Why are the track population geometry distorted?
Posted: Wed Apr 23, 2008 2:46 am
Hi, I am making my own track with 3D sleepers which use the middle population geometry. But sleepers can not be displayed normally, sometimes they are strangely displayed in distortion.
How to solve this problem?
Below is normally displayed:

Below is distorted:



Guo Haiyang
How to solve this problem?
Below is normally displayed:

Below is distorted:



Guo Haiyang