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Alcos, GEs and GMs
Posted: Wed Apr 27, 2005 4:18 pm
by chrisiveson
Those flippin Alcos again with a splattering of EMD & GE
Chris
Posted: Thu Apr 28, 2005 8:35 am
by saddletank
Nice, although your PC is failing to draw the scene correctly - missing 3D rail shapes in middle and top pictures. What frame rates were you getting there?
Posted: Thu Apr 28, 2005 1:17 pm
by chrisiveson
Framerate for that location was 27 - 32
I don't think it's the PC, rather the route. Since I originally installed it I've added two beta u/grades which have put some small sections of ballasted track in, mainly at turnouts. I've still got the original route on another computer so will show a couple of screenies from that.
Methinks might remove the route and reinstall the original one without the u/grade and will probably have to do the acts. again as there are changes in the track layouts between the the two.
The shots at the top of the page took an hour to set up, eighteen driveable locos! (':(')
Chris
Posted: Thu Apr 28, 2005 4:06 pm
by chrisiveson
I'm throwing in the towel on this one!
Coppied the original from the other machine, got the old track layout along with all the different textures, ie: bits of ballast, 3D rail in parts and not in others. Is it something to do with global settings?
Off down to the potting shed again!
Chris
Posted: Fri Apr 29, 2005 2:34 pm
by chrisiveson
Sorted it!
I'd turned down the sliders for Pacific Surfliner. Ballasted track gone and all rails showing 3D.

Chris':D'
Posted: Sun May 01, 2005 11:05 pm
by saddletank
Well done. I love it when a plan comes together.
Posted: Thu Jun 30, 2005 8:01 pm
by popol
Which route is it and where can I find it? thank u for your answers