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New look Virgin Pendolino
Posted: Mon Mar 27, 2006 7:43 am
by richardpratt
Thought the model could do with some new textures, so here is my progress so far.

Posted: Mon Mar 27, 2006 8:06 am
by Hymek
Looks promising so far richard

Posted: Mon Mar 27, 2006 8:17 am
by phill70
Very nice

Posted: Mon Mar 27, 2006 1:45 pm
by kieranhardy
Lovely looking model there

Fan
Posted: Mon Mar 27, 2006 5:39 pm
by 45002
Fantastic Robert
Here are 2 Thumblink Pictures i took last year to help you along
Click the image to zoom in
Click the image to zoom in
MARTIN

Posted: Mon Mar 27, 2006 6:32 pm
by djhedge
Very impressive!
Posted: Mon Mar 27, 2006 6:58 pm
by Anonymizeruk
Looking good - I like the shine on the nose / cab side
Cheers
Gaz
Posted: Tue Mar 28, 2006 8:27 am
by richardpratt
I did a bit more work on the front and weathering on the roof last night, spot the difference if (hopefully!) you can:

Posted: Tue Mar 28, 2006 9:53 am
by petethetim
Looking Good

Posted: Tue Mar 28, 2006 11:56 am
by Backfoot2002
I did a new Pendolino some time ago just as a test:
Don't worry though, I have no plans to upload it, as I said it was just a test. You've taken on quite a task though, using Photoreal textures. Good luck to you though.

Posted: Tue Mar 28, 2006 5:02 pm
by petethetim
Backfoot2002 Yours Look Good Too You should upload it
Posted: Wed Mar 29, 2006 9:15 am
by richardpratt
Thanks for all the positive comments, I'm going to take my time on this reskin, because recently I have been producing 153 textures quite quickly, and I don't think I've really done myself much justice with that older model, so I'll adjust the transparencies and create new underside textures next. Here are a couple more screenshots:

Posted: Wed Mar 29, 2006 5:09 pm
by salopiangrowler
you are moving the number into its correct position arent you?????
Posted: Wed Mar 29, 2006 10:36 pm
by Backfoot2002
The number is freight animation. Rich will need to adjust his texture around the animation to make it look right.
Posted: Thu Mar 30, 2006 10:03 am
by richardpratt
Backfoot2002 wrote:The number is freight animation. Rich will need to adjust his texture around the animation to make it look right.
Yeah, it sticks out really badly atm, but I'll sort it out soon.