Your mission today, should you wish to accept it..........

Use the simple World Editor tool and other advanced developer tools to create your own world, whether it's fictional or based on a real world location. You'll find help and advice here.

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Neptune50006
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Your mission today, should you wish to accept it..........

Post by Neptune50006 »

...............is to replicate this junction in RS..........



I started off by laying 5 parallel tracks and removing the centre one to give the correct spacing. I used default track rules. min' radius 150m. Everything I've tried doesn't work. I either get blocked flangeways, no ability to weld the crossing, or exploding track when I do. I've tried using the crosover tool, or just adding little bits of straight across the crossing. But I just can't get it. I'll be interested to see what results others get.

This message will self destruct when I chuck the PC out of the window. Good luck :D
Gary.

"Perchance it is not dead but sleepeth."

http://www.lynton-rail.co.uk

Check out the (slow) progress of the L&B for RW here
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peteworsley
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Re: Your mission today, should you wish to accept it..........

Post by peteworsley »

Good luck Gary - my dream is to replicate this:

Image

I suppose it is not that dissimilar to Newcastle, so it should be perfectly possible - if it wasn't for my mental-blockage!

Best wishes

Pete W
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tads1970
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Re: Your mission today, should you wish to accept it..........

Post by tads1970 »

Hi Gary,

I see what you mean,i got close,but as you say it's the flangeway's that dont show,plus im exiting to have a look at the junction layout every 2 mins,i'll keep on trying :wink:

Daz
sniper297
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First, get an elephant...

Post by sniper297 »

Beginning of the recipe for elephant stew. Well, I dunno what your problem is, it's actually fairly easy to teach a snake to tap dance once you get the shoes on him. :silly:

Allegedly RSDL is working on allowing tighter radius curves, at the moment the hard coded minimum is 100 meters, don't know if they're improving the switch generating or not. At the moment you need to chuck the default track rules and use something with wider spacing, download the Metropolitan Suburban Transit System route from the file library here and try the All Main track rule, which has a 5 meter center to center spacing. Be advised if you plan to share the route you'll need to upload the custom track rule with it. Main thing is you need straight track crossing straight track for the weld tool to work, max 19 degree angle for slip switches;

http://forums.flightsim.com/vbts/showth ... p?t=264081

And wider spacing for the parallel tracks to give the guiderail generator some elbow room.

Image

Hard to tell from your pic if the farthest track is there or the tracks were removed and only the ballast is left, so I went ahead and put it in anyway, made single slips at 1 and 2 altho I really can't tell if 2 is a slip switch or just a crossover from the picture.
Image
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tads1970
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Re: Your mission today, should you wish to accept it..........

Post by tads1970 »

Hey sniper good stuff,looking at Gary's picture,where you have the number 2,the track directly above should go to the far left track?
Very impressed with how quick you managed that,i can think better with a bottle of Stella :wink:

Daz
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Neptune50006
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Re: Your mission today, should you wish to accept it..........

Post by Neptune50006 »

Good try Jim. You haven't quite got the layout correct from slip 2, which in fact should be a point/switch. Anyway, I'm not too worried about that. What does concern me is having to use wider spacing between the track, which is not correct for UK practice in this instance. Perhaps once the famous patch is released junctions like this may be possible, until then I feel it's impossible to create proper looking, prototypical UK junctions in RS. This is one reason why I wish RS had come with some set track pieces for points and switches. Building this in MSTS using UKFS is a piece of cake.

Thank you Jim for your advice. :D
Gary.

"Perchance it is not dead but sleepeth."

http://www.lynton-rail.co.uk

Check out the (slow) progress of the L&B for RW here
sniper297
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Oops

Post by sniper297 »

Yeah, since I started using Fraps for screenshots I've been running full screen instead of windowed, so I read your post, said "piece of cake" and fired up the game, then realized I couldn't switch back to look at your pic in full screen mode! :drinking: Okay, so exited and restarted in windowed mode, with all the switching back and forth I got discombobulated, made it more complex than it actually is.

Anyway, default tracks are 3.14 meters, my All Yard is 4 meters, All Main is 5 meters, which is close to standard spacing over here :usa . You don't really have to use a custom track rule, just select the outer tracks and spread them out a bit. That other complex you'd have to fake it, since currently (hopefully they're tweaking this) that switch at the left where the two crossovers are so close wouldn't work, and of course it won't do diamond crossings on curved track at all so to fake that you need to start the curve, stop, lay straight to cross, stop, then start the curve again to make it work. :crazyeyes:

Like I say, download the Metropolitan Suburban Transit System and reverse engineer that, see some of the gyrations I had to do to get all them "puzzle switches" to work. :silly:
Image
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peteworsley
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Re: Your mission today, should you wish to accept it..........

Post by peteworsley »

Hello Jim, hello everyone

This topic raises one of the aspects of RS which I find very frustrating, to put it politely. I have been trying without success to lay a double Y-junction on curved track - whatever I do, the turnouts are created correctly but the crossing is not.

As you say in your response to this thread, "and of course it won't do diamond crossings on curved track at all ".

However, RS have clearly managed it in the modelling of Newcastle Junction, so what is going on - how have they managed it?

Image

Best wishes

Pete W
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bigvern
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Re: Your mission today, should you wish to accept it..........

Post by bigvern »

Is it a case (as we suspected with MSTS) that the default routes weren't built using the Editor but by some other means?
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paulz6
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Re: Your mission today, should you wish to accept it..........

Post by paulz6 »

I've managed to lay a curved/straight crossover, but never were the radius is less than 250m. It is frustratingly very hit and miss as to whether the weld box is shown.
As for a curved/curved crossover, no chance.
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RSderek
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Re: Your mission today, should you wish to accept it..........

Post by RSderek »

All track layout was build by the editor provided with the game.

best regards

Derek
To contact me email support@railsimulator.com, not here.
So long, and thanks for all the fish.
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RSderek
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Re: Your mission today, should you wish to accept it..........

Post by RSderek »



Keeping the same spacing of track we had trouble with the tightness of the single slip rendering correctly in this layout using the 100m radius curve, which is the minimum in the shipped game.
The Upgrade allows tighter curves so we modified the Bath-Temp track rule blueprint so that all track types had a curve of 50m and re-exported. This meant the single slip would render tighter.


regards

Derek
To contact me email support@railsimulator.com, not here.
So long, and thanks for all the fish.
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Neptune50006
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Re: Your mission today, should you wish to accept it..........

Post by Neptune50006 »

Looking good. How does the slip look? Are any of the flangeways blocked? And what are all of those red boxes doing? Don't they mean that a join is not correct?
RSderek wrote:

Keeping the same spacing of track we had trouble with the tightness of the single slip rendering correctly in this layout using the 100m radius curve, which is the minimum in the shipped game.
The Upgrade allows tighter curves so we modified the Bath-Temp track rule blueprint so that all track types had a curve of 50m and re-exported. This meant the single slip would render tighter.
That looks good, but again, I would like to see the slip close up.

How did you do the trackwork at Newcastle if curved diamonds are so hard to form?
Gary.

"Perchance it is not dead but sleepeth."

http://www.lynton-rail.co.uk

Check out the (slow) progress of the L&B for RW here
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RSderek
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Re: Your mission today, should you wish to accept it..........

Post by RSderek »

Red triangles show you the end of a ribbon. The junction is fine.

I'll take a new screen shot later.

regards

Derek
To contact me email support@railsimulator.com, not here.
So long, and thanks for all the fish.
http://dereksiddle.blogspot.com/
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