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Posted: Sun Jun 19, 2005 8:54 pm
by BR7MT
Ah, sorry Michael. Suggestion withdrawn!
Dan
Posted: Sun Jun 19, 2005 11:21 pm
by mickoo
Dan,
Whoosh...right over my head !, err which suggestion is withdrawn ?.
please exzcuse confusion, vast quantities of alcohol means l maybe not quite with it.
For the record, David now has a GNR cabbed K3....before l got drunk LOL.
Hmm must remember not to web and drink

.
Best regards
Michael
K2
Posted: Mon Jun 20, 2005 4:15 pm
by mickoo
K2

Posted: Mon Jun 20, 2005 5:06 pm
by NeutronIC
Lufferly
Matt.
Posted: Mon Jun 20, 2005 5:17 pm
by marketheridge
This bloke is a mindreader
I was going to wait until Michael had finished the D16 and anything else he had in progress before asking (very nicely) for a K2, then lo and behold....
Superb, Michael!
Posted: Mon Jun 20, 2005 8:00 pm
by ianmacmillan
Can you make a K9?
It would look good next to the Dalek and the Tardis models.

Posted: Mon Jun 20, 2005 8:03 pm
by mickoo
ianmacmillan wrote:Can you make a K9?

Possibly, cant find a K9 in any of my Gresley books, wasnt that a Robinson loco ?, will dig around and see if l can find some more info.
Best regards
Michael
Posted: Mon Jun 20, 2005 8:39 pm
by rwaceyw
Sure they named one 'Bad Wolf'
David
Posted: Mon Jun 20, 2005 8:58 pm
by mickoo
Nope, no K9, nor 'Bad Wolf', though there is a 'Wolf of Badenoch', ohh well, off to find something else then !.
Best Michael
Posted: Mon Jun 20, 2005 11:06 pm
by mickoo
It would appear the K2 is messing with MSTS's head, it works fine on my PC but Rick the eng file man cant even load it into AE, let alone the game, it lets you add it to a consist alright, even add stock behind, but theres simply no visual model.....quite bizzare.
Its only a reworked K3 so l cannot forsee where the problem is, what l would like are some more guinea pig testers to wring out the beta K2, theres no need to stampede as it'll be freeware but if you think you can help then sign up here and l'll send the FTP address or PM me, to preserve my measly web band width l'll not post the FTP here and limit to say 5-6 people.
Like l say it doesnt play up here but if it plays up on one PC then it'll sure as eggs are eggs do it elsewhere, it would be nice to upload it as a working concern.
Kindest regards
Michael
Posted: Tue Jun 21, 2005 7:28 am
by rorz101uk
i would love to test the model!
Posted: Tue Jun 21, 2005 11:17 am
by dforrest
mickoo wrote:It would appear the K2 is messing with MSTS's head, it works fine on my PC but Rick the eng file man cant even load it into AE, let alone the game, it lets you add it to a consist alright, even add stock behind, but theres simply no visual model.....quite bizzare.
Its only a reworked K3 so l cannot forsee where the problem is, what l would like are some more guinea pig testers to wring out the beta K2, theres no need to stampede as it'll be freeware but if you think you can help then sign up here and l'll send the FTP address or PM me, to preserve my measly web band width l'll not post the FTP here and limit to say 5-6 people.
Like l say it doesnt play up here but if it plays up on one PC then it'll sure as eggs are eggs do it elsewhere, it would be nice to upload it as a working concern.
Kindest regards
Michael
I have absolutely no problems with all of the following:
1. Viewing loco and tender in Shape Viewer.
2. Creating a consist and activity for the loco in AE (visual OK).
3. Running the activity.
4. Running the loco in Explore mode.
5. Viewing with View 4 (or any other view).
.
Posted: Tue Jun 21, 2005 12:40 pm
by mickoo
David,
Thanks for that, it looks like it was a erronous boiler texture, it was there in the download but we think Ricks may have become corrupt somewhere, even though it opens in TGA editor the sim was having a spasm, took about 30 model rebuilds to eliminate and hone into the component that was casuing the problem.
MSTS continues to amaze me at it ineptitude !!, this sort of error should have generated at least a ace texture error ?.
Rick should hopefully have a set of eng files this evening then l can upload, thanks for every ones help....much appreciated.
Best regards
Michael
Posted: Tue Jun 21, 2005 6:04 pm
by mickoo
Rory,
That lamp thing we talked about...it works, now you can have any class of loco you want, just need to fine tune and make it clearer for end users, old hat technology but first time l used, l like it

!.
Best regards
Michael
Posted: Tue Jun 21, 2005 10:23 pm
by mickoo
K2 is uploaded ( file ID 12500 ) and approved, special thanks to Matt for unraveling my 10 thumb handed errors in the upload process

.
Enjoy
Michael