peteworsley wrote:Like many others, I have been disappointed with the general problems surrounding the release of KRS, but also like many others I am going to try and persevere and get to grips with it.
The biggest disappointment to me has been the apparent lack of genuine consultation with the community - although it was much vaunted in the early days. I can't believe that any committed train-simmer would condone the highly bloated Driver Aid, for example - this is the product of a "style-over-substance" mentality - what relevance the signals in adjacent sidings has to anybody but a show-off programmer is beyond me.
Comment has been made about the problems that the default MSTS had when it was released - it is difficult to remember that MSTS was a complete shot-in-the-dark - there was no pre-existing community to seek advice from, but since then the community has grown into a force to be reckoned with. The basis of many people's complaints is that Kuju have sought to re-invent the wheel and ignore the experience gained over the last six years. Much has been made that it is KUJU - the same company which produced MSTS - but I doubt whether any of the original people have been involved - I should imagine that the software industry is very ephemeral.
I don't think it is unreasonable to expect a new simulator to have taken on board the best features of a pre-existing product while trying to improve them and add new features - I don't imagine Henry Ford spent much time developing a round, disc-like object in order to make his products run better!
Finally, the fact that the Developer Tools were not ready at release time is a worry to me - surely Kuju must have realised over the last seven years (not two, remember) that train-simming is a very pro-active hobby - not like a shoot 'em up game - and that people would want to start tinkering straight-away.
I remain hopeful that the beta-testing we are doing at the moment will result in a vastly improved product, but I have to remain with the 6/10 brigade for the product as released.
Best wishes
Pete W
I thought that this topic would sort the wheat from the chaff and I welcome all your views. However as has been stated. Kuju who produced the first MSTS for Microsoft, have had plenty of time to bring KRS up to a much better standard than it has been released in. Okay, nothing major apart from the signalling issue, has deterred anyone playing the sim, but it should have been tested more thoroughly, before being released. Pete in the above quote, has mentioned the Developer Tools, which SHOULD HAVE been included from the beginning. Yes, it has the potential to be an excellent simulator, but we as a whole should not be doing Kuju's job of testing it out, to the extent of being Beta Tester's. Kuju must have known from the onset, that there was still work to be done and that the community would have mixed feelings about it.
It would have been more logical to have released it with the tools included (due on Nov 12th) which would have given them more time to test it properly.
Yes I shall reinstall it, once the patch is released, which hopefully will have addressed all the issues raised, or the majority at least. It will, as was the case with MSTS, become a much better simulator, once the community can build on it and eventually, it will no doubt become the leading simulator, until TS2 becomes available later next year or early 2009. I am sure Microsoft will have learned a few lessons from Kuju's mistakes, primarily, releasing it too early, before thorough testing.
I wish Kuju every success with RS, as it has the makings of a very much improved simulator, than it is at the moment. I won't even consider buying TS2, until I have a computer that is capable of running it, because I will be running XP, for at least another three years. So I am hoping to get as much pleasure out of KRS, as I have had in the last five years with MSTS.