mark dont have them.
On my computer LODs dont really help, when a train with LOD's passes when im in view 4 the computer jolts as it loads the LODs for each wagon/coach.
Where as without LOD's the computer may stutter at busy areas but not as much when viewed from view 4
I couldnt decide so i have started a poll.
I have added 3 options becuase it wouldnt let me have just the two
Dont mind is that same as no
Thanks
Matt
Posted: Sat Jun 24, 2006 9:59 am
by jbilton
Hi Matt
I haven't I'm afraid....but could just compare them to ones already modelled?
Cheers
Jon
Posted: Sat Jun 24, 2006 10:41 am
by 47522
jbilton wrote:Hi Matt
I haven't I'm afraid....but could just compare them to ones already modelled?
Cheers
Jon
Thanks Jon.
I will export mine as it is and 'side by side it' with the other MK2's
Posted: Sat Jun 24, 2006 11:58 am
by 47522
Does anyone have a front (or rear if you prefer

) on picture of a MK2 coach.
Im trying to work out what gubbings they have on the buffer beam.
I can see they have ETH, the normal bufferbeam brakepipes and a drop head buck-eye.
What i really nead is a pic to show how the parts are arranged and how they hang/ droop/ swing etc...
Kind regards
Matt
Posted: Sat Jun 24, 2006 12:18 pm
by Damo
Next Saturday/Sunday I will be down the East Kent Railway for our AGM so if you don't get any pictures before then, then I'll get some while I'm down there.
Posted: Sat Jun 24, 2006 12:24 pm
by 47522
Coxster wrote:Next Saturday/Sunday I will be down the East Kent Railway for our AGM so if you don't get any pictures before then, then I'll get some while I'm down there.
That would be fantastic if you could.
Also some pictures of the inside, if you dont mind
Thanks again
Regards
Matt
Posted: Sat Jun 24, 2006 10:51 pm
by demonshadow
Matt, im sure i have a pic or two PM me your email and i'll end them over, From Mike
Posted: Mon Jun 26, 2006 7:01 pm
by 47522
The first two coaches have been rolled out.
I hope you like
Regards
Matt
Posted: Mon Jun 26, 2006 7:05 pm
by jporter
they are fantastic matt
super indeed:)
Regards
James.
Posted: Mon Jun 26, 2006 7:12 pm
by demonshadow
Well done Matt, glad my pics were of good use. they look very nice
Posted: Mon Jun 26, 2006 7:12 pm
by champy
One thing i would like to add to your post Matt is have you considered doing two Versions as a Trial? See what some people prefer?
Also something that hasnt generally been done with More modern stock but has been done by Ian Mcmillan is the Static Coaches, any chance you could do a Static version/ Set ?
Would be super to have more modern sidings filled with stock but the stock being poly freindly?
best wishes
Jon
Posted: Mon Jun 26, 2006 7:17 pm
by 47522
champy wrote:One thing i would like to add to your post Matt is have you considered doing two Versions as a Trial? See what some people prefer?
Also something that hasnt generally been done with More modern stock but has been done by Ian Mcmillan is the Static Coaches, any chance you could do a Static version/ Set ?
Would be super to have more modern sidings filled with stock but the stock being poly freindly?
best wishes
Jon
I plan to do two low poly types.
One for AI and the other for static/scenery.
Before anyone asks, yes there will be a matching DBSO
(That is if i dont get sick of em to quickly)
Thanks for the kind words
Regards
Matt
Posted: Tue Jun 27, 2006 7:01 am
by ntanswell
Wow, they look excellent, well done!
Posted: Tue Jun 27, 2006 8:41 am
by NiallGray
They look very nice.
Two questions.
1) For the non-modellers (well me, anyway!) what's the LOD and it's purpose?
2) Any other liveries planned?
Posted: Tue Jun 27, 2006 8:46 am
by rwaceyw
Not looking bad at all - take it they're using photoreal textures?