Which Kuju shader for wagons?
Posted: Sun Jun 29, 2008 4:38 pm
Hi all,
A quick question - which shader would you recommend for a wood bodied wagon? From the shader descriptions that appear in 3DsMax I can't see any that allow for a seperate shadow map, which is what I've used for buildings. If shadow maps can't be used then I guess I have to bake the shadows into the diffuse texture - is this right?
I ask as I'll have to remap and retexture an old GMax Trainz model if I can't use a shadow map... lots of work which I wouldn't want to do for nought.
Also is bump mapping on basic wagons advisable or is it a waste?
Any thoughts are welcome.
Cheers.
Jon
A quick question - which shader would you recommend for a wood bodied wagon? From the shader descriptions that appear in 3DsMax I can't see any that allow for a seperate shadow map, which is what I've used for buildings. If shadow maps can't be used then I guess I have to bake the shadows into the diffuse texture - is this right?
I ask as I'll have to remap and retexture an old GMax Trainz model if I can't use a shadow map... lots of work which I wouldn't want to do for nought.
Also is bump mapping on basic wagons advisable or is it a waste?
Any thoughts are welcome.
Cheers.
Jon