definitelylongbow wrote:How about a multiplayer ability, with multiple drivers and signalmen?
What next for MSTS?
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- simuk
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lol. I've just bought my new hardware this morning, in anticipation... a nice new P4 2ghziangrove110 wrote:This pre-supposeses backward compatability with MSTS1(& not too big a "Minimum System" hike) I hope?!
(I, for one, could probably justify £50 on new software I suppose, but not if it also means £1500 on new hardware)
personally, I want MSTS for Xbox, utilising the Xbox Live network. Make the simulator a bit more mainstream, and I reckon it really WOULD sell and be popular, if they did an/the online bit right - imagine having all other trains on the route driven by real drivers? and new stock and routes downloading via broadband from the xbox live servers? how cool!
You said it Tim.timbooth wrote:Oh, and a fully operational turntable.
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Goingnorth
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I voted for signalling surprise, surprise.
But in order:
1. Better signalling - I want to be able to do approach control and run trains like a real railway. Assign decent timetables and regulate trains properly.
2. Better editors - Spline based RE would be nice - point and click track laying!. I want to lay track, insert signals, line speeds and gradients in 2D then go into 3D for the rest.
3. More realistic. Cant of track. Sway of trains. People if possible. Better lighting. More weather options such as thunderstorms which would knock signalling systems out so you 'get change-of-aspect!'
4. Better distribution options would be nice. Over the internet signal control would be amazing.
But in order:
1. Better signalling - I want to be able to do approach control and run trains like a real railway. Assign decent timetables and regulate trains properly.
2. Better editors - Spline based RE would be nice - point and click track laying!. I want to lay track, insert signals, line speeds and gradients in 2D then go into 3D for the rest.
3. More realistic. Cant of track. Sway of trains. People if possible. Better lighting. More weather options such as thunderstorms which would knock signalling systems out so you 'get change-of-aspect!'
4. Better distribution options would be nice. Over the internet signal control would be amazing.
Last edited by Goingnorth on Thu Jun 13, 2002 7:23 pm, edited 1 time in total.
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Goingnorth
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- alisterbetts
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MSTS2
I'd like to be able to change ends - imagine how this will improve the activities we can write, for instance Tim's new route will really lend itself to this - otherwise we'll to plan our routes assuming same direction of travel for ever.
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NeutronIC
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I don't think there's much doubt of it to be honest.
It has sold really well, nearly 700,000 copies I think.
They have patched it - and if MS had no intentions of supporting it, they wouldn't bother with the patch.
They have developed and released a game pack for GMAX for it, why do that if the product is end of line?
Add-ons are selling very well also as far as I can tell and there's still a huge amount of scope for new ones.
Plus the fact that Kuju are or have been advertising for jobs on the franchise I don't think it takes much imagination or assumption to say "yup, there's one coming".
As to when, I would suspect an announcement from MS probably around October/November of this year and then release probably July 2003 if their FS2002 schedule was anything to go by.
Matt.
It has sold really well, nearly 700,000 copies I think.
They have patched it - and if MS had no intentions of supporting it, they wouldn't bother with the patch.
They have developed and released a game pack for GMAX for it, why do that if the product is end of line?
Add-ons are selling very well also as far as I can tell and there's still a huge amount of scope for new ones.
Plus the fact that Kuju are or have been advertising for jobs on the franchise I don't think it takes much imagination or assumption to say "yup, there's one coming".
As to when, I would suspect an announcement from MS probably around October/November of this year and then release probably July 2003 if their FS2002 schedule was anything to go by.
Matt.
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geoffhocking
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delticd9000
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mstsok
thought msts was great but hopes msts2 will even greater ... could b more realistic like bve? hopes in msts2 it will have more english routes i.e lines from liv st or kx.. wat do all of u think?
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Atlantic
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what next for MSTS
MSTS,can learn a thing or two from BVE ,especially as BVE is free, the intensity of the scenery and sound effects in BVE are superior,MSTS always looks as though there has been a natural disaster on Earth,no movement ,no people,the landscape is dead. I enjoy MSTS but only thanks to all the wonderful people who provide the free add ons to really make it worthwhile.I would love to see a proper signalling sysrem in MSTS,again BVE scores.
- basildd
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I would like to be able to drive a train or loco from A to B, then be able to click onto another train within the route and continue driving that one, much the same as a driver would work / relieve different services... Not asking much I know... 
Dale / BasilDD

Works Overhaul Stats - 23/04/02-29/02/04
Output - 348 (Stock / Locomotives) Customers - 156,677 downloads!!!
Works Overhaul Stats - 23/04/02-29/02/04
Output - 348 (Stock / Locomotives) Customers - 156,677 downloads!!!
- MichaelGreenhill
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i'd like Micro$oft/Kuju to make an AUSSIE add-on pack - simply because in Trainz there is heaps of default Aussie stuff, and i like aussie stuff
Michael
Michael
Michael Greenhill
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Lead Developer, Railpage Australia
Some people are like slinkies; They are not really good for anything, but still bring a smile to your face when you push them down a flight of stairs.