Changing Latitude/Longitude

Use the simple World Editor tool and other advanced developer tools to create your own world, whether it's fictional or based on a real world location. You'll find help and advice here.

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Schmalspur
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Changing Latitude/Longitude

Post by Schmalspur »

You can edit the long/lat coordinates by clicking on them and typing in your chosen coordinates. Click on the white arrow in the bottom right to jump to that position. The 2D map button (the white sheet with an orange arrow on the left) turns the 2D map on and off.
From the Editor User Guide PDF.

I started up a route with the default template, put in the londitude and latitude, pressed the triangle and..........nothing!

What am I doing wrong?

Thanks in advance for any help, Jack
RSAdam
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Re: Changing Latitude/Longitude

Post by RSAdam »

It depends how far you are trying to jump. While the quoted text is correct to a degree, jumping from co-ords 0,0 to some where on the other side of the planet is beyond capable range in the route.

Generally I would suggest not attempting to go more than 600 miles in any direction from the origin point of your route (which is the co-ordinates at which you first spawn when you create your route).
Schmalspur
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Re: Changing Latitude/Longitude

Post by Schmalspur »

Cheers Adam! Much appriciated!
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arabiandisco
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Re: Changing Latitude/Longitude

Post by arabiandisco »

how do I change that spawn point?
Having a brain bypass
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AndiS
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Re: Changing Latitude/Longitude

Post by AndiS »

It is in the route blueprint, and you cannot/should not change it afterwards.
The theory of the designers seems to be that first you make a route blueprint, with a suitable origin of the route. This is the point where there is not distortion in mapping the globe to the flat game world. Hundreds of miles away from that point, there must be some, because the Earth is not a plane.

In practice, half the people don't care about coordinates and use the default route blueprint and the other half uses one of the UK ones which are all near enough to most places in Britain at least. But if you create a route outside UK and you care about precision, and prototypical reading on the compass, then you need the route blueprint (which is not too painful, like most of the others).
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