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Animated Water Hose

Posted: Wed Jul 04, 2007 4:26 pm
by Nvincer
Hi All,

I searched the forum regarding animating fuel pickups, so that I could create my own for the Romney, Hythe and Dymchurch Route. I have created the model, animated it with 0,1,2 frames as stated with, 0 and 1 being identical and 2 being the final position, and placed it in the ref file as a pickup. I have changed the values in Route Editior so that there is water in the pipe.

However, when I come to Explore Mode and I want to fuel up at the area I pull up, click 'T' and the hose does not animate and the water does not go in.

All I get is fuel point 0% coming up in the red writing at the side (HUD?)

Does anyone know what I have done wrong?

Ben :)

Posted: Wed Jul 04, 2007 6:22 pm
by jbilton
Hi Ben
I don't know about water, but I found with diesel you need to have at least two fuel points on a route before either works.
I must add that I'm not a route builder and I was adding to a route, so if this is incorrect sorry.
Cheers
Jon

Posted: Wed Jul 04, 2007 8:38 pm
by Nvincer
Okay Jon, Gave it a shot and now I have got the fuel point showing in AE, but I still have the same problems in the actual game...

Very odd,

Thanks anyway

Ben :)

Posted: Wed Jul 04, 2007 10:14 pm
by tinsley
Has the tender 'wag' file got a 'intake point ' entry in it..??? :wink: :D

Posted: Thu Jul 05, 2007 10:37 am
by Nvincer
Yes...

In the Tender File...

Code: Select all

IntakePoint ( 0.00 1.4 FuelWater )
In the Main Locomotive...

Code: Select all

IsTenderRequired( 1 )

Ben :)

Posted: Thu Jul 05, 2007 10:45 am
by refman
Hi Ben,
Is it possible to run a loco you know works on the route, and then you can eliminate one of the question marks

Posted: Thu Jul 05, 2007 10:46 am
by Nvincer
Okay, Do your Kirklees locos work correctly with fuel points etc. or its going to be a full size steamer :wink:

Ben :)

Posted: Thu Jul 05, 2007 12:55 pm
by refman
Sorry no idea Ben....never had a route to test them on, but I know my 45xx`s work on my Looe route with the water facilities at Looe and Moorswater if thats any help.

Posted: Thu Jul 05, 2007 1:07 pm
by Nvincer
Okay, cheers I'll have a go

Ben :)

Posted: Thu Jul 05, 2007 9:51 pm
by Nvincer
Right, with a little bit of help from everyone on here and James Linehan, I have managed to get Maid to fill up with water from the fuel point, but I still have no animation from it...

Very Puzzling...

Ben :)

Posted: Thu Jul 05, 2007 10:17 pm
by jbilton
Hi Ben
Again I'm only guessing but I don't think it needs animating in RE, (although you might not have done this).
I did and the diesel fuel point pipe just kept moving backwards and forwards. I think the game knows its an 'interactive'.
Perhaps a route builder could confirm.
Cheers
Jon

Posted: Fri Jul 06, 2007 1:06 pm
by refman
Hi Ben,
Don`t know if this is of any use.
You need at least two parts to make the water pickup.
ONE.....The main support structure ( called Base )
TWO....The hose arm ( called Arm-link to Base )
Pivot centre for Arm is at the point it rotates from...with just minimum rotation of 0deg - Max - 0deg.
The base must have its pivot point set on the ground plain AT THE MAX POSITION OF THE ARM.
Cheers......Reg

Posted: Fri Jul 06, 2007 1:27 pm
by Nvincer
Reg,

Thank you, that's fixed all the problems and the water tower now animates and works correctly :D

Ben :D

Posted: Sat Jul 07, 2007 8:24 pm
by Nvincer
Image

Image

Just to show you all that it is definately working here is a few shots of it in normal extension and then full extension.

Thanks all for your help,

Ben :D

Posted: Wed Jul 11, 2007 3:09 pm
by 02nwilson
cld i just add bout the percentage thingy that comes up in the hud, My locos refuel but the percentage thing stays at 0%?? is this a problem or is it normal for Explore Mode??