Or is it a different way you pull the wires?
Fictional South East Thread
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- tubemad
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Re: Fictional South East Thread
I assume you mean my pulling the ground up? If so, god help me
that raise lower terrain tool is pretty rubbish! you can hardly put the white circle where you want it.
Or is it a different way you pull the wires?
Or is it a different way you pull the wires?
- tubemad
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Re: Fictional South East Thread
Just hit the buffers around the tunnel too 
Managed to get it out the hole and all that as you can see...now I'm on a constant downhill 1 in 47 (with some 1 in 42 sections!) just to get with the level ground near Buckland Junction, I would like it to go through a cutting as it would do but I'd need some 1 in 20 gradient to do that, and if I level out now, it's going to be some stupidly high embankment that would look seriously wrong...
Never knew that part of Kent is so steep!
Managed to get it out the hole and all that as you can see...now I'm on a constant downhill 1 in 47 (with some 1 in 42 sections!) just to get with the level ground near Buckland Junction, I would like it to go through a cutting as it would do but I'd need some 1 in 20 gradient to do that, and if I level out now, it's going to be some stupidly high embankment that would look seriously wrong...
Never knew that part of Kent is so steep!
- charles9malcolm
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Re: Fictional South East Thread
Yeh it is pretty rubbish! Still, adusting the terrain can be made easier if you press 'End' at the same time as the up/down arrow. The terrain doesn't move so fast.tubemad wrote:I assume you mean my pulling the ground up? If so, god help methat raise lower terrain tool is pretty rubbish! you can hardly put the white circle where you want it.
Or is it a different way you pull the wires?
Last edited by charles9malcolm on Mon May 03, 2010 6:15 pm, edited 1 time in total.
- tubemad
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Re: Fictional South East Thread
hmmm unfortunately I'll have to start it over again from Minster, though I might leave the Sandwich line last, never knew it would be difficult. The tunnel has to be rebuilt to end up at a lower point, but as now have the terrain has been raised from previous track sections laid, it now has all sorts of cuttings that looks like it may as well be a marias pass route
Still, Might just crack on with the other parts to Faversham ect instead and see if I can be bothered to add Sandwich at a later time, you never know!
Cheers,
James.
Still, Might just crack on with the other parts to Faversham ect instead and see if I can be bothered to add Sandwich at a later time, you never know!
Cheers,
James.
Re: Fictional South East Thread
By far the safest way to get back to clean terrain is to restore from your most recent backup. If, however, you've done a fair amount of work you'd rather not wipe out you can do a "selective" restore. If you have a backup of the route after it was terraformed, but before you started laying track, you can selectively replace the specific "terrain" tiles ("Tiles" folder) that you've altered. This will restore "clean" terrain to the areas you want to redo and is a safe operation. It's best to carefully remove all the track (and scenery) on these tiles beforehand because some may end up buried and hard to find. This selective replace of tiles will work with "world" tiles ("World" folder) as well but you have to be very confident that you've removed all the track and interactives otherwise you could cause mismatches in the TDB.
Getting the track to "match up" to reality with the terrain is complicated by two problems. The DEM terraforming has limits to its accuracy, mainly with sharp changes of contour, and MSTS mile are not real miles (see earlier post). You'll have to accept that gradients will not match 100 percent with reality. It'll take some trial and error and compromise but a reasonable result is normally possible. It may be that you'll have to (laboriously) tweak the terrain in some areas to avoid glaring errors like 150 foot cuttings and banks.
Before laying track I've found it's best to start from a backed up position - always. Then start laying your track and experimenting with getting it to fit. After finding a good compromise, note down the track sections and their gradients you've used to get to your end point. Re-check the order of your track sections and gradients and then quit without saving! Now restart your edit (after restoring from your backup if you accidentally saved anything during your trial and error) and following your notes, do a "clean" rebuild to your end point. Why go to this trouble? You'll not have to remove redundant cuttings and banks caused by previous trials and errors. The one-shot track laying will minimize possibilities of TDB corruption. As your route becomes more complex, become more paranoid about possibilities of TDB damage. Do all you can to reduce TDB saves, I've read so many stories about routes that've died because of unrecoverable TDB errors.
