Any news from the show in Dortmund ?
Moderator: Moderators
Sound: Either the machine did not have any speakers (did not see any) or the volume was too low compared to the noise on the fair. So I cannot tell you anything about the sound.
Signals: There were a lot of signals (Hp home/distant combinations around Hagen, which is more or less correct*) on the route, so the distance display is probably wrong. I think Sabrina said that they are still working on the signalling. I did not notice any glow of the lights, so it might be a bit hard to see them from larger distances and different angles. But this could be an issue that is related to the current state of development.
Klaus
* for the nitpickers: In the prototype, there are three major styles of Hp light signals (model "59", model "69" and the "compact" model, where the latter can be further distinguished between Siemens style and Alcatel style). The signals I saw seemed to be the model "69", whereas nowadays the Hagen main station uses the Siemens "compact" model.
Signals: There were a lot of signals (Hp home/distant combinations around Hagen, which is more or less correct*) on the route, so the distance display is probably wrong. I think Sabrina said that they are still working on the signalling. I did not notice any glow of the lights, so it might be a bit hard to see them from larger distances and different angles. But this could be an issue that is related to the current state of development.
Klaus
* for the nitpickers: In the prototype, there are three major styles of Hp light signals (model "59", model "69" and the "compact" model, where the latter can be further distinguished between Siemens style and Alcatel style). The signals I saw seemed to be the model "69", whereas nowadays the Hagen main station uses the Siemens "compact" model.
No, according to Sabrina, the demonstrated version does not support superelevation. I thought I made it clear when I wrote that this feature is one of those where it is unclear whether it will be in the final release.
I can't remember to see any cab swaying. But I have to admit that I didn't pay much attention to such issues.
Klaus
I can't remember to see any cab swaying. But I have to admit that I didn't pay much attention to such issues.
Klaus
-
fatuli
- Getting the hang of things now
- Posts: 48
- Joined: Thu Aug 24, 2006 11:51 pm
- Location: Moers, Germany
For me, a new train simulator nowadays must have in minimum two advanced features compared to existing ones.
As highlights until now, Rail Simulator features better graphics even if the shadow contrast should be revised. This includes more detail, more polygons, breathtaking tree works, walking people and more.
But what's really missing is superelevation / cant - especially if you think about the phys(x)ics system on KUJUs flags. For me, better physics in a rail simulator of course implies superelevation, tensed catenary wires, hight-following pantographs and so on. It's a must.
A third advancement could be physical correct road traffic (I wonder if no one asked for road traffic...) or maybe to be able to live in a virtual house and to go to work somehow, then climbing on the locomotive... But that's too special I think
.
Uli
As highlights until now, Rail Simulator features better graphics even if the shadow contrast should be revised. This includes more detail, more polygons, breathtaking tree works, walking people and more.
But what's really missing is superelevation / cant - especially if you think about the phys(x)ics system on KUJUs flags. For me, better physics in a rail simulator of course implies superelevation, tensed catenary wires, hight-following pantographs and so on. It's a must.
A third advancement could be physical correct road traffic (I wonder if no one asked for road traffic...) or maybe to be able to live in a virtual house and to go to work somehow, then climbing on the locomotive... But that's too special I think
Uli
Two additional notes:
I asked whether the track display is zoomable. Unfortunately, it is not.
In a German forum, there was a question regarding the crossing, which looks indeed a bit strange: Check rails cover the complete inner diamond, but are missing at the place where they are actually needed, i.e. on the opposite sides of the outer frogs. Sabrina told me that the whole junction generation hasn't been finished and that they are still working on single/double slip crossings.
Klaus
I asked whether the track display is zoomable. Unfortunately, it is not.
In a German forum, there was a question regarding the crossing, which looks indeed a bit strange: Check rails cover the complete inner diamond, but are missing at the place where they are actually needed, i.e. on the opposite sides of the outer frogs. Sabrina told me that the whole junction generation hasn't been finished and that they are still working on single/double slip crossings.
