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Animated water Cranes etc.

Posted: Thu Jan 15, 2004 7:21 am
by sp762
OK - I've built an animated object to use as a water tower.

Trouble is, the RE doesn't recognise it as a pickup object. I did read the tutorial supplied by MS - but obviously, it's not much use.

Any hints?

Posted: Thu Jan 15, 2004 12:20 pm
by decapod
I've not had any troubles with the ones I've done so far.

The S file has a two part animation (arm moves out, then back again), the model centre/main axis must be on the centre of the track and that's about all you need for the model.

The pickup option in the ref file should look a bit like this...

Pickup (
FileName ( hw_tower.s )
Class ( "Highworth - Buildings" )
PickupType ( _FUEL_WATER_ )
Description ( "GWR Water Tower" )
)

Posted: Thu Jan 15, 2004 10:33 pm
by sp762
Duh. :oops:

Trap for young players - replace word "Static" with word "Pickup"

Posted: Fri Jan 16, 2004 8:13 am
by duckweed
Hee Hee Mike, two and half years in and still learning....I know the feeling well. :)

Regards,

~Terry~

Re: Animated water Cranes etc.

Posted: Fri Nov 02, 2007 11:31 am
by 02nwilson
I have the same prob, it is listed in the ref as a pickup and i replaced static with pickup, route editor recognises it as a pickup but AE doesnt, also i cant get any fuel out! Ive looked in game at set the both capacity to 20000 with infinite fuel checked but i still cant fill up! (It comes up with fuel point in the F5 dialog in game) The model was made in TSM also following the document. Please help!

Re: Animated water Cranes etc.

Posted: Fri Nov 02, 2007 4:54 pm
by refman
Hi,
Water columns must be built correctly to work in the game.
The main parent object is called BASE with its pivot point at zero in all axis. The hose is called ARM and is parented to the BASE. You need to animate the ARM using 3 frames ( in / out / in ) Now the important bit......the ARM pivot point MUST be set at the out position for it all to work.
Hope this helps.

Re: Animated water Cranes etc.

Posted: Fri Nov 02, 2007 7:20 pm
by 02nwilson
Hi, yeh it has helped but 2 things, i set it to the inposition (as in not in fueling postion and the anim still works ok, and apparently your not supposed to move the pickup after setting the settings! Anyway cheers for all the suggestions and tips.