Bogies

Learn the finer points of making your own engines and wagons!

Moderator: Moderators

Locked
User avatar
nickuk
Well Established Forum Member
Posts: 590
Joined: Wed Sep 15, 2004 3:48 pm
Location: Kettering

Bogies

Post by nickuk »

I am using gmax and have no idea how to create bogies or where to start attempting to make them. Would it be possible for someone else to let me use their bogies and me to put them onto my model?

Thanks,nick
User avatar
BR7MT
Very Active Forum Member
Posts: 3226
Joined: Tue Nov 18, 2003 8:56 pm
Location: Kent

Post by BR7MT »

Most bogies that I have seen are made from a single box with section removed using transparency. For 3D detail such as axleboxes and the air suspension cushion you simply make the correct shaped parts and then attach them to the main box.

However looking at the class 323 bogie (type BP62 for the DMSO and BT52 for the PTSO) you will need to do the main frame transoms then stick on the axle box's plus air suspension cushion and any other bits.

regards

Dan
If at first you don't succeed, destroy all evidence that you tried :)

My uploads
User avatar
nickuk
Well Established Forum Member
Posts: 590
Joined: Wed Sep 15, 2004 3:48 pm
Location: Kettering

Post by nickuk »

Yeah, thats the tricky part. If you could draw what shapes i should make it would be easy :D
User avatar
cua193
Well Established Forum Member
Posts: 635
Joined: Tue Mar 19, 2002 12:00 am

Post by cua193 »

Nick,

Have a look at my coach tutorial at the steam4me site.

Bogie is just a box with bits added.

Richard Osborne
User avatar
qzdcg8
Woodhead Route Author
Posts: 3768
Joined: Thu Nov 08, 2001 12:00 am
Location: Manchester/London
Contact:

Post by qzdcg8 »

nickuk wrote:Yeah, thats the tricky part. If you could draw what shapes i should make it would be easy :D
Load a balloon tram into Shapeviewer and have a look at the underside for any easy-peasy way to do it - you'll see that each bogie is a flat box (named BOGIE1 and BOGIE2) and each set of wheels on the bogie are made of a disk at either end joined by a long thin 4 sided box - each set of disks with an axle is named WHEELS11,12,21,22 etc.
Steve N
Retired Modeller and Route Builder - now playing with big boys toys!
Image
User avatar
LucaZone
vCTRL Developer
Posts: 4312
Joined: Sat Aug 24, 2002 9:35 pm
Location: Only in boxes of Special K
Contact:

Post by LucaZone »

Boxes with transparencies! eeek thats like sooooo 3 years ago :P

This is how it should be done :: and is by Chris Longhurst :)

http://www.christrains.com/inbuild.html (the bogie construciton is half way down the page)
Last edited by LucaZone on Mon Jan 17, 2005 10:46 am, edited 2 times in total.
. . : :Simulating the UK's first dedicated high speed line for MSTS: : . .
Image
User avatar
nickuk
Well Established Forum Member
Posts: 590
Joined: Wed Sep 15, 2004 3:48 pm
Location: Kettering

Post by nickuk »

Pics are broke :( But if you look at the 323 bogies, they have like tube tyres under there.
User avatar
nickuk
Well Established Forum Member
Posts: 590
Joined: Wed Sep 15, 2004 3:48 pm
Location: Kettering

Post by nickuk »

I had a go, there too big and .

Image
User avatar
LucaZone
vCTRL Developer
Posts: 4312
Joined: Sat Aug 24, 2002 9:35 pm
Location: Only in boxes of Special K
Contact:

Post by LucaZone »

Image

Working side by side with Nick, here is the bogie on my pc. Only the second one ive ever made. :) In a haste to get it textured I skipped the part where you go in and remove unnecessary polys.....:)
. . : :Simulating the UK's first dedicated high speed line for MSTS: : . .
Image
User avatar
250787
Very Active Forum Member
Posts: 2417
Joined: Fri Jan 09, 2004 3:53 pm
Location: Coventry
Contact:

Post by 250787 »

Looking very good!
User avatar
BR7MT
Very Active Forum Member
Posts: 3226
Joined: Tue Nov 18, 2003 8:56 pm
Location: Kent

Post by BR7MT »

Oh! My e-mail isn't much use then :wink:

Looking great :D

regards

Dan
If at first you don't succeed, destroy all evidence that you tried :)

My uploads
Locked

Return to “[MSTS1] Building Rolling Stock”