Somerset & Dorset. Problems with Activties

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slipperman12
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Re: Somerset & Dorset. Problems with Activties

Post by slipperman12 »

Hi Harold,
Morra wrote:cant find file..\..\common.sound\2cyl_generic\2c-100a-eng01.sms" Now as far as I know this file doesn't exis
This file is present in my installation - it is dated 1/09/2002, which is the same as the remainder of the files supplied in v1.1.
It may be a silly question, but the last two characters of the entry in the eng file are ZERO-ONE, and not Letter O-ONE, aren't they?

Cheers,
Ged

You beat me to it, Doug, but at least I have a different question! :D
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Morra
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Re: Somerset & Dorset. Problems with Activties

Post by Morra »

Hi Doug and Ged, Yes, definitely zero one. Ive just checked to make sure.The thing is when I start the act the error message comes up if I click OK on it goes and I can usually carry on starting the act but not always. Its when I save it, that and then start it at a later time that it crashes.
Harold
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douglee
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Re: Somerset & Dorset. Problems with Activties

Post by douglee »

Hi Harold,
And the correct files are used in all cases.
You have used the correct format in the Sound line?
It should read like this.
Sound ( "..\\..\\common.sound\\2cyl_generic\\2c-100a-eng01.sms" )

Sound ( "..\\..\\common.sound\\2cyl_generic\\2c-100a-cab01.sms" )

Yes there are two!
Good luck
Doug
"If it is not broke do not try to fix it"
Rest in Peace Doug L, you will be missed by many, many members of the Forum.
Least We Forget.
Doug L
slipperman12
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Re: Somerset & Dorset. Problems with Activties

Post by slipperman12 »

Hi Harold,
......and you have successfully installed the 2 cylinder sounds, as indicated by Doug, haven't you?
I've asked this, because you said that the files weren't present in your system!

Cheers,
Ged
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Morra
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Re: Somerset & Dorset. Problems with Activties

Post by Morra »

Hi Doug and Ged, I originally copied the 2Cyl Generic file into the Bala 2P folder and when that didn't work I copied the files for eng and cab. I've checked them more times than enough.
I've just tried running the act again and it starts with the error message, I click OK on it but Train Sim is at the bottom of the desktop, I click on it and usually but not always, the act will start but as I said if I save it and the try to start it from the save act button it crashes.
Harold
slipperman12
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Re: Somerset & Dorset. Problems with Activties

Post by slipperman12 »

Hi Harold
After you have unpacked file ID 2910, run the .exe file - it will find your Train Simulator folder from the Windows Registry - and let it do its stuff! There is no need to copy any files anywhere. When done, you should have a folder in your TRAINSET folder called common.sound; within that folder may be several other folders, but one will be 2cyl_generic.

Cheers,
Ged
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Re: Somerset & Dorset. Problems with Activties

Post by Morra »

Hi Ged,sorry Ged, been there, done that.
Harold
slipperman12
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Re: Somerset & Dorset. Problems with Activties

Post by slipperman12 »

Hi Harold,
Well, you've got me stumped now :(
Are you still getting the error message indicating missing sms file/s? If you are, and you've got the folder layout as detailed in my last post, then you must have an incorrect filename in the Sound line in the eng file - they must be EXACTLY the same as Doug posted earlier, including the dots and slashes.
I've just changed the same loco on my S&D and there is no problem - worked first time.
Mind you, I can't get the train up the hill out of Bath! But that's nothing to do with the sounds !!

Cheers,
Ged
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Re: Somerset & Dorset. Problems with Activties

Post by Morra »

Hi Ged, I going to go back to square one. delete The Bala 2P folder and Reinstall with the default settings and go from there. I'll let you know how I get on.Before starting out Bath from open your dampers(M) to 100% and shut shut of the small ejector(J) to save steam. Use about 40% cut-off and when you get to the junction open the regulator to about 80%.Before entering Devonshire Tunnel sand on(X) and full reg. When leaving the tunnel back to 80% reg and sanders off.Same again when you enter Combe Down Tunnel, by the time you leave the tunnel your on way down to Midford.If your pressure is down a bit hold the blower button(N) to help bring pressure back up. Keep the dampers at 100% open all the time.I managed about 29mph thru the tunnels a d arrived in Templecombe only about 1 min late. Try it!
Harold
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casperdog
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Re: Somerset & Dorset. Problems with Activties

Post by casperdog »

Hi Ged, don't despair.
slipperman12 wrote:Hi Harold,
Mind you, I can't get the train up the hill out of Bath! But that's nothing to do with the sounds !!
Cheers,
Ged
I'm just about to upload a very basic activity aptly named 'First Day on the Mendips'. On the footplate you will have a fully qualified fireman plus the experience of the Shed Foreman from Radstock MPD to help you take a milk train from Radstock to Evercreech Junction. Keep an eye out for it.

Cheers
Cl;ive
Bristol to Birmingham. 0 miles to go.
The Somerset and Dorset. 0 miles to go.
Thames Trent V3. 0 miles to go.

Just playing trains for a while :)
Morra
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Re: Somerset & Dorset. Problems with Activties

Post by Morra »

Hi GED and Doug, I've cracked it!.reinstalled the Bala 2P folder. It ran ok. Next step modify the cab file and run again ok, then modify the sound files, it now runs ok.that was just on 40629. I think I was trying to be clever before by modifying all the 2Ps including the AI locos.That will teach me! Anyway I've started the act again, arrived in Midford 1min early. How about that.Alls well that ends well as they say.Its been nice chatting to you both. Next job to modify the 7F cabs. That could be tricky. We have a LH cab and RH cab in the files but if my memory is correct the 1st six 7Fs were RH drive and the remainder were LH drive.53806 is RH and the other two 53807 and 53808 are LH . Can you have two different cab views in the sme folder?

