Railworks screenshots

General discussion about Rail Simulator that doesn't really fit in to any specific category. A good place to start if you're not sure what category it should fit in to as well.

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CaptScarlet
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Re: Railworks screenshots

Post by CaptScarlet »

longbow wrote:It seems quite a few posters here aren't up to speed with what RW is about - read karma99's post for a realistic assessment of what it will contain. As I understand it RS.com got control of the source code only recently so this was never going to be RS2. Think of it instead as RS Gold, aimed primarily at new users. If you want to see an RS2 eventually, don't begrudge that - RS.com will need the extra revenue and new users that it will bring, especially in the US, to make further game development viable.
This is my view as well, there may be some improvements besides the extra content but to expect more is to set yourself up for disappointment in my opinion.

John
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iceman2117
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Re: Railworks screenshots

Post by iceman2117 »

Instead of the old RS of his mistakes to free thought just a few simple adjustments shut, two locomotives and a rail line from fantasy to admit and then as the whole RS2 for sale.

And all without error as the old train light, non-functioning rail barriers, low overhead and schedule to eliminate them.
Now can we all buy again? ... with all faults from the RS I pack? ...

Then dreams more beautiful track superelevation, real Steamdust, Raindrops ... ect.

And a combination of EU and U.S. material, I have also already in the RS.
But I only do it if I wish to click the blue cube.

I thought only TRZ series is just the name change ..

I hope not the Future of RS is "Goodbye to Jane".:black:

greets ice
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karma99
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Re: Railworks screenshots

Post by karma99 »

And the more posts I see, the more people I'm sure are going to be disappointed.

If you think the RS team can do all the things that you're asking with the limitations they've had so far, you are blind to the sheer economics of the issue. We all have a list a mile long of what we want from RS (and combining those lists for all of us makes it VERY long!), and so far from reading between the lines it's been very obvious that RS have been hamstrung by issues with access to the source code. That would appear to have changed now.
They have a very small team, and are trying to beat the code into the shape they need to take it forward. What kind of announcements do you expect for a release note that reads "Changed Dispatcher_Recall_Inverse function call to return all loco object information".
That's the kind of thing I expect has been happening in RS HQ. And as far as looking at the game, it's going to make zero difference to the user... for now!
However in 6 months time when they decide to introduce a function we're asking for they now have the code they require to execute it.

The bottom line is, RS2:RW is a code base refactor to allow future advancement. The new shaders, new locos and new routes are just eye candy to encourage buying the product (especially for those who aren't aware of this stuff like we are) and if you expect your train simming world to change upon it's release then start writing your 3 page posts of complaint now.. you're going to need them :wink:

The real meat of RS2 is under the covers. Ready for proper advancement.
Rather than complaining over RS2 I'd recommend encouraging it's purchase, because if it doens't make enough money to keep paying the wages at RS.com, then it all ends here. No more support, no more patches, no more nothing. There might be a purchasable game with a fantastic engine underneath waiting to be leveraged but with nobody to do that, it will be useless.

My biggest concern is not that RS2 won't be what I expect (as I've layed out above). My concern is that there won't be enough "public" sales, that the "I want my fixes/changes and I want them now" users won't buy it either, and RS.com will next be seen with a "Sorry, Out Of Business" sign on the door.
So that's the end of rail simming advancement for the foreseeable future then, unless you're happy with BVE or Trainz (in which case why care about RS anyway?).

Every other game in the world gets an "upgrade" or v2 that is nothing but eye candy and get's slammed for not sorting out the core game.
RS goes out of their way to NOT do this and from what we gather gets a hold on the core code and starts to get it in order to give us what we want in the future.. and get's slammed for it.
I'm reminded of Adam's, "damned if we do, damned if we don't" statement.

I'm also reminded of a complaint I heard at a preserved railway, "How come the ticket is so expensive! I can travel 4 miles on a normal train for much cheaper than this and they run more frequently!"
Well yeah, but you're rather missing the point! This is NOT a normal railway. It's a small team providing a niche experience as best they can. They can charge you less, or buckle to demand to run more trains, but in 2 years time when there's no railway here, don't complain about it!
RS is not your standard 4 million unit selling X-Box kill 'em all game from a publisher with money to burn and a design team in the hundreds. I suggest we stop treating it as such.

Now if RS2 isn't kicking some serious features from our wish lists about within a year of RS2's release you can all burn me at the stake and I'll happily step onto the pyre of my own free will. But I have faith that as long as they make enough money to stay in business we'll be seeing the fruits of all the "hidden" work soon enough :)
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vlado960
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Re: Railworks screenshots

Post by vlado960 »

@karma99; You are right. I will buy RW regardless of everything. Why you in Europe difficult pay up £40? Compared with your standard that's strange. If I can buy that in Croatia, where the standard very small, why you screaming for £40? Sorry for my English. I hope you understand me.

