I have tried to install the indacator signals on to the default Settle and Carlisle Route with the default signals I have added the Signal dat files but came with the Indacator signals pack to the default Settle and Carlisle signal Dat files but I get error messages like faild to read signal dat file line 47 etc I can't fix this
So could someone please e-mail me a working signal dat file which has the default Settle and Carlisle signals and the indactors signals pack signal dat files added so I can use the pack thank you
If someone has already done this and has the pack working on the default settle - carlisle route can they send me the sig dat files thank you very mutch for takeing your time to do this and reply to this post
You can e-mail me by pressing the e-mail button just below the post
Can't install the Indacator Signal Pack PLEASE PLEASE HELP
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- johncas
- Very Active Forum Member
- Posts: 1613
- Joined: Tue Jan 15, 2002 12:00 am
- Location: THURNBY LODGE, LEICESTER UK 15 Mins from GCR Leicester Nortn
- Contact:
Can't install the Indacator Signal Pack PLEASE PLEASE HELP
My spec is 9.0ghz 4GB ram High Spec ATI gaming Graphics Card 32" TV as Monitor
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Hi Johncas,
I am afraid that it isn't simply a case of someone sending you a complete file, because each SIGCFG.DAT file contains references to all of the signals in a Route and unless the other person's Route was EXACTLY the same as yours there are likely to be problems. This is the reason why in the manual for the Indicator Signals there are detailed instructions on how to add in the files to both SIGCFG.DAT and SIGSCR.DAT.
Kerr has suggested to you something which is most likely the cause of your problem (i.e. that you have omitted to increase the count in the the LightTextures, or the LightsTab) An error line so near the start of the file is almost certainly that.
The other thing that I should point out to you is that the default Settle & Carlisle Route has a line in the Lights section which is commented out (with a '_') This possibility is specifically mentioned in the manual, but if you missed it, that would cause you a problem.
As mentioned, I can't send you a file which just fixes the problem. I would first advise a little more checking. Editing signal files is not difficult, (admittedly it is tedious). Check that you have applied all of the steps listed in the manual for installing the kit, and made each one of the changes as described.
If you want to use the Indicator Signals there is a good chance you will want/need to make other changes as you actually implement the Indicators, and it would be much easier for you if you understand the process.
However, if you are stuck, send me the ORIGINAL versions of your SIGCFG.DAT and your SIGSCR.DAT files (i.e. those immediately prior to your attempt to add the Indicator Signal kit) then I will return them with the kit added.
Tony
I am afraid that it isn't simply a case of someone sending you a complete file, because each SIGCFG.DAT file contains references to all of the signals in a Route and unless the other person's Route was EXACTLY the same as yours there are likely to be problems. This is the reason why in the manual for the Indicator Signals there are detailed instructions on how to add in the files to both SIGCFG.DAT and SIGSCR.DAT.
Kerr has suggested to you something which is most likely the cause of your problem (i.e. that you have omitted to increase the count in the the LightTextures, or the LightsTab) An error line so near the start of the file is almost certainly that.
The other thing that I should point out to you is that the default Settle & Carlisle Route has a line in the Lights section which is commented out (with a '_') This possibility is specifically mentioned in the manual, but if you missed it, that would cause you a problem.
As mentioned, I can't send you a file which just fixes the problem. I would first advise a little more checking. Editing signal files is not difficult, (admittedly it is tedious). Check that you have applied all of the steps listed in the manual for installing the kit, and made each one of the changes as described.
If you want to use the Indicator Signals there is a good chance you will want/need to make other changes as you actually implement the Indicators, and it would be much easier for you if you understand the process.
However, if you are stuck, send me the ORIGINAL versions of your SIGCFG.DAT and your SIGSCR.DAT files (i.e. those immediately prior to your attempt to add the Indicator Signal kit) then I will return them with the kit added.
Tony
- johny
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- Posts: 2609
- Joined: Fri Dec 07, 2001 12:00 am
- Location: N. Warks, UK.
When you get error messages on booting RE it is because of something you have done or not done.
The following are the error mesages you would get on the default Europe1 route with nothing added:
Line 3 LightTextures: number less than number of textures
Line 70 SignalTypes: number less than number of types
Line 128 SignalShapes: number less than number of shapes
Line 228 SignalTypes: last bracket missing
Line 228 SignalShapes: last bracket missing
Line 531 LightTextures: last bracket missing
Add other signals incorrectly and you will get a different set of error numbers thrown up, so it is extremely difficult for someone to say exactly what error 47 means.
Also you must not copy the forward slashes and comment lines in the indicator .dat file, only the actual textures, types and shapes, otherwise RE throws a wobbly and you get the send message.
