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Car Spawner

Posted: Fri Aug 06, 2010 6:26 pm
by garrytheskate2
1. Can you have more than one 'type' of spawner ie with different vehicles on it If so how do you specify it.
2. What does the number correspond to eg the 14 in "CarSpawnerItem( "dublinbus.s" 14 )"
Regards
Garry

Re: Car Spawner

Posted: Sat Aug 07, 2010 9:09 am
by douglee
Hi Garry,
Welcome to the forums. :lol:
#1. Simple answer, no. I'm Sorry that's how MSTS is. You can change the frequency and speed of the vehicles. This is done in the Route Editor (RE). Read up on how to use it and back the route up first.

#2. The number relates to the space the vehicle takes up on the road.

Good questions! Easy if you know.

Hope this helps
Good luck
Doug

Re: Car Spawner

Posted: Sat Aug 07, 2010 1:42 pm
by rlmathers
Hi Gary

The answer is you can have only one spawner per route, but you can have as many different vehicles.
The vehicles ( CarSpawnerItem ) are contained in the carspawn.dat file for any given route.
Therefore if you wish to see different vehicles on any route you can simply exchange the carspawn.dat file, of course the textures and the shape files for the vehcles will have to be copied to the route you wish to see the vehicles.
Route_Riter can do this automatically if you exchange the carspawn.dat file in a route and do a route check afterwards.

Kindest regards
Ray

Re: Car Spawner

Posted: Sat Aug 07, 2010 4:02 pm
by garrytheskate2
Many thanks guys