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Re: Nice to see so many new objects!
Posted: Wed Nov 26, 2008 5:26 am
by theokus
Ready for download on this web site!

Re: Nice to see so many new objects!
Posted: Wed Nov 26, 2008 11:12 pm
by nwallace
Excellent Theo.
I was looking at Dundee's Christmas lights tonight, only thing really stopping me is the lack of drawing skills, same thing thats stopped me half way through doing the suitcases

Re: Nice to see so many new objects!
Posted: Thu Nov 27, 2008 1:06 am
by theokus
nwallace wrote:Excellent Theo.
I was looking at Dundee's Christmas lights tonight, only thing really stopping me is the lack of drawing skills, same thing thats stopped me half way through doing the suitcases

Dear friend.... please ask me
Euh.... you don't have to draw.....
Look for a good drawing... and the work starts.
Lot's of clicking and selecting....
Alfa channeling... etc.
Dundee= your town?
(Dundee United

)
And what's about those suitcases?
Re: Nice to see so many new objects!
Posted: Thu Nov 27, 2008 8:29 pm
by nwallace
theokus wrote:nwallace wrote:Excellent Theo.
I was looking at Dundee's Christmas lights tonight, only thing really stopping me is the lack of drawing skills, same thing thats stopped me half way through doing the suitcases

Dear friend.... please ask me
Euh.... you don't have to draw.....
Look for a good drawing... and the work starts.
Lot's of clicking and selecting....
Alfa channeling... etc.
Dundee= your town?
(Dundee United

)
And what's about those suitcases?
Yeah, true for the lights, I have loads of photos of suitcases but I just can't make them work.
You got the right team first time

There is a few other teams in Dundee, Lochee United and Dundee Violet for example.

Re: Nice to see so many new objects!
Posted: Thu Nov 27, 2008 10:10 pm
by M1ckran
And Dundee cake.
(more interesting than the football teams)

Re: Nice to see so many new objects!
Posted: Fri Nov 28, 2008 5:26 pm
by theokus
M1ckran wrote:And Dundee cake.
(more interesting than the football teams)

Haha.
Sent me some....
Re: Nice to see so many new objects!
Posted: Sat Nov 29, 2008 2:56 pm
by sad27
I am very

with the new ground textures I am making.
But..on a distance when the grass is visible above the sky, I see the borders of the texture file. (grey stripes)
I did use the dds utilities (dvdxt.exe) to get rid of this borders. In near view ;result: OK. But it seems as if the borders return on a other mip-level.
Does anyone know more about this?
I made a png file with a green alphachannel, and converted it into a dds file, converted that again with ToAce.
Re: Nice to see so many new objects!
Posted: Sun Nov 30, 2008 8:28 pm
by nwallace
sad27 wrote:
Ace, any chance of a cyclist caked in mud, looking a bit like Eddie Mercx on the Paris - Roubaix?
Re: Nice to see so many new objects!
Posted: Sun Nov 30, 2008 10:14 pm
by theokus
nwallace wrote:sad27 wrote:
Ace, any chance of a cyclist caked in mud, looking a bit like Eddie Mercx on the Paris - Roubaix?
Mister Paris - Roubaix = Roger De Vlaminck
(5 time winner)
We have seen here a lot of nice scenery but
I wonder if the game can pull it.
(is a question)
You'll need a strong computer

Re: Nice to see so many new objects!
Posted: Sun Nov 30, 2008 10:42 pm
by sad27
Re: Nice to see so many new objects!
Posted: Sun Nov 30, 2008 11:15 pm
by theokus
sad27 wrote:Killing framerate?
The computer can take it. I Have a pentium 4 3 Ghz, 2 GB and 512 MB video memory. I think just a normal PC. The scenes are build up with procedural flora, and the objects all have lods. When you compare the polycount wiht rolling stock..it's peanuts.

SAD
Environment section almost completed for my route. New flora file, and kuju textures included in blueprint. Here some screenshots of the possibilities.
Ok.
And good job again Sad.
I have 4 giga installed in XP Pro.
Quad cpu etc.
Game is not smooth....
It's good but not "that" good.
Re: Nice to see so many new objects!
Posted: Mon Dec 01, 2008 5:06 pm
by RSderek
New tree... old leaves.
Click the image to zoom in
regards
Derek
Re: Nice to see so many new objects!
Posted: Mon Dec 01, 2008 5:14 pm
by msdejesus
Visiting this thread is always a very rewarding experience, I am amazed at the sheer beauty displayed. Thanks a lot for sharing it with us,
Manuel
Re: Nice to see so many new objects!
Posted: Mon Dec 01, 2008 10:01 pm
by sad27
RSderek wrote:New tree... old leaves.
Click the image to zoom in
regards
Derek
Very Nice! The old Kuju trees are too much of the same size and shape, this one looks new, even with the old leaves. (Cutting leaves is very

)
Thanks a lot for youre source files. Now I am finished with my terrain stuff, next will be trees. The route must have a new personal look. Trees and foliage are very important for that.
SAD

Re: Nice to see so many new objects!
Posted: Sat Dec 06, 2008 2:31 pm
by sad27
New Factory,

SAD
