Cambrian 2 Acts

General MSTS related discussion that doesn't really fit into any of the other specific forums.

Moderator: Moderators

Locked
PWheatley
Getting the hang of things now
Posts: 34
Joined: Sun Feb 27, 2005 7:41 pm

Cambrian 2 Acts

Post by PWheatley »

Can anybody help me. I have downloaded the new activities from 3D and installed them but am having a problem with some in as much they don't load up and the panel comes up Can't add car #3DTS_uk_c2_9021_br (uid:200159) to world. I also have the same problem with a act I downloaded from here Not in my Manor. I am using Train Store and MSTS BIN and have all the MSTS updates installed. I had a look in my MSTS Trainset folder and I have a folder there 3dTS uk C2. Thanks for looking
User avatar
jbilton
Very Active Forum Member
Posts: 19267
Joined: Fri Oct 10, 2003 12:08 pm
Location: At home ..waiting to go to Work.
Contact:

Re: Cambrian 2 Acts

Post by jbilton »

Hi
Well the # usually means an AI loco, so its probably a traffic consist.
If you open the activity in AE and re-save it might cure the fault.
Failing that your going to have to look for the consist, and see if its too near a buffer etc.
Cheers
Jon
------------------------Supporting whats good in the British community------------------------
Image
User avatar
scampispeedway
Very Active Forum Member
Posts: 2375
Joined: Mon Mar 19, 2007 2:09 pm
Location: Newcastle upon Tyne

Re: Cambrian 2 Acts

Post by scampispeedway »

Hi PWheatley, I have had a look for the car you are looking for on my Computer and I found it the Trainset Folder of Trainstore under the name :- "3DTS_UK_CAM2_DUKEDOGBR", have a look in your Folder and see if it is there.
I come across failed to load car when the Consist is not completely on the track and this is cured by dragging the consist forward in AE as Jon says and re-saving it but I haven't met can't add car so someone else may help you on that point.

Hope this helps
Bob
User avatar
mendes
Well Established Forum Member
Posts: 877
Joined: Mon Jun 04, 2007 8:29 pm

Re: Cambrian 2 Acts

Post by mendes »

Hi PWheatley,
If you can let me know the exact error with Not In My Manor then I can look at this. Recently one person had a problem with Blaenau Transformer and someone (Can't remember who off hand) replied that it was because a loose consist was close to a buffer which only showed up on this one machine.

I asked the person who had the Blaenau Transformer problem to PM me with his email address. He sent me this and I sent him back a new version of Blaenau Transformer where I had trawled through all the loose consists and shifted back anything that vaguely looked like it was near a buffer. He has been running this OK.

If you can confirm the error on Not In My Manor then I am prepared to do the same.


Cheers


Martin
PWheatley
Getting the hang of things now
Posts: 34
Joined: Sun Feb 27, 2005 7:41 pm

Re: Cambrian 2 Acts

Post by PWheatley »

Hi Jon tryed A&E + save but to no avail.
Hi Bob, As I said I had already found the file in my Trainset folder but cant find it on the act in A & E
Hi Martin I had a troll though the ACT in A & E but cant find any consists near buffers, so I uninstalled Cambrian 2 & reinstalled it. It ran OK, I then installed the new acts from 3D Trains and they all run. I will now install Not In My Manor tomorrow and see what happens and will let you know. The problem I had with this act was it crashed at milepost 10 on the way to Welshpool and it came up with Cant add car #3DTS_uk_c2_9021_br (uid:200159) to world. I also ran this act in A & E and it appeared to run miles be hind time at every station.
Thanks to all Paul
User avatar
mendes
Well Established Forum Member
Posts: 877
Joined: Mon Jun 04, 2007 8:29 pm

Re: Cambrian 2 Acts

Post by mendes »

Hi Paul,

As far as I can see there are no dukedogs in Not In My Manor.

In my experience running Player or AI services in the AE bears no resemblance to what happens for real.



Cheers


Martin
User avatar
scampispeedway
Very Active Forum Member
Posts: 2375
Joined: Mon Mar 19, 2007 2:09 pm
Location: Newcastle upon Tyne

Re: Cambrian 2 Acts

Post by scampispeedway »

Hi Paul, before you run any of your new Activities using Trainstore, I strongly suggest you check them using the Activity Analyser pogramme, which I would not be without.
It cost only a one off payment of 10euro's to register your free copy and is well worth it, check on the main front page reviews on where to get it from.
It allows you to see exactly what stock that Activity uses and whether you have them installed in your computer and so if need be, it also allows you to change some stock no longer available for others.

