*Band playing* RULE, BRITANNIA! BRITANNIA RULES THE WAVES........Crosstie wrote:American routes, payware and freeware will soon follow. After all, we are the..................
Will Kuju now make their project more global
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I must admit I've never installed any US add-ons for MSTS, but a US commuter line would float my boat, preferably utilising that huge double-deck push-pull stock they've got over there, preferably at the coastline
(Pacific Surfliner style, but obviously a different route & to KRS standards
)

- wmalder
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I've expressed my concerns over the loss of TMTS elsewhere. I for one honestly hope that KRS turns out well. I know that I'll undoubtably buy it and I am heartened by the announcement that modelling will be achievable with 3DCanvas so hopefully I can reexport all my models to KRS. I'm also hoping that Kuju separate from M$ will create a better initial product and actually support it. If all this happens then it will be great.
As to content, I prefer North American routes mostly because they're familiar. I have nothing against content from the rest of the world and given a choice there's some I wouldn't mind adding to the several I have now. I'm not worried if KRS doesn't have NA content to start as long as they include the tools necessary for us 3rd party developers to create our own content. Given that there will be lots of content for everyone in very short order.
As to content, I prefer North American routes mostly because they're familiar. I have nothing against content from the rest of the world and given a choice there's some I wouldn't mind adding to the several I have now. I'm not worried if KRS doesn't have NA content to start as long as they include the tools necessary for us 3rd party developers to create our own content. Given that there will be lots of content for everyone in very short order.
- MuzTrem
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BRITONS NEVER, NEVER, NEVER WILL BE SLAVES!johncard wrote:*Band playing* RULE, BRITANNIA! BRITANNIA RULES THE WAVES........Crosstie wrote:American routes, payware and freeware will soon follow. After all, we are the..................
Having said that, I can understand why the US fans are dissapointed-I know how I'd feel if I were told that there would be no UK content in KRS! But the US content will come...you'll just have to wait a little longer for it.
Besides, what are you Americans going to do about it? Invade us?
**Heads for nuclear bunker**
- AndiS
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I am sure the reason why there will be three British routes in KRS is simply cost efficiency. Their in-house developers don't spend too much money on route research and in a lot of pictures for the scenery they shoot around the corner (maybe on their daily way to work, even cheaper for Kuju
).
Marketing-wise it is of course not acceptable to US folks that there is no US route in the package and therefore this will be changed sooner or later.
Putting marketing aside, everybody should make a list of their routes and calculate the fraction, which the default routes make up. This will put the perspective right.
While it is important for the freeware/amateur scene to be able to convert their creations, I am not afraid of a shortage of add-ons following the release of KRS. Capitalism does not work that way. I am sure each payware group has its migration scheme in order and is already busy - as much as possible.
The theorist in me would be happy with just one item of each kind (one steam engine, one diesel, one electric, one passenger car, etc.) and a perfect explanation how to make more of the same. And a route to try it out (also explaining every trick of route creation).
But you can't put that on the shelves for Christmas, but here we are back to marketing again.
Marketing-wise it is of course not acceptable to US folks that there is no US route in the package and therefore this will be changed sooner or later.
Putting marketing aside, everybody should make a list of their routes and calculate the fraction, which the default routes make up. This will put the perspective right.
While it is important for the freeware/amateur scene to be able to convert their creations, I am not afraid of a shortage of add-ons following the release of KRS. Capitalism does not work that way. I am sure each payware group has its migration scheme in order and is already busy - as much as possible.
The theorist in me would be happy with just one item of each kind (one steam engine, one diesel, one electric, one passenger car, etc.) and a perfect explanation how to make more of the same. And a route to try it out (also explaining every trick of route creation).
But you can't put that on the shelves for Christmas, but here we are back to marketing again.
- mikesimpson
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I think the worry is that the British built the last sim, and the rest of the world had to fix the mess that was made of it.
Now it looks like deja vu all over again
Mike.
Now it looks like deja vu all over again
Mike.
Mike in OZ - Author of TS-Tools & Route-Riter.
http://www.agenetools.com
I'm not arguing (just explaining why I'm right).
http://www.agenetools.com
I'm not arguing (just explaining why I'm right).
A much misquoted and misrepresented story I believe you'll find.USRailFan wrote:*reminds the Brit of a Danish king named Canute the Great*MuzTrem wrote:BRITONS NEVER, NEVER, NEVER WILL BE SLAVES!![]()
Geoff
Oi that's quite enough from you upety colonials. There'll be No Worries about build quality this time..........now will there? Hello..... anybody there?mikesimpson wrote:I think the worry is that the British built the last sim, and the rest of the world had to fix the mess that was made of it.
