System, Graphics, frame rates?????
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- Jonnie1972
- Been on the forums for a while
- Posts: 126
- Joined: Wed Jul 17, 2002 5:35 pm
System, Graphics, frame rates?????
Hi
Me again, love asking questions, as some of you already know....lol
Do all of you suffer from a substantial loss in frame rates when appoaching large cities, say Kings Cross, Manchester on the ME3 route or Peterborough on the ECML, I know frame rates will drop when in built up areas, but, well how can I say this, whats the lowest you get????
Whats going to make MSTS perform better system or graphics?
I run an oldish system, well as the comp world goes it is. I have a P3 800mhz running on an old Intel BX chipset (ABIT BE6-2 M/Board) with 1x 512MB Dimm of SDRam and 7200rpm HDrive on a UDMA66 cable and graphics card is a Hercules Prophet 4500 64MB (SDRam), and must admit lowering the settings, makes it still lag.
All I`m after is some discussion about this.
Me again, love asking questions, as some of you already know....lol
Do all of you suffer from a substantial loss in frame rates when appoaching large cities, say Kings Cross, Manchester on the ME3 route or Peterborough on the ECML, I know frame rates will drop when in built up areas, but, well how can I say this, whats the lowest you get????
Whats going to make MSTS perform better system or graphics?
I run an oldish system, well as the comp world goes it is. I have a P3 800mhz running on an old Intel BX chipset (ABIT BE6-2 M/Board) with 1x 512MB Dimm of SDRam and 7200rpm HDrive on a UDMA66 cable and graphics card is a Hercules Prophet 4500 64MB (SDRam), and must admit lowering the settings, makes it still lag.
All I`m after is some discussion about this.
- LucaZone
- vCTRL Developer
- Posts: 4312
- Joined: Sat Aug 24, 2002 9:35 pm
- Location: Only in boxes of Special K
- Contact:
Im running a beasty system and i get lag constant, and only in MSTS. I cant yet figure out why either. :/ I do have all settings to max, but then even if i set them all to min and run at 640x480, i get this odd lagging.
Im on ::
Case : Juno P3 MidTower
Mobo : A7V333
Processor : XP2000+ @1.67GHz
RAM : 512Mb DDR pc2100 fsb333
Hard Disks : IDE ATA133 = 40Gb | 80Gb
Graphics : GeForce 3 Ti500 64Mb
Sound : Soundblaster 64 PCI (dont remind me, i working on it)
Extra's : WinTV Theatre (Video/Audio Capture)
Network : 3com 100/10 NIC | Alcatel 576Kb ADSL Modem
Drives : 12x DVD | 50x CD | 24x CD-RW
Monitor : 21"
Other : Intelli Mouse | HP5400c Scanner | HP1000 Photo Printer | FujiFilm S602 DigiCam | Sony High8 VideoCam | HeadSet (Voice Coms)
FrameRate from Cam4 on Northeast Corridoor route = 40+
Im on ::
Case : Juno P3 MidTower
Mobo : A7V333
Processor : XP2000+ @1.67GHz
RAM : 512Mb DDR pc2100 fsb333
Hard Disks : IDE ATA133 = 40Gb | 80Gb
Graphics : GeForce 3 Ti500 64Mb
Sound : Soundblaster 64 PCI (dont remind me, i working on it)
Extra's : WinTV Theatre (Video/Audio Capture)
Network : 3com 100/10 NIC | Alcatel 576Kb ADSL Modem
Drives : 12x DVD | 50x CD | 24x CD-RW
Monitor : 21"
Other : Intelli Mouse | HP5400c Scanner | HP1000 Photo Printer | FujiFilm S602 DigiCam | Sony High8 VideoCam | HeadSet (Voice Coms)
FrameRate from Cam4 on Northeast Corridoor route = 40+
Last edited by LucaZone on Fri Sep 13, 2002 5:01 pm, edited 3 times in total.
- Jonnie1972
- Been on the forums for a while
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- Joined: Wed Jul 17, 2002 5:35 pm
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madmardy
- Well Established Forum Member
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- Joined: Thu Apr 25, 2002 12:00 am
- Location: London
that really won't make that much difference in any at all.
to be honest i think your getting normal tile load stutter
actually time the pauses with a stopwatch i'm betting that they are no where near two seconds long and also 40 fps on NE route is pretty good
but camera 4 is static and doesn't have top load that much in, a better way would be to use cam 2.
to be honest i think your getting normal tile load stutter
actually time the pauses with a stopwatch i'm betting that they are no where near two seconds long and also 40 fps on NE route is pretty good
but camera 4 is static and doesn't have top load that much in, a better way would be to use cam 2.
suspending with pain the WCML (fict)
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yourdomingo
- Established Forum Member
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- Location: A scabby council flat in east London.
