I'm afraid we ran out of the more interesting speculations.CaptainBazza wrote:it's time we moved on to more interesting speculations.
Adam, please help us out of the pit of stupid speculations, or I will start a few really stupid ones, e.g., is Claire on maternity leave now (and how does it influence the project) or not (and why not)? If that shocked you enough, then please give us a glimpse on some of the following:
Will physics be scripted in Lua, too? I have not heard the slightest beep in the physics department apart from some hints at some details in electric motors. Researching background takes some time, so you really do Kuju a favour in announcing the capacity of the new physics simulation. I mean the dynamics of vehicles and the steam production inside the engine, not the co-processor and the rendering of exhaust.
Will people be scripted? How would the API look like (roughly)?
How will scenarios be configured? There were promising announcements about railways as a network and other remarks which sounded like overcoming the dumb view of MSTS, why are the details kept secret?
Which projection of the Earth will be used?
How fine-grained will the terrain be next to the track? (1m or 8m)
Any news about the minimum radius? Seems to exclude a whole cluster of the scene.
Signalling seems to be quite developed already, can we have a list of events which will trigger Lua scripts so we can start some intelligent speculation?