Now it looks like deja vu all over again
Mike.
Besides which the sheep are all much more relaxed since we gave you something to do!
Enough Jingoism for now. I want to address a sensible point.
Geoff
Actually Andi and all interested colonial and ex colonialAndiS wrote:I am sure the reason why there will be three British routes in KRS is simply cost efficiency. Their in-house developers don't spend too much money on route research and in a lot of pictures for the scenery they shoot around the corner (maybe on their daily way to work, even cheaper for Kuju).
The S&D is long gone and what is left is now a footpath. It's interest lies in the sheer diversity of traffic and locomotive power it saw. It's also probably THE best documented railway route ever thanks to a guy called Ivo Peters who photographed it over a twenty year period right up to it's demise, which coincided with the end of Steam in the UK. It travelled through fabulous countryside, had two branch lines two really steep climbs that involved double heading many trains and even bankers to assist. It saw some fabulous locomotives including the last and most powerful 2-10-0 9F's which were used to haul passenger trains over the climbs as well as freight. It is a great route set in the period when railways were in their heyday. An inspired choice. I hope they do it justice.
Paddington to Oxford is famous as it was built originally by Brunel and although many UK fans would prefer to see it in it's Great Western Railway day's it is equally noteable for it's modern day high speed trains. The rather elderly HSTs, replaced by electic traction on other main lines, still impress as they whistle past with their signature sound of the front motor unit followed by quiet followed by the woosh of the rear motor unit. There's also heavy aggregate traffic and modern fast commuter trains. A good mix of traffic for what is mostly (if not all over this section (?) a four track route.
In fact as a "starter pack" for UK railways, just these two routes alone, you couldn't do much better.
Geoff
[quote="AndiS"]
The theorist in me would be happy with just one item of each kind (one steam engine, one diesel, one electric, one passenger car, etc.) and a perfect explanation how to make more of the same. And a route to try it out (also explaining every trick of route creation).
quote]
Would be more than happy to see this myself ....clear and precise instructions for importing my meshes into Kujus game and don't forget the same for anything to do with scripting !! . Do this and plenty of homegrown US content will follow
~A~
The theorist in me would be happy with just one item of each kind (one steam engine, one diesel, one electric, one passenger car, etc.) and a perfect explanation how to make more of the same. And a route to try it out (also explaining every trick of route creation).
quote]
Would be more than happy to see this myself ....clear and precise instructions for importing my meshes into Kujus game and don't forget the same for anything to do with scripting !! . Do this and plenty of homegrown US content will follow
~A~
- steampsi
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C'mon we don't deal in speculation & rumours do weI have heard noises about a US route that's been under development (but kept quiet) for some time now, so I think Kuju are in a position to appeal to a global market at fairly short notice.
More routes out of the box would be good. 4 routes is a bit thin on the ground given the previous product had 6. Maybe, just maybe...
I can(edit)'t(edit) understand their actions at all why they would shaft the US far, far to the side.
To avoid direct competition ? To avoid negativity while they get on with it (not that Kuju were ever sledged in the past). See above ? Some chance they may not be 'shafting' the US? But this is not fact, just my HO.Has Kujo every explained why they intend to limit their product to European routes
Ditto. 1 million users of MSTS can't be wrong.In the words of the song I'd say to Kuku 'Keep on doin' watcha' doin' '
Regarding the death of TMTS:
GOOD because it reduces the polarisation - ie which product (or both) do I create content for?
BAD because less competition.
Like a HUGE one ! 'release in 2006'. That's looming fast ...!Kuju must have a deadline of some sort
Mike I take it you're kidding in true Aussie style. Please say yes.I think the worry is that the British built the last sim, and the rest of the world had to fix the mess that was made of it.
C'mon - we were sent here by some of the finest judges in England !Oi that's quite enough from you upety colonials
No - sheep are only in New Zealand - honest. Baa Baa.Besides which the sheep are all much more relaxed since we gave you something to do!
Think of what the Australians have produced, we've had 4 versions of trainz so far and it still doesn't work greatmikesimpson wrote:I think the worry is that the British built the last sim, and the rest of the world had to fix the mess that was made of it.
Now it looks like deja vu all over again
Mike.
Keith