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Vlado
Last edited by vlado960 on Sat May 16, 2009 11:37 am, edited 1 time in total.
You must know - English is not my native language.
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SaMa1
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Re: Railworks screenshots

Post by SaMa1 »

I concur with Karma99. People are having huge expectitions and if every of those are not filled they get very upset. I don't understand the fuzz about lights since I am among few object developers that have put actually effort on making night textures and it seems that people don't drive at night very often. The most awaited feature for me is increased documentation of LUA and perhaps more API functions, since with it WE can make the functionality we need.

Derek actually dared to inform us about the new product and what a beating did he get in the RS.COM forum, will that kind of action bring more news about the release? I doubt..
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phat2003uk
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Re: Railworks screenshots

Post by phat2003uk »

I think it must also be reiterated that it will not be £40 for users who already have Rail Simulator.
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tads1970
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Re: Railworks screenshots

Post by tads1970 »

I have a question to the nice folks at RS,will RS1 still be supported in the way of patches after RW is released,or will the support stop,after all these are two different titles.?
scott19
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Re: Railworks screenshots

Post by scott19 »

ive said this before and i'll say it again , i bought a game called S.T.A.L.K.E.R Shadow Of Chernobyl when released for 40 quid , and then when the prequel S.T.A.L.K.E.R Clear Sky came out i paid 40 quid again , even tho it was the same map with just a few graphical changes , new guns and abilities to upgrade these and 2 new zones to the game ( Limansk and Deserted Hospital ) now these are awsome games and in concept have no relation to any driving sim , but in theorie there the same , a few upgrades and extra features , now i never expected to get a discount for Clear Sky just because i had bought the first game , infact i would have paid more just for the few extra features ,

same goes with football games , we pay top price for a new release even tho it is the same game with the same old players and the same old teams yet people pay 40 quid , and again for racing games , even tho they have the same tracks and cars

i guess what im saying is we shouldnt be crying over a discount when the extra features we are gunna get with the game are worth more that 40 if sold seperate , think we need a bit of sence on these topics , why should we want to rob RSDL of a few discount quid when were already getting more value for money than we should be

cmon guys , i dont think we make the team at RSDL think there worth anything when all we say is we want this that and the other for less money than we would pay for a game that has no extra features
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AndiS
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Re: Railworks screenshots

Post by AndiS »

As someone who is also only interested in fixes under the hood, I certainly would love to see a list of improved features, like Mike and others. However, I can fully understand that they only want to announce tested stuff and since it is 4 weeks to release, there will not be much (if any) fully tested improvement. For patch 2, we only learnt the details on release. It will be the same for RW2.

I am fully with Karma's assessment. The real thing behind RW is some boring but essential file fusion. So they need to beef it up. Someone had the idea with the screenshots "to ramp up excitement" and now they are feeding us that, but half of us are just hungry for core improvements. It is the old problem which you see before any release of anything.

The good news is that if we are all disappointed, it will not hurt the overall concept too much. They will hopefully sell large numbers to new customers over the Steam platform or some more engaged marketing than EA did back than. Route builders and scenario authors will benefit from the unified asset base. There will not be zero improvements of the core, we only do not know how significant they are for each of us. And hopefully not too late in 2009 RSC will dish out a patch that should make us smile. (Maybe I inhaled someone's stuff yesterday in the pub!? But anyway, this is how I feel at the moment.)

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Edit: Corrected 6 weeks to 4 weeks. Had copied 6 weeks from somewhere. Actually, I don't keep track of them, I am sure I will realize when it is actually out.
Last edited by AndiS on Sat May 16, 2009 5:23 pm, edited 1 time in total.
mearle73
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Re: Railworks screenshots

Post by mearle73 »

Where dose the 6 weeks come from,has it been put back I thought the release was June 12th ?
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iceman2117
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Re: Railworks screenshots

Post by iceman2117 »

Nice Loco today. :D

greets ice
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sjbaker34
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Re: Railworks screenshots

Post by sjbaker34 »

That class37 looks really nice indeed. :D
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TheTazman
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Re: Railworks screenshots

Post by TheTazman »

that is a fantastic screenshot.

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Last edited by TheTazman on Sat May 16, 2009 7:20 pm, edited 1 time in total.
steve1023
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Re: Railworks screenshots

Post by steve1023 »

tads1970 wrote:I have a question to the nice folks at RS,will RS1 still be supported in the way of patches after RW is released,or will the support stop,after all these are two different titles.?
This question was answered by RSDL on their website http://www.railsimulator.com/en/node/5990 towards the bottom of the page. In short no.

Nice 37.

Steve
Last edited by steve1023 on Sat May 16, 2009 7:25 pm, edited 1 time in total.
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TheTazman
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Re: Railworks screenshots

Post by TheTazman »

@ Derek, What resoloution is that taken at please?

Simon
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