Hi Clive, Ive just seen your thread, I shall look foward to your new activity. How about the Pines from B'mouth.It could be a challenge when you get to Evercreech Junc. In real life when the Pines ran in the pilot came out the middle siding (S) then onto the front of the train loco but you of course can't this do in MSTS. can I suggest that putting the pilot in the middle siding(N) then when Pines comes in uncouple and go into the middle sdg, run forward couple to the pilot and then reverse back onto the train before departing. You can say why don't do this myself, I'm hopeless at trying to create activities, Ive tried but Im good at thinking of them!
Harold
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douglee
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Re: Somerset & Dorset. Problems with Activties

Post by douglee »

Hi Harold,
Good plan. If you read the 2cyl_generic readme it has provision for AI loco sounds
COPY OF the readme:-
Non-driveable Loco .sms files:-

These .sms files have the following standard format, for example:

#AI-2cyl-46-100-01.sms

where:-
#AI

- Designates a non-driveable engine sound set.
2cyl

- Designates a 2 cylinder sound set.
46

- Designates the wheel diameter the .sms is timed for. ie 46 = 4ft 6ins, 60 = 6ft 0ins, etc. This variation is required in order to synchronise the sounds with the wheel rotation animation.
I have covered 4ft 0ins (40) to 7ft 6ins (76) in 6ins increments. Choose the nearest!
100

- Designates the pitch shift factor, either 60, 80, 100, 120 or 140.
100 is the basic pitch sound. 60 and 80 give deeper pitch sounds. 120 and 140 give higher pitch sounds.
01

- Simple designating number, only 01 is used so far.
These files are specifically written for use by non-driveable versions of the engines. (See later sections for more information). It uses the same more detailed sound arrangement as used by the driveable engines, but uses only Speed triggers in order that sound variations occur. Both Scalability Groups 1 and 0 are defined as AI engines use SG0 and Helper engines use SG1.

In the Wagon () section of your non-driveable loco's .eng file use, for example:-

Sound ( "..\\..\\common.sound\\2cyl_generic\\#AI-2cyl-46-100-01.sms" )

Cabviews.
In the relevant Cabview Folder, when using the common.cab system. There can be more than one xxxx.cvf

This is the line in the xxxx.eng file

CabView ( xxxx.cvf ) (THIS IS THE LINE TO MODIFY)
HeadOut ( 1.4 3.0 -5.3 )

Brackets and spaces are important.

Where xxxx is the name of the file.

As usual Back up the working loco folder first. To Copy/Paste back if things go belly up.

See this line?
HeadOut ( 1.4 3.0 -5.3 )
You can swap the side headout is by amending the first Value "1.4" which is right to "-1.4" which is left.

For info.
The other values are up-down and front-rear always from the exact center of the model.

Do not rename any files activities using the locos will not work.

Hope this is clear and is of help.

Good luck
Doug
"If it is not broke do not try to fix it"
Rest in Peace Doug L, you will be missed by many, many members of the Forum.
Least We Forget.
Doug L
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casperdog
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Re: Somerset & Dorset. Problems with Activties

Post by casperdog »

Hi Harold, glad you got your sounds sorted out. Nice that someone knows the limitations of making activities in MSTS.
[quote="Morra"] How about the Pines from B'mouth.It could be a challenge when you get to Evercreech Junc. In real life when the Pines ran in the pilot came out the middle siding (S) then onto the front of the train loco but you of course can't this do in MSTS.
Harold[/quot]
I'm sure you know, but a banker generally was loose coupled. and joins the rear of the train. Pretty well impossible in MSTS, although Martin Pope nearly managed it in one of his activities for GC. A pilot starts at the front of the train, and then un-couples to let the main service continue un-assisted. I tried using an invisible engine between the two locos. Lot of cab swapping involved but just couldn't get it to work.

My 'up' Pines on the original activities used a 9F. It was so boring to test. Almost as bad as driving a diesel :). That is being changed.

Sadly, whichever way you try to make an activity, where a serious climb is involved, MSTS just doesn't give you the options to make it 'as it was'.

cheers
clive
Bristol to Birmingham. 0 miles to go.
The Somerset and Dorset. 0 miles to go.
Thames Trent V3. 0 miles to go.

Just playing trains for a while :)
slipperman12
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Re: Somerset & Dorset. Problems with Activties

Post by slipperman12 »

Hi Gentlemen,
Harold : I'm pleased you've sorted the sounds out! Many thanks for the driving tips - I'll have a go!!
casperdog wrote: a very basic activity aptly named 'First Day on the Mendips'.
That'll be very useful to many players, methinks! Thank you, Clive :D

Cheers,
Ged
Intel i5-4690K (3.5Ghz), Gigabyte GA-Z97P-D3 m/b, 12GB DDR3 RAM, NVIDIA GTX 750ti (2GB) graphics card, Asus Xonar DS sound card. Win 10 Pro 64-bit.
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eholly
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Re: Somerset & Dorset. Problems with Activties

Post by eholly »

Hi Guys

I'm another "old geezer" logging on for the first time.

I've had the same non-coupling problem with the 9F and the guards van, but I've now found the same issue with the Wells to Glastonbury Shuttle, where the 57XX Pannier refuses to couple with the coaches at Wells; and then again on the Burnham to Templecombe service, where the Collett 2260 does not couple up to the coaches waiting in the siding! With the latter, I assumed that it was the old MSTS curse of a front-coupling problem. However, since reading the comments back and forth on this Forum between Harold and Doug, I might now be inspired to "have a go" at trying to solve the problem myself!

Thanks guys, I'll report back.

Ericio de Rioja in North Wales
Ericio de Rioja
North Wales
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