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Sick & Tired Of Route Editor Crashing When Saving Work.
Posted: Thu Feb 05, 2004 2:02 pm
by cowsfoot
Sick and tired of Train sim editor crashing when I save work done to the route. I save as often as I can, and the dam thing still keeps crashing!!!!
Can anyone help.

Posted: Thu Feb 05, 2004 4:22 pm
by Christopher125
Hi
Keep a backup, and try to ave looking upwards in an empty tile.
Chris

Posted: Thu Feb 05, 2004 4:32 pm
by saddletank
If it's crashing every time you save you are possibly trying to save too much data. How many objects are on the tile? Go over 1400 or so or a w file size of 600K and you are asking for trouble.
When tiles get dense I 'fly' the camera a tile or two away to a 0 object tile, point skywards, click in the sky and save there. That can help.
Posted: Thu Feb 05, 2004 7:30 pm
by JohnKendrick
Just saving and carrying on working doesn't clear the MSTS buffer.
Once you've done several saves (and save very often) close RE right down. Then start it up again and carry on. The frequency of needing to close RE right down depends on your PC memory and size of route, tile density.
If you only close down to the RE loading screen, the buffer still hasn't been cleared and will be more likely to crash soon after continuing.
I find using a tool that displays free memory (such as RamPage) useful - you can certainly spot when memory is disappearing, and that the buffer isn't cleared until you close RE right down.
I find it helps to create a zip archive of the route at least daily so that an unrecoverable crash doesn't cause more than loosing just the days work.
On dense tiles, where the save has failed, it is sometimes possible to regain the previous version of the world tile from the backup in the World folder.
John
Posted: Thu Feb 05, 2004 9:45 pm
by bigvern
Under XP, RE memory management is fairly stable - even with other programmes such as Word/PSP and IE running in the background. It was terrible under ME with black screen after about 25 - 30 mins work which meant a PC reboot.
I had a problem with the Irish route I started a few months back. After applying terrain, laying about 2 miles of track and a few 3D objects the whole thing locked up as soon as I tried to lay track, place a 3D object regardless of which tile I was on. TDB and RDB rebuilds to no avail. In the end I just scrapped it, as there was nothing obvious to fix and no point flogging a lost cause.
Posted: Mon Feb 09, 2004 12:09 pm
by thassos
I find that when making alterations to various areas of a route it is best to save after each localised area other wise saving takes forever as the sytem appears to find the start and end of the alterations and probably then looks at every item in between.
John's comment about clearing the buffer is helpful as I'd never considered that, but will now.
Posted: Mon Feb 09, 2004 6:22 pm
by jjules
Indeed. I'll keep that in mind.
Posted: Mon Feb 09, 2004 8:34 pm
by alan2
Xp is brilliant for Route building.
I don't reboot this Pc and have hae used the route Editor quite regularly as well as having several other programs running in the background.
The forums and AIM (aol Instant messenger being the main one) as well as MSn.
Msn effects MSTS badly though because it uses the same sound interface.
I like to have loads of stuff running Behind msts it keeps me building Efficient routes.

Posted: Tue Feb 10, 2004 12:50 am
by JohnKendrick
XP uses resources better (though everything else seems worse) but RE still doesn't release any memory after route building until you exit and go back to the desktop. XP seems better at corrupting route data, and resetting it to an old version where WinME or 98 would just give up with a black screen.
John