MSTS Preformance

General MSTS related discussion that doesn't really fit into any of the other specific forums.

Moderator: Moderators

Locked
User avatar
jjwillin
Been on the forums for a while
Posts: 109
Joined: Mon May 01, 2006 9:37 am
Location: Brandon Suffolk

MSTS Preformance

Post by jjwillin »

Why can I run a game like Doom 3 on my PC on Max settings with no performance problems, but while running MSTS as soon as you get to a built up area the frame rate drops through the floor and starts spluttering until it's loaded up the scenery? In the open it runs between 40 and 50fps, in the "towns" it drops off to 10fps or below. System Spec. Packard Bell iMedia 2669. XP media center. Pentium D 3.0GHz. 2.0GB of ram. Nvidia Geforce 7300se 256MB Graphics card. 800MHz FSB. Is it just the nature of the game? JJW.
User avatar
BR7MT
Very Active Forum Member
Posts: 3226
Joined: Tue Nov 18, 2003 8:56 pm
Location: Kent

Post by BR7MT »

MSTS is quite an old game engine, with most of the work done by the processor rather than the graphics card. Try MSTS-Bin patch (a few sub-forums below this one on the main Index page), this has quite an effect on the performance.

Regards,

Dan
If at first you don't succeed, destroy all evidence that you tried :)

My uploads
User avatar
andylloyd
Well Established Forum Member
Posts: 818
Joined: Sat Feb 12, 2005 4:37 pm
Location: Dunston, Gateshead

Post by andylloyd »

The Bin Patch does help a lot, however graphic demanding routes are still a problem for me too.

I'm using trainstore aswell, however I will have to consider upgrading my pc eventually.

Regards

Andy
User avatar
jjwillin
Been on the forums for a while
Posts: 109
Joined: Mon May 01, 2006 9:37 am
Location: Brandon Suffolk

Post by jjwillin »

Thanks for that. I am using the Bin Patch (latest stable version) God Bless the author for such a great improvment to the sim. I did wonder if it's because of it's age. Bin did improve things some what on normal routes and Add-on routes like Great Eastern and LSE but my own route suffers alot I expect because I over do the scenery abit. :roll: Still a great sim, carry on regardless. JJW.
User avatar
jjwillin
Been on the forums for a while
Posts: 109
Joined: Mon May 01, 2006 9:37 am
Location: Brandon Suffolk

Post by jjwillin »

Yes, Train store helped as well. MS flight sim runs well on my PC so if the new MSTS X is based on this maybe it will run alot smother.
thegoonden
Been on the forums for a while
Posts: 285
Joined: Wed Apr 20, 2005 7:36 am

Post by thegoonden »

Train sims ask the most of 3d rendering, as each and every object must have it's size recalculated on every frame due to the constant forward motion (look to the side, even in graphically intense areas, and watch it go faster).

Also, spluttering, rather than downright poor performance, is probably an issue with Hard disc speed and/or ram capacity/speed, problems which MSTS obviates far more than anything else except maybe Trainz.
User avatar
jjwillin
Been on the forums for a while
Posts: 109
Joined: Mon May 01, 2006 9:37 am
Location: Brandon Suffolk

Post by jjwillin »

I've noticed that too. If things start to slow down, by changing the view away from a high density area the frame rates pick up again. As I said before, MSTS is a great sim and I hope when/if the new MSTS X comes out it addresses the bugs, especially those in the route editor without loosing the character of the current game. Untill then, I better start saving for some PC upgrades. JJW.
Locked

Return to “[MSTS1] General MSTS Discussion”