SWLR Beta Release (Duplicated in NG forum)

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sp762
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SWLR Beta Release (Duplicated in NG forum)

Post by sp762 »

Hello everyone.

the South Weald Light Railway beta segments are going up to the server as we speak. There are 7 in all, and I apologise in advance for the fairly hefty nature of the chunks.

This a beta route.

It is not entirely complete - mainly in the areas of signalling and scenery.

Not all permissions have yet been received - however:
a. Those involved have historically said yes
b. I will undertake to remove files from final release, if there are issues.
c. no articles from proprietary routes have been used.

You will need to download Xtracks v3.6 or greater and UKFS to use this route. The former because the narrow gauge section of the route uses the tsNG track sections, and the latter because the UKFS track looks so good.

I started this route many, many months ago as a small industrial route, and like Topsy, it grew. When tsNG track was introduced, I added a small scenic section to the route, and have spent much of the last six months doing ng stuff - hence this post...

Please let me know about problems or issues, and I'll fix them gradually by patch release. The documentation will be uploaded tomorrow (if I finish it by then) but thanks in advance to:

Kev Martin
Trackdancer
Ian Morgan
Dave Bran
Terry Thornton
Martin Sollieux-Cardwell
Pat Dalton
Brian Bere-Streeter
Enocell
Stefan Paitoni
Andy Dunnett
Tim Booth
Tim Bridge
CaptainBazza
Ian Jenkins

TTFN

Mike
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jbilton
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Another "must" route

Post by jbilton »

Documentation received....and its fantastic...I've already spent hours driving...looking in nooks and crannies....and now its explained in such detail,and realism.

This surely will become a bit of a "classic" route for Ind steam fans/Ng fans.

And(although only Beta), it must be a candidate for a CD release?
Especially with all the stock to come. :D :D :D
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