Railworks screenshots

General discussion about Rail Simulator that doesn't really fit in to any specific category. A good place to start if you're not sure what category it should fit in to as well.

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theokus
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Re: Railworks screenshots

Post by theokus »

Acorncomputer wrote:
bigvern wrote:
Acorncomputer wrote: I agree - not a good idea at all but who are we to question this?
Their customers...

This combined with the thinly veined barbs about terrain texturing on the tech's latest blogs (if it is so easy to get new textures in game then how come after 2 years they are no publicly available 3rd party texture sets and why aren't the new textures in RW?) make me feel like not bothering at all with Railworks now. In fact having just reinstalled RS in readiness I think it will be coming off again. I would rather put up with TRS losing my routes occasionally than this marketing, manipulated excuse for a simulator.
I may be upset about the broken promise of the same content for everyone, and feel particularly let down by this approach but it will not stop me from using an enjoying RailWorks. My support may now be just that less enthusiastic than before, that is all.
I understand.
I like this game too.
It keeps me going...

And I am happy the game (KRs1) runs in Windows 7 > 64 bit.
In 4 months Win 7. is here.... (10/22/2009).
My guess is Vista is a "goner", some XP-people will stay :fadein:

Maybe I am critical but I try to remain objective.
Everything I say, I do with the best intentions.
And a good cooperation among us, ensures a good product.
I am aware that my influence is very limited but nevertheless, I still support this game.
Ubi bene, ibi patria.
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paulz6
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Re: Railworks screenshots

Post by paulz6 »

rich0984 wrote:
phat2003uk wrote:Because no one has been sufficiently interested enough in producing new textures to put their head down and work out how to do it?
I did have a shot at this and I found creating textures for a new texture set in your own developer folder is fine, but it is not possible to add textures to an existing textures blueprint without the source file for it which to my knowledge the kuju texture blueprint source file was not released.
That's probably the problem. It sounds like you have to create an entire new texture set and can't just combine loads of little contributions. Hopefully something RS.com can look into.

I guess Vern got out of the TRS side of bed this morning, rather than the RS side!
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Re: Railworks screenshots

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bab7000 wrote:The basic RW will be the same for steam and retail versions. So i dont understand the whining.
They also stated, that you had to register to railsimultor.com BEFORE 1.june. If you registered after that date, you most likely wont get any promotion. But some does have more than others. Just like them, who bought some payware somewhere else. But RW will basicly be the same for all.
Bab
I agree, Ok I admit I will be getting the Steam version anyway but it does seem to be a bit of an overreaction to one model which to be honest a lot here may never use. It is called an incentive for a reason and that reason is to get people to use Steam. It isnt part of the base product and it isn't like this this type of incentive isn't used for other games all the time.

John
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bigvern
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Re: Railworks screenshots

Post by bigvern »

paulz6 wrote:
rich0984 wrote:
phat2003uk wrote:Because no one has been sufficiently interested enough in producing new textures to put their head down and work out how to do it?
I did have a shot at this and I found creating textures for a new texture set in your own developer folder is fine, but it is not possible to add textures to an existing textures blueprint without the source file for it which to my knowledge the kuju texture blueprint source file was not released.
That's probably the problem. It sounds like you have to create an entire new texture set and can't just combine loads of little contributions. Hopefully something RS.com can look into.

I guess Vern got out of the TRS side of bed this morning, rather than the RS side!
My point exactly and without leading the thread astray, yet again we see the attitude which got the techs banned at RSA. I guess on their own blogs they can say what they like or at least what Paul Jackson lets them get away with, but at the end of the day Kuju made things so complicated then maybe RS.com or whoever they are this week need to be reworking how terrain textures can be added in. Hey maybe Re-Works (ha!) will incorporate a gizmo - click on a bmp image and it's added to the sim as a terrain textur. H'mmm probably not.

