Ivatt 2mt 2-6-0 locos
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BR Class 2 Tank
Hi
Great to read that there is a class 2 tank on the way, I look forward to using it on local trains.
Colin
Great to read that there is a class 2 tank on the way, I look forward to using it on local trains.
Colin
- jbilton
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Hi Kev
It really is a stunning locomotive, the shape and textures are really brilliant.
I've tried running in reverse and I get a lot of tender bumping, has anyone else tried to yet?
I did reverse the shapes, the tender worked but the conrods broke on the loco.
Any chance you could do something?, I think being able to drive in reverse would be great.
Cheers
Jon
It really is a stunning locomotive, the shape and textures are really brilliant.
I've tried running in reverse and I get a lot of tender bumping, has anyone else tried to yet?
I did reverse the shapes, the tender worked but the conrods broke on the loco.
Any chance you could do something?, I think being able to drive in reverse would be great.
Cheers
Jon
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Running tender first
Hi
Running engines tender first is a problem in MSTS not the locomotives I now run every thing smoke box first even tank engines. But It would be good to run in reverse sometimes.
Colin
Running engines tender first is a problem in MSTS not the locomotives I now run every thing smoke box first even tank engines. But It would be good to run in reverse sometimes.
Colin
Hi Jon,
I did test the locos in reverse whilst building and testing and didn't come up with the bumping problem described (the tender is rigid couple so should be stable).
I've just had another play and they still seem to work fine on my setup. Tried reversing the shapes as well and everything seemed ok to me.
Just to echo Jons question, Has anyone else seen this problem?
Cheers,
Kevin
I did test the locos in reverse whilst building and testing and didn't come up with the bumping problem described (the tender is rigid couple so should be stable).
I've just had another play and they still seem to work fine on my setup. Tried reversing the shapes as well and everything seemed ok to me.
Just to echo Jons question, Has anyone else seen this problem?
Cheers,
Kevin
- jbilton
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Hi Kevkevmt wrote:Hi Jon,
I did test the locos in reverse whilst building and testing and didn't come up with the bumping problem described (the tender is rigid couple so should be stable).
I've just had another play and they still seem to work fine on my setup. Tried reversing the shapes as well and everything seemed ok to me.
Just to echo Jons question, Has anyone else seen this problem?
Cheers,
Kevin
Thanks..........if you could email me the reversed loco shape I would be very obliged.
Cheers
Jon
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Hi Folks 
Jon, can I ask if you reversed the loco by right clicking it in the consist editor, or by reversing the shape files themselves? I've just tried the first method and the loco seems to work fine for me. I can't test the second option sadly, as soon as I uncompress a shape file with Shape File Manager, the shape then refuses to load to MSTS
.
I would imagine that if you reversed the shapes in SFM, the couplings would now be the wrong way round, so the bar couplings would be on the outer ends and the chain couplings would now be between the loco and tender perhaps? That might explain the bouncing? If this is the case, the solution would be to reverse the order of the coupling statements in the .wag and .eng files.
Hope this helps,
cheers
Rich
Jon, can I ask if you reversed the loco by right clicking it in the consist editor, or by reversing the shape files themselves? I've just tried the first method and the loco seems to work fine for me. I can't test the second option sadly, as soon as I uncompress a shape file with Shape File Manager, the shape then refuses to load to MSTS
I would imagine that if you reversed the shapes in SFM, the couplings would now be the wrong way round, so the bar couplings would be on the outer ends and the chain couplings would now be between the loco and tender perhaps? That might explain the bouncing? If this is the case, the solution would be to reverse the order of the coupling statements in the .wag and .eng files.
Hope this helps,
cheers
Rich
Hi Jon,jbilton wrote:Hi Kevkevmt wrote:Hi Jon,
I did test the locos in reverse whilst building and testing and didn't come up with the bumping problem described (the tender is rigid couple so should be stable).
I've just had another play and they still seem to work fine on my setup. Tried reversing the shapes as well and everything seemed ok to me.
Just to echo Jons question, Has anyone else seen this problem?
Cheers,
Kevin
Thanks..........if you could email me the reversed loco shape I would be very obliged.![]()
Cheers
Jon
When I said that I'd reversed the shapes, I meant that I'd tried reversing them in the activity editor. (I'd presumed this is what you had tried when you said that you had reversed them)
Cheers,
Kevin
- jbilton
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Hi Richportbury wrote:Hi Folks
Jon, can I ask if you reversed the loco by right clicking it in the consist editor, or by reversing the shape files themselves? I've just tried the first method and the loco seems to work fine for me. I can't test the second option sadly, as soon as I uncompress a shape file with Shape File Manager, the shape then refuses to load to MSTS.
I would imagine that if you reversed the shapes in SFM, the couplings would now be the wrong way round, so the bar couplings would be on the outer ends and the chain couplings would now be between the loco and tender perhaps? That might explain the bouncing? If this is the case, the solution would be to reverse the order of the coupling statements in the .wag and .eng files.
Hope this helps,
cheers
Rich
Thanks..........yes I tried just reversing the engine in the consists...this is where the msts bug kicks in.
So what I normally do is reverse the shape files, and then write new reversed eng files.
MSTS then will accept this perfectly well.
However in this case, SFM breaks the con rods...hence my request to Kev for a reversed shape file.
Cheers
Jon
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- jbilton
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Hi Kevinkevmt wrote: Hi Jon,
When I said that I'd reversed the shapes, I meant that I'd tried reversing them in the activity editor. (I'd presumed this is what you had tried when you said that you had reversed them)
Cheers,
Kevin
Thanks.....OK I'll leave it for now.
As a non modeller I don't understand the ins and outs....but I think you will have to go in to the 3D programme to alter the shape.
Cheers
Jon
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Hi Jon,
just had a longer play, I see what you mean! The tender 'jumps' very suddenly, I had visions of the 'bouncing wagons' syndrome, but I see this is something different. The tender completely disappears at times too
Most odd.
I'm guessing there's no known cure, apart from the shape reversing...
Cheers
Rich
just had a longer play, I see what you mean! The tender 'jumps' very suddenly, I had visions of the 'bouncing wagons' syndrome, but I see this is something different. The tender completely disappears at times too
Most odd.
I'm guessing there's no known cure, apart from the shape reversing...
Cheers
Rich
- jbilton
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Hi Rich
Yes thats the one, you'll also find that the consist acts very strange if you go down the view on camera 2 and passenger views disappear etc.
I've had a thought...Hornby style?....ie if the tender was made into the engine, the engine into a DIT....MSTS would just act normal.
I'm going to give it a go.
Cheers
Jon
Yes thats the one, you'll also find that the consist acts very strange if you go down the view on camera 2 and passenger views disappear etc.
I've had a thought...Hornby style?....ie if the tender was made into the engine, the engine into a DIT....MSTS would just act normal.
I'm going to give it a go.
Cheers
Jon
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