Klaus
Lets hope all of this at least in Rail Simulator 2.fatuli wrote:But what's really missing is superelevation / cant - especially if you think about the phys(x)ics system on KUJUs flags. For me, better physics in a rail simulator of course implies superelevation, tensed catenary wires, hight-following pantographs and so on. It's a must.
But for the beginning I expected at least something like this (notice cant and wires, bending at poles):

warning: this is not KRS.
Last edited by keber on Sun Apr 22, 2007 4:03 pm, edited 1 time in total.
- CaptainBazza
- Has a sign reading.. Its NOT the end of the world!
- Posts: 18852
- Joined: Tue May 13, 2003 10:21 am
- Location: Land of the Long White Cloud.
I have maintained all along, I reckon Zusi 3 will be the "sleeper" hit of the next gen train sim scene. The current version has features such as cant and staggered catenary which it looks as if KRS might not even have!
Is KRS actually going to be much better than MSTS-1, on this showing? If you don't have cant, no evidence of cab sway and other dynamic movement in the train then it's looking less of a step forward from the existing big two (MSTS & Trainz) than we hoped and not even offering features that the indies - such as Zusi 2 and BVE - take for granted.
It may well turn out to have a better route editor but that area is still mithered in issues of licencing and distribution and then to cap it all the unwary will have IGA analysing their porno collection and popping up advertising billboards at the most inappropriate time!
Is KRS actually going to be much better than MSTS-1, on this showing? If you don't have cant, no evidence of cab sway and other dynamic movement in the train then it's looking less of a step forward from the existing big two (MSTS & Trainz) than we hoped and not even offering features that the indies - such as Zusi 2 and BVE - take for granted.
It may well turn out to have a better route editor but that area is still mithered in issues of licencing and distribution and then to cap it all the unwary will have IGA analysing their porno collection and popping up advertising billboards at the most inappropriate time!
- jamesinbolton
- Established Forum Member
- Posts: 302
- Joined: Mon Jul 25, 2005 6:14 pm
- Location: South London
Well its not looking good.bigvern wrote:Is KRS actually going to be much better than MSTS-1, on this showing? If you don't have cant, no evidence of cab sway and other dynamic movement in the train then it's looking less of a step forward from the existing big two (MSTS & Trainz) than we hoped and not even offering features that the indies - such as Zusi 2 and BVE - take for granted.
If KRS can't offer these features then what is the point? I might as well stick with MSTS, I am not impressed at all by what I've heard so far.
I know KRS is a WIP, but the lack of info is getting beyond a joke. I and I'm sure I'm not the only one, am getting bored with the whole thing now.
"Enough with the persecution I'm saying"
- tads1970
- Very Active Forum Member
- Posts: 1435
- Joined: Tue May 23, 2006 8:54 pm
- Location: Newcastle Upon Tyne England
I know the pic is not KRS,its probably one of the most interesting pictures ive seen for a rail sim in along time
How much will they be charging for ZUSI 3?,maybe it can offer a differant experiance,think il keep tabs on this one.
Anyway rather dissapointed with the info-or the lack of from the latest developmants from KRS,not knocking anyone who reported from the show-without those kind people we would still be kept in the dark-so a big thanks to those involved
Hows about some fullsize screenshots KUJU,even if you labelled them up subject to change or may not represent final product ?
Daz
How much will they be charging for ZUSI 3?,maybe it can offer a differant experiance,think il keep tabs on this one.
Anyway rather dissapointed with the info-or the lack of from the latest developmants from KRS,not knocking anyone who reported from the show-without those kind people we would still be kept in the dark-so a big thanks to those involved
Hows about some fullsize screenshots KUJU,even if you labelled them up subject to change or may not represent final product ?
Daz
Zusi 3 is also still in development. But please don't ask its developer, Carsten Hölscher, when it is done. Like other people who spend their spare time on projects, he rightly doesn't like this kind of questions. His web site is at http://www.zusi.de. If you dig into his Zusi3 forum, you'll find links to some interesting gems like the one above.
Klaus
Klaus
Last edited by KlausM on Mon Apr 23, 2007 7:23 am, edited 1 time in total.