Actually I felt more like playing around with Train Driver 3 today than any of the other sims put together...
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karma99
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Re: Railworks screenshots

Post by karma99 »

bab7000 wrote:The basic RW will be the same for steam and retail versions. So i dont understand the whining.
They also stated, that you had to register to railsimultor.com BEFORE 1.june. If you registered after that date, you most likely wont get any promotion. But some does have more than others. Just like them, who bought some payware somewhere else. But RW will basicly be the same for all.
Bab
It's not whining at all (not least as it has ZERO effect on me whatsoever as they're US locos I couldn't care less about!), but I still feel it's a bad decision by RS.com.
One of the things they pushed about RW was a single version for all after the shambles of the original dual release. Now having read the press release it's not even 1 reskin, but 4!
The BNSF officially licensed Model Pack includes the SD40-2 Heritage 1 livery - black text on the side and logo disc on the nose, the SD40-2 Heritage 3 livery - italic text on side and nose, the SD40-2 'Snoot Nose' Heritage 1 livery - black text on the side and logo disc on the nose and ES44AC Heritage 3 livery - italic text on side and nose.
I would say that makes it pretty likely that US based scenarios by Steam downloaders will use at least 1 of these locos. So unless RW allows the exchanging of stock in scenarios, how is it any better than the previous releases where people downloaded addons and then had to keep asking why they didn't work?
A sample post we can expect to see (again!) after RW's release IF there's no stock swap option.
"Hey I downloaded this scenario and it won't work"
"Which version of RW do you have?"
"There are different versions??!"
"Yeah, did you buy the DVD or did you download it from Steam?"
"Uh, DVD. Is that bad?"
"It is for that scenario, you can't use it"
"Oh. That sucks!"

It will probably affect the US market a lot more than us here (seeing as they're US locos) but I still don't see it being a wise move by RS.com after all their work to bring a single version to everyone to stop these exact confusions listed above.
I guess I'm surprised more than anything.
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bab7000
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Re: Railworks screenshots

Post by bab7000 »

Its still just one version. I can't see any different if i download a train from steam or i download a train from UKTrainsim. Other than one of them is public. Any scenario builder should write a readme, which stats what's needed. And if you dont have it, dont download the scenario.

Bab
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karma99
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Re: Railworks screenshots

Post by karma99 »

bab7000 wrote:Its still just one version. I can't see any different if i download a train from steam or i download a train from UKTrainsim. Other than one of them is public. Any scenario builder should write a readme, which stats what's needed. And if you dont have it, dont download the scenario.

Bab
If you can't see the difference between content available to everyone, and content that is very much locked to a specific group, coupled with the fact that users now have to know and understand that Railworks and Railworks can have different content that breaks scenarios, I'm not sure how else to explain it!
And in a perfect world you're right, the ReadMe will do that.. 2 issues there, it's not a perfect world, and you usually only get the bulk of the ReadMe AFTER you get the download. If what you say is correct, then there was nothing wrong with the previous dual release either, as it should have been clear to people what would work and what wouldn't.
At the end of the day, the difference is content. How are reskins any different to some buildings, a sand texture and some rocks?

On top of that, how many people will grab the game on Steam and not even realise they have extra items that the DVD purchasers don't, so will know to include a warning?

Like I say, doesn't effect me 1 jot in anyway whatsoever. But I just don't see how it's worth the inevitable hassle.. hassle they already know will happen as it happened last time (even with the Game exclusive reskins until they were released for everyone).
If they have a stock swapping facility then all is gravy, without it, well it's their support problem to deal with.. again! :wink:
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Re: Railworks screenshots

Post by CaptScarlet »

karma99 wrote: A sample post we can expect to see (again!) after RW's release IF there's no stock swap option.
"Hey I downloaded this scenario and it won't work"
"Which version of RW do you have?"
"There are different versions??!"
"Yeah, did you buy the DVD or did you download it from Steam?"
"Uh, DVD. Is that bad?"
"It is for that scenario, you can't use it"
"Oh. That sucks!"

It will probably affect the US market a lot more than us here (seeing as they're US locos) but I still don't see it being a wise move by RS.com after all their work to bring a single version to everyone to stop these exact confusions listed above.
I guess I'm surprised more than anything.
I would have thought that the correct response would be that the user could swap it out with ( hopefully ) RS/RW tools by the time this might occur.

John
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Re: Railworks screenshots

Post by theokus »

karma99 wrote:
bab7000 wrote:Its still just one version. I can't see any different if i download a train from steam or i download a train from UKTrainsim. Other than one of them is public. Any scenario builder should write a readme, which stats what's needed. And if you dont have it, dont download the scenario.

Bab
If you can't see the difference between content available to everyone, and content that is very much locked to a specific group, coupled with the fact that users now have to know and understand that Railworks and Railworks can have different content that breaks scenarios, I'm not sure how else to explain it!
And in a perfect world you're right, the ReadMe will do that.. 2 issues there, it's not a perfect world, and you usually only get the bulk of the ReadMe AFTER you get the download. If what you say is correct, then there was nothing wrong with the previous dual release either, as it should have been clear to people what would work and what wouldn't.
At the end of the day, the difference is content. How are reskins any different to some buildings, a sand texture and some rocks?