Happy tracklaying,
Dennis
Getting the track to "match up" to reality with the terrain is complicated by two problems. The DEM terraforming has limits to its accuracy, mainly with sharp changes of contour, and MSTS mile are not real miles (see earlier post). You'll have to accept that gradients will not match 100 percent with reality. It'll take some trial and error and compromise but a reasonable result is normally possible. It may be that you'll have to (laboriously) tweak the terrain in some areas to avoid glaring errors like 150 foot cuttings and banks.
Before laying track I've found it's best to start from a backed up position - always. Then start laying your track and experimenting with getting it to fit. After finding a good compromise, note down the track sections and their gradients you've used to get to your end point. Re-check the order of your track sections and gradients and then quit without saving! Now restart your edit (after restoring from your backup if you accidentally saved anything during your trial and error) and following your notes, do a "clean" rebuild to your end point. Why go to this trouble? You'll not have to remove redundant cuttings and banks caused by previous trials and errors. The one-shot track laying will minimize possibilities of TDB corruption. As your route becomes more complex, become more paranoid about possibilities of TDB damage. Do all you can to reduce TDB saves, I've read so many stories about routes that've died because of unrecoverable TDB errors.
Happy tracklaying,
Dennis
- tubemad
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Re: Fictional South East Thread
Thankfully the track that to be rebuilt is after Minster where I last backed up the folder to my other drive, and I've decided to work round the Ramsgate line to Faversham then to Canterbury East to Buckland junction and work up the hills instead, might be easier 
Since someone asked me 'will this be released with full scenery? It would take a long time to do' then no, it won't. In fact I have decided to add scenery on a few sections and have the rest blank, then there will be scenery upgrades to the rest of the route stage by stage and if I run out of time for other commitments in the far future it can be left i someone elses hands but for now that is the plan.
Cheers,
James.
Since someone asked me 'will this be released with full scenery? It would take a long time to do' then no, it won't. In fact I have decided to add scenery on a few sections and have the rest blank, then there will be scenery upgrades to the rest of the route stage by stage and if I run out of time for other commitments in the far future it can be left i someone elses hands but for now that is the plan.
Cheers,
James.
Re: Fictional South East Thread
tubemad wrote:Thankfully the track that to be rebuilt is after Minster where I last backed up the folder to my other drive, and I've decided to work round the Ramsgate line to Faversham then to Canterbury East to Buckland junction and work up the hills instead, might be easier
Since someone asked me 'will this be released with full scenery? It would take a long time to do' then no, it won't. In fact I have decided to add scenery on a few sections and have the rest blank, then there will be scenery upgrades to the rest of the route stage by stage and if I run out of time for other commitments in the far future it can be left i someone elses hands but for now that is the plan.
Cheers,
James.
If its any help, I have a few pictures of Faversham, Aylesham, Shepherds Well as well as Canterbury East (although a little older) and Dover Priory (and i could get pictures of Snowdown and Adisham as well from my Dad if that is any help to you?) Although my pictures of Aylesham are on the wiki page
Something goes here??
- tubemad
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Re: Fictional South East Thread
Its OK danny, but I'll let you know if I do need them. Scenery will be from the UKTS library and would use the closest match possible, but of course Ashford might not have super modern buildings, since there's no modern station ones as such in the library.
Thanks for your offer anyway
Cheers,
James.
Thanks for your offer anyway
Cheers,
James.
- tubemad
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Re: Fictional South East Thread
Anyway taking a short break before I get fed up of building the route, if I stop now and again, I wouldn't become peeved off with it
so taking my time to help Craig too, since he has done so much for me 
I do have a question about curves though, if I was to use two single UKFS curves, how do I get them level?
The thing I found when trying something, is I wanted a 200m curve, now one thing is that the 2x_c_xxx thing (double track curve) only goes as low as 500m. So I thought simple way around it is to add two seperate 1 x 200m curves, both starting off a 2 x 50m straight, and first I notice the end of the curves don't look level..and looking in the top right box, they have the same elevation but somehow vary it altitude numbers :?
The 2 x 50m straight may I add was on a level too. Is there something I am doing wrong here?
I do have a question about curves though, if I was to use two single UKFS curves, how do I get them level?
