forest.dat and Speedpost.dat

General MSTS related discussion that doesn't really fit into any of the other specific forums.

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dforrest
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forest.dat and Speedpost.dat

Post by dforrest »

Do .ace, .s and .sd files refered to in the "forest.dat" file but missing from the textures and shapes folders of the route effect anything? It also seems that Route Riter does not list them as missing.
Last edited by dforrest on Mon May 26, 2003 9:06 pm, edited 1 time in total.
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Post by steam4me »

Visit
http://www.railpage.org.au/steam4me/tra ... rests.html
for a complete rundown on forests.

Forests only need .ACE file, but that .ACE file needs to be copied to all seasons' subfolders.
Yuri
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dforrest
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Post by dforrest »

What happens if all of the .ace file are not present in even the textures folder? This is the sittuation with the Fife route.
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Post by mikesimpson »

dforrest wrote:What happens if all of the .ace file are not present in even the textures folder? This is the sittuation with the Fife route.
Hi David,

Only those forest items actually used by the route are checked by MSTS. The Forests.dat is only used by the Route Editor - Once you install a forest from the RE it appears as an item in the World .W file. This entry in the .W file lists the .ace file in use. Forest items default to an ESD entry of 252 - i.e. Seasonal textures.

You can run the route without the Forests.dat file to prove it is not used in MSTS.
Mike in OZ - Author of TS-Tools & Route-Riter.
http://www.agenetools.com
I'm not arguing (just explaining why I'm right).
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dforrest
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Post by dforrest »

Thanks Mike. As usual you have clarified what was a confusing sittuation to me.
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dforrest
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Post by dforrest »

mikesimpson wrote:The Forests.dat is only used by the Route Editor - Once you install a forest from the RE it appears as an item in the World .W file. This entry in the .W file lists the .ace file in use.
Mike, do you know if this is also the case with Speedpost.dat?

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Post by saddletank »

Surely in your case you should be using a dforrest.dat?

Apologies. I couldn't resist it. 8)
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Post by dforrest »

saddletank wrote:Surely in your case you should be using a dforrest.dat?

Apologies. I couldn't resist it. 8)
Tank you, as I saddle up and ride into the distance in my private forrest!

.
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