On top of that, how many people will grab the game on Steam and not even realise they have extra items that the DVD purchasers don't, so will know to include a warning?

Like I say, doesn't effect me 1 jot in anyway whatsoever. But I just don't see how it's worth the inevitable hassle.. hassle they already know will happen as it happened last time (even with the Game exclusive reskins until they were released for everyone).
If they have a stock swapping facility then all is gravy, without it, well it's their support problem to deal with.. again! :wink:
I am sorry but it looks like chaos :lol:

As I did say before and I am sorry again,
I have the same feelings with downloading and using a route made by a user.
I don't do that again.
You need a whole list of extra's to get up and running.
All that new content in the Editor..... is hard to find things
again that I want to use in my own route.

Look at the four routes made by KRS.
They are almost perfect and made with the original assets or content.
Ubi bene, ibi patria.
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SaMa1
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Re: Railworks screenshots

Post by SaMa1 »

*Sigh*

One and half day left. Well I had nothing else to. I checked the Guilford's map and saw that RS.com has interesting office next to railway:
http://www.officialspace.co.uk/offices/ ... Close.html

I bet Derek has office window to the tracks to give more inspiration 8)
http://www.bing.com/maps/default.aspx?v ... &encType=1 (The building on the right)
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bab7000
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Re: Railworks screenshots

Post by bab7000 »

karma99 wrote:
bab7000 wrote:Its still just one version. I can't see any different if i download a train from steam or i download a train from UKTrainsim. Other than one of them is public. Any scenario builder should write a readme, which stats what's needed. And if you dont have it, dont download the scenario.

Bab
If you can't see the difference between content available to everyone, and content that is very much locked to a specific group, coupled with the fact that users now have to know and understand that Railworks and Railworks can have different content that breaks scenarios, I'm not sure how else to explain it!
And in a perfect world you're right, the ReadMe will do that.. 2 issues there, it's not a perfect world, and you usually only get the bulk of the ReadMe AFTER you get the download. If what you say is correct, then there was nothing wrong with the previous dual release either, as it should have been clear to people what would work and what wouldn't.
At the end of the day, the difference is content. How are reskins any different to some buildings, a sand texture and some rocks?

On top of that, how many people will grab the game on Steam and not even realise they have extra items that the DVD purchasers don't, so will know to include a warning?

Like I say, doesn't effect me 1 jot in anyway whatsoever. But I just don't see how it's worth the inevitable hassle.. hassle they already know will happen as it happened last time (even with the Game exclusive reskins until they were released for everyone).
If they have a stock swapping facility then all is gravy, without it, well it's their support problem to deal with.. again! :wink:

Im sure, that the loco's will be an add-on, downloaded/updated via Steam. It's not a part of the original package. And thats why, i can't see any different between a RS download or a UKTrainsim Download. Either way, you have to get the missing content, if you want the scenario to work. Everybody who has bought some payware, would like to add it in an sceario. And i think that the free steam add-on only is first part of many new thing (freeware/payware)
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Re: Railworks screenshots

Post by iceman2117 »

hi, ...

Railworks will also appear in German Language or English only?

greets ice
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Re: Railworks screenshots

Post by CaptScarlet »

iceman2117 wrote:hi, ...

Railworks will also appear in German Language or English only?

greets ice
I dont know but I would assume you would be able to choose the language at install. If in doubt I suggest sending a PM to Derek or contacting the RS shop via email.

John
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Re: Railworks screenshots

Post by iceman2117 »

Thanks for info, John.

greets ice
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Re: Railworks screenshots

Post by longbow »

Im sure, that the loco's will be an add-on, downloaded/updated via Steam. It's not a part of the original package. And thats why, i can't see any different between a RS download or a UKTrainsim Download. Either way, you have to get the missing content, if you want the scenario to work. Everybody who has bought some payware, would like to add it in an sceario. And i think that the free steam add-on only is first part of many new thing (freeware/payware)
Quite. Freebies or not, your RW rolling stock list will be different to everybody else's as soon as you start adding your choice of content. I can't imagine anybody experienced enough to create and upload scenarios is going to be phased by this issue.
Last edited by longbow on Thu Jun 11, 2009 7:22 am, edited 1 time in total.
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