jp4712 wrote:Am I the only one baffled by what appears to be the lack of the "example file of the default HAA
wagon" in the download? I have unzipped the file and find that it installs files to the directory
\Assets\Kuju\RailSimulator\scenery\Animated\ but nothing to \Assets\Kuju\RailSimulator\RailVehicles\Freight\HAA -
where I would expect an extra or updated file to be.
Paul
Unfortunately, the example HAA did not appear to be forthcoming within the download. But here is a piccy and a copy of the .bin code to add in.
.BIN code for the HAA to add from the point <children>:
<cEntityContainerBlueprint-sChild d:id="29109648">
<ChildName d:type="cDeltaString">TailLight</ChildName>
<BlueprintID>
<iBlueprintLibrary-cAbsoluteBlueprintID>
<BlueprintSetID>
<iBlueprintLibrary-cBlueprintSetID>
<Provider d:type="cDeltaString">Kuju</Provider>
<Product d:type="cDeltaString">RailSimulator</Product>
</iBlueprintLibrary-cBlueprintSetID>
</BlueprintSetID>
<BlueprintID d:type="cDeltaString">Scenery\Animated\taillight_drb.xml</BlueprintID>
</iBlueprintLibrary-cAbsoluteBlueprintID>
</BlueprintID>
<Matrix>
<cHcRMatrix4x4>
<Element>
<e d:type="sFloat32" d:alt_encoding="000000000000F0BF" d:precision="string">-1.0000</e>
<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0.0000</e>
<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0.0000</e>
<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0.0000</e>
<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0.0000</e>
<e d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1.0000</e>
<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0.0000</e>
<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0.0000</e>
<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0.0000</e>
<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0.0000</e>
<e d:type="sFloat32" d:alt_encoding="000000000000F0BF" d:precision="string">-1.0000</e>
<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0.0000</e>
<e d:type="sFloat32" d:alt_encoding="000000C0CCCCDCBF" d:precision="string">-0.4500</e>
(Offset from Truck centre - left or right)
<e d:type="sFloat32" d:alt_encoding="000000205C8FF23F" d:precision="string">1.1600</e>
(Height from the ground)
<e d:type="sFloat32" d:alt_encoding="00000000000010C0" d:precision="string">-4.0000</e>
(offset to rear from truck centre)
<e d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1.0000</e>
</Element>
</cHcRMatrix4x4>
</Matrix>
</cEntityContainerBlueprint-sChild>