Real or Fictional ?

General MSTS related discussion that doesn't really fit into any of the other specific forums.

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Which do you prefer driving?

Real routes
18
56%
Fictional routes
1
3%
Not bothered which
13
41%
 
Total votes: 32

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davep
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Real or Fictional ?

Post by davep »

I must say I prefer driving REAL routes, not fictional ones, and I just wonder what the rest of you prefer?
Last edited by davep on Tue Oct 01, 2002 7:35 pm, edited 1 time in total.
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johndibben
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Post by johndibben »

I wouldn't have used that phrase in the title with this lot around :lol:
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megatron
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Post by megatron »

lol!
Now John do you really have such a low opinion of the mob on here?!
On second thoughts dont you dare answer that!!!

Im not fussed between real and fictional!
Real is nice for obvious realism reasons but fiction routes tend to have more depth to them.
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Post by isambardkingdombrunel »

Now i'm not a "curious pole",rather a "strange fruit" :lol:

I like both ,as long as they are well done and of a reasonable length.

Ooooooooer. :D :D

IKB.
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markw
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Post by markw »

Hello Curious, i'm Mark, welcome to the board.
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Post by markw »

Actually I have a slight preference for real routes, or routes closely based on reality like MidEast, but fictional ones are OK if well done - I enjoy driving trams, and the odd occasional 500kmh TGV record breaking unit around Ryan Fielding's MCT for example. The left hand drive Blackpool promenade doesn't bother me as much as the drunk seagulls circling around in never ending circles.

Mind you, you should see the shortened TGV go round the Airport sector - wheeeeeeee!
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trainmad
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Post by trainmad »

Don't care. I can't be bothered as long as i've got something to drive on.
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Fodda
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Post by Fodda »

As above... I'd sooner see a real route, but some fictional ones are better than some of the real ones. Rich Garber's East Metro RR is excellently done and so is the fantastic PO&N v5. Wholly fictitious but great to get huge Yankee steel rolling along on.
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37714
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Post by 37714 »

I just looked at the results of the poll. Someone can't add up!

Real: 42%
Fictional: 7%
Not bothered: 50%

What happened to the other 1%?
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37714
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johndibben
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Post by johndibben »

37714 wrote:I just looked at the results of the poll. Someone can't add up!

Real: 42%
Fictional: 7%
Not bothered: 50%

What happened to the other 1%?
They couldn't be bothered to vote :-?
Cheers

John
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johndibben
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Post by johndibben »

With Fodda on the East Metro .... got the first one on one tile .... a good little run and a bit of humour too.

I'm not bothered as in MSTS 'real' routes look fictitious anyway.

No disrespect to the route authors but the best that can be achieved is a flavour of the original.

Fictional has the advantage of the author not having to concern himself as to how 'real' it looks.
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timbooth
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Post by timbooth »

The advantage of fictional routes is that you don't need to do much research, and you can put in whatever what you like - and therefore maximise the potential of the route. The disadvantage is that the route can become unrealistic if too much is put in, or if non-railway practice is used.

The advantage of building a real route is that you can create something authentic and as realistic as is possible, and that people may be familiar with. This does mean that you open yourself up to being 'judged' on the accuracy of your route, but in my opinion this is the point of building a real route. The disadvantage of a real route is that you need plenty of research, patience, time, and a keen interest in the route you are building.

In my opinion, the 'realism' of MSTS is not the issue, its about making the best of whats provided. Model railway enthusiasts have similar realism issues, and they quite happily live with them. One day there may be the ultimate simulator, but in the meantime...
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Post by Goingnorth »

timbooth wrote:The advantage of fictional routes is that you don't need to do much research, and you can put in whatever what you like - and therefore maximise the potential of the route. The disadvantage is that the route can become unrealistic if too much is put in, or if non-railway practice is used.

The advantage of building a real route is that you can create something authentic and as realistic as is possible, and that people may be familiar with. This does mean that you open yourself up to being 'judged' on the accuracy of your route, but in my opinion this is the point of building a real route. The disadvantage of a real route is that you need plenty of research, patience, time, and a keen interest in the route you are building.

In my opinion, the 'realism' of MSTS is not the issue, its about making the best of whats provided. Model railway enthusiasts have similar realism issues, and they quite happily live with them. One day there may be the ultimate simulator, but in the meantime...
I must say I think it's important to make fictional routes as real as possible. I don't see much point in producing something toy-like.

With North British the correct type of signalling has been used, workable layouts...I've put a lot of thought into what works and what doesn't! Also gradients, appropriate line speeds, towns planned in the correct way...Everything is how it is in real life, except it's not!

For example the main lines are 4 aspect signalling with correct braking ditances. Many of the suburban lines are three aspect and the lesser lines are two aspect with long sections. Speeds and track radius matches the lines too.

They are far quicker to produce, that's the biggest advantage, although you still have to do research. For example I am doing lots of work on a cement works plus quarries, all this needs to be looked in to.
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Kevo00
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Post by Kevo00 »

I thought North British was a gonner? *is confused*
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Post by Goingnorth »

Kevo00 wrote:I thought North British was a gonner? *is confused*
Part of it was...I lost a days work and I thought that the tile problem was permanent. However, I've installed an older version, so it's still on. Although I do intend to slow the pace and build the trainz WCML too.

You still get all that was published on those AE shots. I had a cross-country line losely based on the north staffs, but I've scrapped it since the tile problem. I shall go North and east instead.

I'm still very unhappy about the stability problem, but you will get it...eventually.
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