Bob
PWheatley
Getting the hang of things now
Posts: 34
Joined: Sun Feb 27, 2005 7:41 pm

Re: Cambrian 2 Acts

Post by PWheatley »

Hi Bob, I already have Activity Analyser and of course I checked act and it came up OK
Hi Martin, You can rest easy I have just completed your act Not in my Manor and I enjoyed it immensely. I have now found out what the problem was. Having installed the acts from 3D, I then installed yours and when I unpacked yours it asked me if I wanted to over write and I said yes. Big misstake on my part.Anyway I hope to learn from my misstates. Thanks to all who put forward suggestions . Paul
User avatar
scampispeedway
Very Active Forum Member
Posts: 2375
Joined: Mon Mar 19, 2007 2:09 pm
Location: Newcastle upon Tyne

Re: Cambrian 2 Acts

Post by scampispeedway »

Hi Paul, glad you have got it sorted, only once in installing Activities for various Routes, have I had to overwrite the Consists Files to make it work because someone had used the same name for a much shorter one and it also contained different stock.
99.9999% of the time do not overwrite Paths, Consists and Service Files because authors have usually copied earlier ones to save them time and effort when they compiled their Activity.
Having said that I have seen one or two Readme's which say you do need to do this because the author has altered then in that particular Activity and it will not work correctly unless you do, but they are an exception.

Bob
User avatar
mendes
Well Established Forum Member
Posts: 877
Joined: Mon Jun 04, 2007 8:29 pm

Re: Cambrian 2 Acts

Post by mendes »

Hi Paul,
I'm glad you sorted it out.
However, I am somewhat puzzled by this, if I use a file from another activity (whoever's it is) I don't change that file (unless I do it in error).
I can think of no reason why the 3DTS pack should change any existing files as it could theoretically affect the original C2 scenarios.
I don't know if Bob can shed any light, and he is 100% correct about not overwriting.I don't overwrite AT ALL even if the Read Me says otherwise.


Glad you liked NIMM a lot of the good points in it just happened rather than being deliberately planned !!!


Cheers


Martin
User avatar
scampispeedway
Very Active Forum Member
Posts: 2375
Joined: Mon Mar 19, 2007 2:09 pm
Location: Newcastle upon Tyne

Re: Cambrian 2 Acts

Post by scampispeedway »

Hi Martin, like you say why would the new 3DTS packages change existing ones but unlike downloaded ones, most packaged Activities just simply load and you don't get the option of Change/Don't Change at any time.
So one must assume that nothing clashes between previous Activities and they use new paths, service and consists for the new package.

Bob
PWheatley
Getting the hang of things now
Posts: 34
Joined: Sun Feb 27, 2005 7:41 pm

Re: Cambrian 2 Acts

Post by PWheatley »

Hi Bob & Martin, It appears I might not have made myself clear.Having installed Cambrian 2 a little wail ago I then installed the extra Acts from 3D, it was after this that I installed Martins Not In My Manor and when I unpacked it it asked me if I wanted to over write some other files. I said yes because I was'nt sure, and then having tried to run the activity Not In My Manor it crashed 10 miles short oh Welshpool. To make maters worse after that I could'nt play the 3D acts because it failed to load some files. I can only think that having told it to over write and both Not In My Manor and the 3D acts cover the same part of the route not previously used in the original there was a conflict.
Paul
User avatar
mendes
Well Established Forum Member
Posts: 877
Joined: Mon Jun 04, 2007 8:29 pm

Re: Cambrian 2 Acts

Post by mendes »

Hi Paul,
I understood what you said fine, my problem is that I can't see how the three 3DTS consists I used for this activity should have any bearing on anything if you overwrite them, they should be exactly the same.

Sorry Bob, your post didn't shed any light on it for me, although what you are saying is absolutely true. All the Paths and Services in Not In My Manor are my own.

This will now become yet another MSTS mystery I guess !!


Cheers


Martin
Locked

Return to “[MSTS1] General MSTS Discussion”