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Re: Alco S-4
Posted: Tue Dec 02, 2008 6:26 pm
by Schmalspur
Cheers for all the compliments!
Quick update, have began mapping textures!

Re: Alco S-4
Posted: Wed Dec 03, 2008 4:11 pm
by buckbeak
EXCELLENT! Looks amazing textured. Well done!
Danny

Re: Alco S-4
Posted: Wed Dec 03, 2008 4:53 pm
by TheTazman
Bang on the money that!
Thank you!
Re: Alco S-4
Posted: Wed Dec 03, 2008 10:09 pm
by Schmalspur
Cheers fellas!
This evening I have been making some adjustments to the handrails, still need to thin out the uprights as the computer crashed and I had failed to save the adjusted uprights, you'll notice a different in the thickness of the uprights in the first picture as that one was rendered before the crash and has the amended uprights! They look much better thinner in my opinion.
Regards, Jack
Re: Alco S-4
Posted: Wed Dec 03, 2008 10:13 pm
by RSderek
I agree, looking forward to seeing more.
regards
Derek
Re: Alco S-4
Posted: Thu Dec 04, 2008 7:51 am
by buckbeak
Re: Alco S-4
Posted: Fri Dec 05, 2008 9:08 pm
by Schmalspur
Thanks for all the nice comments guys!
Here is an update, I have been working on textures and mapping them. Still to be textured, step tops, lights and horn.
Hope you like the renders,
Regards, Jack
Re: Alco S-4
Posted: Sat Dec 06, 2008 9:58 am
by buckbeak
Very well done! I can't wait untill its done!
Danny

Re: Alco S-4
Posted: Fri Dec 19, 2008 9:56 pm
by Leerlingstoker
That's Very Nice! Looks Rely Great!!
I was with a model of General electric also busy! it is a model from the years 40, in WO2 he has come support of from America to Europe there with to shunt etc., thus he has come to the Netherlands! He has gone after the war to the mines for shunts work and afterwards to the museum line given steam train Goes Borsele (SGB) (be there itself also member! ) and he does now there regularly shunts work!
Here a couple screens:

The US Version

Blueprint

Bever ( General electric GE )

At Station the Goes!

Cab
Pleasant greeting
Leerlingstoker
P.S. I have provisional in the Frigidaire stand because I of RS not yet all things work well among other things the Plug ins for 3D Max 9 but I must select that still! (is there perhaps there read me of?)