Having been told off myself in the past, there is no need for the double posting. It's a form of shouting.
John
The following are the error mesages you would get on the default Europe1 route with nothing added:
Line 3 LightTextures: number less than number of textures
Line 70 SignalTypes: number less than number of types
Line 128 SignalShapes: number less than number of shapes
Line 228 SignalTypes: last bracket missing
Line 228 SignalShapes: last bracket missing
Line 531 LightTextures: last bracket missing
Add other signals incorrectly and you will get a different set of error numbers thrown up, so it is extremely difficult for someone to say exactly what error 47 means.
Also you must not copy the forward slashes and comment lines in the indicator .dat file, only the actual textures, types and shapes, otherwise RE throws a wobbly and you get the send message.
Having been told off myself in the past, there is no need for the double posting. It's a form of shouting.
John
Technical Authors Do It Manually
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- johncas
- Very Active Forum Member
- Posts: 1613
- Joined: Tue Jan 15, 2002 12:00 am
- Location: THURNBY LODGE, LEICESTER UK 15 Mins from GCR Leicester Nortn
- Contact:
I am using the default settle and carlisle route that came with msts and have made no changes to it
My spec is 9.0ghz 4GB ram High Spec ATI gaming Graphics Card 32" TV as Monitor
THE UK BUS FORUMS http://leicesterbus.proboards10.com
My Youtube videos http://uk.youtube.com/user/johncas1
My fotopic album http://johncasingena6499.fotoblog.co.uk/
THE UK BUS FORUMS http://leicesterbus.proboards10.com
My Youtube videos http://uk.youtube.com/user/johncas1
My fotopic album http://johncasingena6499.fotoblog.co.uk/
- johny
- Very Active Forum Member
- Posts: 2609
- Joined: Fri Dec 07, 2001 12:00 am
- Location: N. Warks, UK.
Using the default sigxxx.dat files, I have successfully transferred the banner data to make a new sigcfg. However, on my first attempt I got error 188 so started again.
I copied each section in turn and after each tested the dat file in my test route. LightTextures was OK, but SignalTypes flagged the error. Checked the text for this section, AOK. I then realised that some of the indicators used white lights and that the LightsTab section only calls up three lights, the White Light entry is inoperative in the default route. I removed the underscore and changed the number to 4, and RE loads correctly.
Change from:
LightsTab ( 3
LightsTabEntry (
"Red Light"
colour ( 255 255 40 40 )
)
LightsTabEntry (
"Amber Light"
colour ( 255 255 200 0 )
)
LightsTabEntry (
"Green Light"
colour ( 255 0 255 0 )
)
_LightsTabEntry (
"White Light"
colour ( 255 255 255 255 )
)
)
To:
LightsTab ( 4
LightsTabEntry (
"Red Light"
colour ( 255 255 40 40 )
)
LightsTabEntry (
"Amber Light"
colour ( 255 255 200 0 )
)
LightsTabEntry (
"Green Light"
colour ( 255 0 255 0 )
)
LightsTabEntry (
"White Light"
colour ( 255 255 255 255 )
)
)
John
I copied each section in turn and after each tested the dat file in my test route. LightTextures was OK, but SignalTypes flagged the error. Checked the text for this section, AOK. I then realised that some of the indicators used white lights and that the LightsTab section only calls up three lights, the White Light entry is inoperative in the default route. I removed the underscore and changed the number to 4, and RE loads correctly.
Change from:
LightsTab ( 3
LightsTabEntry (
"Red Light"
colour ( 255 255 40 40 )
)
LightsTabEntry (
"Amber Light"
colour ( 255 255 200 0 )
)
LightsTabEntry (
"Green Light"
colour ( 255 0 255 0 )
)
_LightsTabEntry (
"White Light"
colour ( 255 255 255 255 )
)
)
To:
LightsTab ( 4
LightsTabEntry (
"Red Light"
colour ( 255 255 40 40 )
)
LightsTabEntry (
"Amber Light"
colour ( 255 255 200 0 )
)
LightsTabEntry (
"Green Light"
colour ( 255 0 255 0 )
)
LightsTabEntry (
"White Light"
colour ( 255 255 255 255 )
)
)
John
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- johny
- Very Active Forum Member
- Posts: 2609
- Joined: Fri Dec 07, 2001 12:00 am
- Location: N. Warks, UK.
I was only trying to assist Johncas by being a bit more explicit, the answer this morning was rather general. Incidentally I have found no reference to this in the manual, certainly not on page 13 which details the Basic Installation.TFormoso wrote:I think I covered this in the manual, and in my reply to Johncas this morning?
Tony
John
Technical Authors Do It Manually
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