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am i the only person struggling by on 256 SDRAM?
it's in two banks of 128 too...
my computer lags horribly, but i like my eye candy, and i'm prepared to put up with it. it's only a poor old Athlon 1200 with a GeForce 2 GTS...
i think the lag is mainly caused by MSTS being badly programmed, making it much more graphics intensive than a better programmed game. i used to play a lot og quake 3, and i gould get easily 100fps out of this system, but lag has become a major problem with this game. i know it's newer, but i should still be able to get decent performance...
there's nothing anyone can do if its badly programmed!
it's in two banks of 128 too...
my computer lags horribly, but i like my eye candy, and i'm prepared to put up with it. it's only a poor old Athlon 1200 with a GeForce 2 GTS...
i think the lag is mainly caused by MSTS being badly programmed, making it much more graphics intensive than a better programmed game. i used to play a lot og quake 3, and i gould get easily 100fps out of this system, but lag has become a major problem with this game. i know it's newer, but i should still be able to get decent performance...
there's nothing anyone can do if its badly programmed!
- LucaZone
- vCTRL Developer
- Posts: 4312
- Joined: Sat Aug 24, 2002 9:35 pm
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Yeah u wanna see the other topic on this subject :: 2 Annoying Problems. A large amount of possible causes of visual lag, and ways of improving it have been highlighted sofar. U might wanna see if there is anything in there that may help u.
256 should be enough to get a smooth framerate in this game, but it all depends on the res u have it at.
256 should be enough to get a smooth framerate in this game, but it all depends on the res u have it at.
- MichaelGreenhill
- Australia's MSTS Nut
- Posts: 2528
- Joined: Sun May 12, 2002 12:00 am
- Location: Bernard! I ate all your bees!
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Hehe I've probably got the worst comp here (256mb RAM, 40gb HDD, 700mhz Athlon processor, TNT2 Ultra 32mb)
Still it does the job and i can play every game i've got except for GTA3 no worries.
Michael Greenhill
Lead Developer, Railpage Australia
Some people are like slinkies; They are not really good for anything, but still bring a smile to your face when you push them down a flight of stairs.
Lead Developer, Railpage Australia
Some people are like slinkies; They are not really good for anything, but still bring a smile to your face when you push them down a flight of stairs.
- Fodda
- Very Active Forum Member
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- Joined: Fri Feb 22, 2002 12:00 am
- Location: Bristol, England
LOL! 700 MHz! I DREAM of 700... I'm stuck with a P3 500 MHz and GeForce 2 400mx. Although I do have 80GB of HDD and 390MB odd of RAM.
I have the train textures on full, other detail and texturing on about half way setting, and precipitation and shadows off. I get 25 fps on a good day and <1fps on a bad day. average I'd say on MidEast or FictECML is about 10fps.
We have a home network of 2 pooters and the printer's attached to the MSTS capable machine. Mrs Fodda will insist on sending documents to print just as I'm about to stop at a staion, or back up to a load for shunting. You ought to see the frame rates drop then! We're talking about 5 seconds a frame then!
I have the train textures on full, other detail and texturing on about half way setting, and precipitation and shadows off. I get 25 fps on a good day and <1fps on a bad day. average I'd say on MidEast or FictECML is about 10fps.
We have a home network of 2 pooters and the printer's attached to the MSTS capable machine. Mrs Fodda will insist on sending documents to print just as I'm about to stop at a staion, or back up to a load for shunting. You ought to see the frame rates drop then! We're talking about 5 seconds a frame then!
- MichaelGreenhill
- Australia's MSTS Nut
- Posts: 2528
- Joined: Sun May 12, 2002 12:00 am
- Location: Bernard! I ate all your bees!
- Contact:
At least you've got a better graphics card and more RAM then me 
Michael Greenhill
Lead Developer, Railpage Australia
Some people are like slinkies; They are not really good for anything, but still bring a smile to your face when you push them down a flight of stairs.
Lead Developer, Railpage Australia
Some people are like slinkies; They are not really good for anything, but still bring a smile to your face when you push them down a flight of stairs.