The thing I found when trying something, is I wanted a 200m curve, now one thing is that the 2x_c_xxx thing (double track curve) only goes as low as 500m. So I thought simple way around it is to add two seperate 1 x 200m curves, both starting off a 2 x 50m straight, and first I notice the end of the curves don't look level..and looking in the top right box, they have the same elevation but somehow vary it altitude numbers :?
The 2 x 50m straight may I add was on a level too. Is there something I am doing wrong here?
- casperdog
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Re: Fictional South East Thread
Hi James,
The curved track have a different radius. If the inside track is say xxxx_c_100m_10d, the other piece to make a double track would be xxxx_c_103m4_10d. Both ends will then be level and if tilted will end up the same height.
Cheers
Clive
The curved track have a different radius. If the inside track is say xxxx_c_100m_10d, the other piece to make a double track would be xxxx_c_103m4_10d. Both ends will then be level and if tilted will end up the same height.
Cheers
Clive
Bristol to Birmingham. 0 miles to go.
The Somerset and Dorset. 0 miles to go.
Thames Trent V3. 0 miles to go.
Just playing trains for a while
The Somerset and Dorset. 0 miles to go.
Thames Trent V3. 0 miles to go.
Just playing trains for a while
- darren10000
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Re: Fictional South East Thread
James
I live in Herne Bay and have been waiting for a route such as this for 9 years
If you need any photo's or info give me a bell as I can always pop out and get them easily
Darren
73E
I live in Herne Bay and have been waiting for a route such as this for 9 years
Darren
73E
Home of the Land 'em, Smash 'em and Turn 'em Over
- darren10000
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Re: Fictional South East Thread
"Bump"
Any more news???
Darren
73E
Darren
73E
Home of the Land 'em, Smash 'em and Turn 'em Over
- tubemad
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Re: Fictional South East Thread
Sorry production has been a bit slow really, but here is the update:
Shot from the flyover looking at Ashford station so far:

And the map layout so far of Ashford:

I think scenery will be as limited as I would liked it to have been, there is a lot of scenery required to make it look modern and like a big city....that might take a while
Next mission is to burrow the Ashford avoider flyover lines underground minus a cut and cover section, I'd prefer a tunnel.
Cheers,
James.
Shot from the flyover looking at Ashford station so far:
And the map layout so far of Ashford:
I think scenery will be as limited as I would liked it to have been, there is a lot of scenery required to make it look modern and like a big city....that might take a while
Next mission is to burrow the Ashford avoider flyover lines underground minus a cut and cover section, I'd prefer a tunnel.
Cheers,
James.
- tubemad
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Re: Fictional South East Thread
Sorry for the lack of response so far, RE is doing what it does best, starting a war!
Worked on the CTRL flyover East side and RE crashed and couldn't recover, so got out the back up (flyover east just needs rebuilt then) and worked on the west side towards Westenhanger, laid track before raising terrain to get it right and it crashes again...still works at least...oh does my head in!
Still I will get to Westenhanger one day or the next!
I am wondering what to use for Mersham Tunnel, would like to use modern bridges but there isn't any really...
..Also anyone know of a freeware Eurotunnel portal?
Worked on the CTRL flyover East side and RE crashed and couldn't recover, so got out the back up (flyover east just needs rebuilt then) and worked on the west side towards Westenhanger, laid track before raising terrain to get it right and it crashes again...still works at least...oh does my head in!
Still I will get to Westenhanger one day or the next!
I am wondering what to use for Mersham Tunnel, would like to use modern bridges but there isn't any really...
..Also anyone know of a freeware Eurotunnel portal?
- tubemad
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Re: Fictional South East Thread
Sorry for the delay in updates again
There has been some form of progress, I have spent most the time trying to build track to level with the ground, managed to do that and get sevington yard put in and some form of Mersham Tunnel added on the CTRL side only (longer than the real one but oh well) but otherwise looking good so far (touch wood).
Cheers,
James.
There has been some form of progress, I have spent most the time trying to build track to level with the ground, managed to do that and get sevington yard put in and some form of Mersham Tunnel added on the CTRL side only (longer than the real one but oh well) but otherwise looking good so far (touch wood).
Cheers,
James.