London-Brighton Route and its REF file

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danielw2599
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London-Brighton Route and its REF file

Post by danielw2599 »

hi

Tried doing a search on this topic as im pretty sure its been covered, but couldn't find any thing :-?

anyway... Im in the process of making my own route (southern region style) and i want to use all the objects form the LB route. However as you know there is no REF file for me to use. So how do i get the text i want into my REF file??

Obveously im not going to release this route to the public nor am i going to sell any part of it!!!

Ive downloaded route riter and its says it will create a REF file if i choose "compact" but my REF file stays the same.

Any help would be much appreciated

Thanks
Dan
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danielw2599
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Post by danielw2599 »

Come on lads....

Dont all post at once will you
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gooneebird
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Post by gooneebird »

(Although it seems this seldom happens, it's a real drag when the ref file's clipped from a route.

Cheers,
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buffy500
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Post by buffy500 »

gooneebird wrote:(Although it seems this seldom happens, it's a real drag when the ref file's clipped from a route.
Apart from most Commercial Routes.....
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XPTE
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Post by XPTE »

Just wondered, if you're not intending to release your route to anyone other than yourself, how come you've got "building fictional Victoria-Bognor Regis Line" as your custom member title?
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JohnKendrick
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Post by JohnKendrick »

If you resist the temptation to use proprietory models and make your own perhaps you could release your route?

If you must use proprietory models, you must get permission from the authors first.

Suggest you look at the TSM or GMax programs for model making.

If you do not know how the ref file works, a good book like Michael Vone's might prove useful too to show the basics of route building.

John
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mikesimpson
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Post by mikesimpson »

I have just tested it with Route-Riter, and it produced an LBE.ref file OK. Select the route, click make read/write, then 'Compact Route'. It should come up and advise you that there is no .ref file and one will be produced.

After completing this, I ended up with LBE.ref in the routes folder, and it opened fine in the Route Editor, most of the shapes are listed under 'Misc' as obviously Route-Riter has no idea what type of object any particular shape is.

Just make sure Stuffit.ref is in the Route-Riter folder, you may have a version where this file was placed in the Stuffit folder, if so copy it to the main Program Files\Route_Riter folder.
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JohnKendrick
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Post by JohnKendrick »

Route-Riter gets cleverer and cleverer!

Using the LB objects for a truly personal project shouldn't upset the authors, but if the route begins to look good, the temptation to release it with those objects could lead to problems. Even just passing a copy of the route to a colleague or friends.

One has to take care of the wishes of freeware authors whose uploads are clearly intended for use in freeware routes. Using objects from commercial products needs permission, and I believe the LB authors have said they do not approve.

If you were to agree with them that you would not distribute a route with the objects included, your route could boost sales of their LB for users to get the objects transferred to your route (like the copying of Kuju objects from the default routes). But that would have to be with their agreement. To me it would make sense, but to them it might not! At least, though, you wouldn't be distributing copyright material so it would be hard to make a real issue of it.

It would be similar to cutting out photos from a magazine to create a scapbook. You'd be creating a new work with copyright material, but the publishers wouldn't be likely to complain, would they?

John
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Post by basildd »

JohnKendrick wrote:
If you were to agree with them that you would not distribute a route with the objects included, your route could boost sales of their LB for users to get the objects transferred to your route (like the copying of Kuju objects from the default routes). But that would have to be with their agreement. To me it would make sense, but to them it might not! At least, though, you wouldn't be distributing copyright material so it would be hard to make a real issue of it.

John
John,

We have already discussed this with Matt (NeutronIC) to work out the best way to do this as we have no objection to any of our EuropeanBahn copyrighted work being used in other projects, provided it is copied over from the original route on the downloading users PC by means of a batch file. All we would ask for is that the person making the route contacts us prior to publishing any freeware work.
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Post by buffy500 »

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danielw2599
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Post by danielw2599 »

XPTE wrote:Just wondered, if you're not intending to release your route to anyone other than yourself, how come you've got "building fictional Victoria-Bognor Regis Line" as your custom member title?


Ive had that title since i joined, and i did start it but due to a computer bug i lost all my work :x

Now i back up very often!

By the way ive sorted out my little problem.

Thanks and ill show you some screens just to show you what your going to be missing lol

Dan
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danielw2599
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Post by danielw2599 »

basildd wrote:
JohnKendrick wrote:
If you were to agree with them that you would not distribute a route with the objects included, your route could boost sales of their LB for users to get the objects transferred to your route (like the copying of Kuju objects from the default routes). But that would have to be with their agreement. To me it would make sense, but to them it might not! At least, though, you wouldn't be distributing copyright material so it would be hard to make a real issue of it.

John
John,

We have already discussed this with Matt (NeutronIC) to work out the best way to do this as we have no objection to any of our EuropeanBahn copyrighted work being used in other projects, provided it is copied over from the original route on the downloading users PC by means of a batch file. All we would ask for is that the person making the route contacts us prior to publishing any freeware work.

I will contact the relevent people IF i decided to release it

Ive only got about 20 miles of track which is UKFS 3dr and takes a while to do

Thanks

Dan
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buffy500
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Post by buffy500 »

The only trouble with that is what if you are refused after having done all the work ?
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Post by LucaZone »

mikesimpson wrote:I have just tested it with Route-Riter, and it produced an LBE.ref file OK. Select the route, click make read/write, then 'Compact Route'. It should come up and advise you that there is no .ref file and one will be produced.

After completing this, I ended up with LBE.ref in the routes folder, and it opened fine in the Route Editor, most of the shapes are listed under 'Misc' as obviously Route-Riter has no idea what type of object any particular shape is.

Just make sure Stuffit.ref is in the Route-Riter folder, you may have a version where this file was placed in the Stuffit folder, if so copy it to the main Program Files\Route_Riter folder.
This is all well and good, but isnt it reverse engineering? which the copyright stipulates is not permitted. Regardles of whether its to be released to others or not, surely its better to just contact EB and ask. Then ud get the RIGHT file u need and dont have to worry about getting dodgy errors cos u HACKED the route into RE. Ud also know if EB were happy for u to build away as well.

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Post by mikesimpson »

I would have thought many of the postings on this forum are about 'Reverse Engineering' -

TGATools2 is used by most people here to drag the textures off rolling stock so that people can re-skin them, either for their own use or to post as new models.

Shape file manager - Is used all the time to re-size models to fit into a particular route.

Route-Riter is used to produce .ref files where they are not there in the first place, or to copy shapes along with their textures/.sd files/.ref entries from other routes. As well as to copy files from the Default routes to use as the basis for a new route.

EngMod is used to modify .eng and .wag files all over the place

My personal opinion is that MSTS would never have got off the ground if it had not been for these programs - Those of us who downloaded the first few routes had to make use of Jim Ward's EzStuff.bat to copy every shape/texture into our downloaded route - Thus ending up with routes which were around 500 megs for a 30 mile route. This was the reason RR was written in the first place, to save room on the users PC, early routes could be reduced by some 80 pct in size.
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