Re: Railworks screenshots
Posted: Tue May 12, 2009 9:45 pm
looking good
Kind regards Stephen
Kind regards Stephen
Looking at it's positioning and general cone above the Deltic and the fact that all the other clouds in the sky are grey, my guess is white clag.Neptune50006 wrote:Is that white clag above the Deltic, or just clouds?
LoL, good observationexshunter wrote:I dont see any stuttering!

Locoro wrote:A lot of blur in the rear end!
http://railsimulator.com/files/rs_image/Deltic_KX.jpg
Google "MIP bias" (I would explain but I only know the very basics)TheTazman wrote:I asked some while back on an old post does anyone else get this blurring. I am not sure if its fixable or not. Tho i guess the further back the view is the more the pixels struggle.
Locoro wrote:A lot of blur in the rear end!
http://railsimulator.com/files/rs_image/Deltic_KX.jpg
It seems that the sky looks better than the 1st RS.
I don't remember seeing your other post, but yes it happens for me as well. I thought it was something to do with the way RailSim handles LOD. It's quite distracting because it's particularly noticeable on AI traffic coming towards you, each piece of stock seems to suddenly 'pop into focus' as it gets nearer. Now I've seen it on a promotional screen shot from the developers I doubt that it's a problem confined to a few of us!TheTazman wrote:I asked some while back on an old post does anyone else get this blurring. I am not sure if its fixable or not. Tho i guess the further back the view is the more the pixels struggle.
Locoro wrote:A lot of blur in the rear end!
http://railsimulator.com/files/rs_image/Deltic_KX.jpg
Stock and buildings becoming more detailed as you get closer is LOD, but it's got to be a balance between what looks good and what causes a huge hit on performance - don't do LOD with the lower detailed models and you'll have a real hit on performance as the most detailed version is being displayed when it's simply too far away to see the detail anyway, but it's all having to be rendered in game.AndyUK wrote:I don't remember seeing your other post, but yes it happens for me as well. I thought it was something to do with the way RailSim handles LOD. It's quite distracting because it's particularly noticeable on AI traffic coming towards you, each piece of stock seems to suddenly 'pop into focus' as it gets nearer. Now I've seen it on a promotional screen shot from the developers I doubt that it's a problem confined to a few of us!TheTazman wrote:I asked some while back on an old post does anyone else get this blurring. I am not sure if its fixable or not. Tho i guess the further back the view is the more the pixels struggle.
Locoro wrote:A lot of blur in the rear end!
http://railsimulator.com/files/rs_image/Deltic_KX.jpg
Andy L
Simon & Derek,simuk wrote: Stock and buildings becoming more detailed as you get closer is LOD, but it's got to be a balance between what looks good and what causes a huge hit on performance - don't do LOD with the lower detailed models and you'll have a real hit on performance as the most detailed version is being displayed when it's simply too far away to see the detail anyway, but it's all having to be rendered in game.