Page 1 of 1

SVR & WSR, why file size diffrence???

Posted: Tue Dec 06, 2005 3:14 pm
by RobertM
To all, :D

I was just wondering, why does the SVR need 2 disks, and the WSR only needs 1 :-?

And also, how come when I run the SVR, I have to turn down my graphics, but when I run the WSR, I can have them turned up :-?

I know it sounds as if I'm complaining (:roll:), but I'm not, I think that both are good routes, and I'm just being curious :roll:

RobertM :D

Posted: Tue Dec 06, 2005 3:58 pm
by buffy500
Assuming this is a serious question....

If SVR needs more than 1 disk then it suggests that for some reason or another it takes up more space.
Either a much longer route, more custom objects not repeated as often.
More stock.
Extras (Startup Screens etc..).

It could be all or any of the above.

As for the performance issue, obviously, for some reason or another your PC can not cope with SVR on full detail.
WSR is either less detailed, or more efficient in its model design than SVR.
Maybe the SVR stock is more poly heavy.

How long is a bit of string ?

Re: SVR & WSR, why file size diffrence???

Posted: Tue Dec 06, 2005 4:46 pm
by BruceB
RobertM wrote:To all, :D

I was just wondering, why does the SVR need 2 disks, and the WSR only needs 1 :-?

And also, how come when I run the SVR, I have to turn down my graphics, but when I run the WSR, I can have them turned up :-?

I know it sounds as if I'm complaining (:roll:), but I'm not, I think that both are good routes, and I'm just being curious :roll:

RobertM :D
Simple. SVR is dramatically bigger. This is because a) it contains far more stock b) it contains many more details and shapes - each requiring lots of textures - its texture files which usually make up the bulk of the size of a route.

Bruce

Re: SVR & WSR, why file size diffrence???

Posted: Tue Dec 06, 2005 5:38 pm
by salopiangrowler
RobertM wrote:To all, :D

I was just wondering, why does the SVR need 2 disks, and the WSR only needs 1 :-?

And also, how come when I run the SVR, I have to turn down my graphics, but when I run the WSR, I can have them turned up :-?

I know it sounds as if I'm complaining (:roll:), but I'm not, I think that both are good routes, and I'm just being curious :roll:

RobertM :D
SVR have animated stuff lots of scenery stock wise not a great deal much more that wsr, and the models are different in both routes. SVR and WSR seriously need reworking now compared to alot of stuff.

Disk 2 was for the extra screens and activities.

Posted: Tue Dec 06, 2005 5:40 pm
by jbilton
Hi
You can ask a Windows computer for the properties of a CD, that will tell you how much Data is on one.
As both routes are the same price.......it makes SVR a better bargin IMO.
Cheers
Jon

Re: SVR & WSR, why file size diffrence???

Posted: Tue Dec 06, 2005 11:27 pm
by saddletank
salopiangrowler wrote:SVR and WSR seriously need reworking now compared to alot of stuff.
Wow, that's a statement I must take issue with. I still think these are two of the finest commercial routes made. Routes like Bala Hub and Skipton are years old now but they too are still in the top five freeware UK routes around IMHO.

Age means nothing if playability and entertainment are still high.

Martin

Re: SVR & WSR, why file size diffrence???

Posted: Tue Dec 06, 2005 11:37 pm
by Stone220
saddletank wrote:
salopiangrowler wrote:SVR and WSR seriously need reworking now compared to alot of stuff.
Wow, that's a statement I must take issue with. I still think these are two of the finest commercial routes made. Routes like Bala Hub and Skipton are years old now but they too are still in the top five freeware UK routes around IMHO.

Age means nothing if playability and entertainment are still high.

Martin
I agree with Martin on this, Two years on I still play with SVR and WSR, they will never die in IMO

Posted: Wed Dec 07, 2005 12:05 am
by salopiangrowler
Not played with them for a year.

Posted: Wed Dec 07, 2005 10:14 am
by saddletank
Thats your choice but to diss them as needing 'serious reworking' simply isn't the case. Has WSR even been out for a year? What in that route is so poor that it requires 'serious reworking'?

How many old freeware routes do you consider as needing serious reworking, or is this just another dig at the payware boys again?

Martin

Posted: Wed Dec 07, 2005 10:21 am
by buffy500
saddletank wrote:Thats your choice but to diss them as needing 'serious reworking' simply isn't the case. Has WSR even been out for a year? What in that route is so poor that it requires 'serious reworking'?
I did wonder that, I was originally thinking of NVR which has been out for a good while now. But WSR is as you say fairly recent.
If it needs a serious reworking already then it would indicate it was not very good when released, and I don't remember reading anything which had that as a view.

Posted: Wed Dec 07, 2005 12:30 pm
by Damo
buffy500 wrote:If it needs a serious reworking already then it would indicate it was not very good when released, and I don't remember reading anything which had that as a view.
I couldn't find much wrong with either of them :oops:

Posted: Wed Dec 07, 2005 1:31 pm
by 117305
Coxster wrote:
buffy500 wrote:If it needs a serious reworking already then it would indicate it was not very good when released, and I don't remember reading anything which had that as a view.
I couldn't find much wrong with either of them :oops:
i like them as well there 2 of my faverite routes :D was useing them yesterday shunting stock(a mix of bats wsr and freeware) around minehead station with my faverite pannier tank"5764" :D :D

Posted: Wed Dec 07, 2005 6:29 pm
by davvydo
I cannot run WSR as the graphics expectations are far too high, but I can run the SVR with just a few glitches, but the loco graphics do need o be turned down though,

as for WSR on the first query the route does require the S&C to run it, can that be deleted when it is installed ?

Posted: Wed Dec 07, 2005 6:41 pm
by Stone220
davvydo wrote:as for WSR on the first query the route does require the S&C to run it, can that be deleted when it is installed ?
Yes it can as the files are copied over during the installation process.

Posted: Wed Dec 07, 2005 8:33 pm
by 220389
my computer only hasa AMD 3200+XP barton chip over clocked to 2.3GHZ 768mb of memory and a ATI Radeon 9600 256mb graphics card and i can run both routes on full graphics and FPS stay around 25 up to 55 and down to 5