matticus88 wrote:hello,
When playing on scenarios, i try to drive the trains without getting any faults but i ALWAYS break speed limits when ever it decreases becuase i do not know how to see what the speed limit is until i go past the speed limit signs but at that point, i can't slow down instantly.
My question is, How do i find out what speed limits are for the track I'm on, Ahead of me so i can slow down in time?
The stock reply is "route knowledge". You drive the route so many times, like real drivers do, until you know where all the speed limits are.
Problem with that is that this is a GAME, it's not reality. Real drivers, in steam days, started as cleaners, then fireman, and finaly driver. This process took years to achive and that's how they gained route knowledge, by firing and driving over the same routes, day in, day out for 15 years or so. Not sure how long it takes to be a driver these days, probably six months or more, again going over the same route(s) day in, day out five days per week, 8 hours per day.
However, this is, as I said above, a GAME. I don't have the time, let alone the desire to PLAY with this sim for day in, day out, for an 8 hour shift until I learn the route.
Therefore, advanced warning of speed limits, stations, junctions and yards should be given in the game. The ideal spot is the route guide window to the left of the screen. That little window is next to useless as all the vital info is spread over three seperate windows, instead of just one and the track plan contains far too much useless info. It needs to be seriously edited so that it shows, in one window. Trackplan which will shows route set, gradient, speed limit, distance to next speed limit and what it is, current speed and distance and aspect of next signal and distance to next named locatioon (Station, junction, yard, signalbox). The window should be dragable so that the player can place it anywhere on the monitor they wish.