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MSTS Engineer

Posted: Sun Jul 22, 2007 5:05 am
by fadedGlory
Because TSM is unlikely to work for the new Sims, I have decided to have another go at learning Canvas. I am going through Decapod's tutorial on loco building (on the Australian site) , and have successfully built the underframe and wheels of Remembrance using his MSTS Engineer plugin. I got his textures from the Highworth site.

I have a problem with the bogie wheels textures. On the right-hand side bogie wheels there are faint green lines visible in between the spokes, like this:

<IMG width="320" height="240" SRC="http://www.atomic-album.com/showPic.php ... sright.jpg">

But strangely enough this is not the case on the left hand side:

<IMG width="320" height="240" SRC="http://www.atomic-album.com/showPic.php ... lsleft.jpg">

I textured all the wheels in one sitting, selecting the different wheel objects one by one in the hierarchy, then applying the texture using the paint pot in the operations tab. I used the face coordinates mode.

I did it twice just to see if I had made an error, but I can't get rid of these lines.

Can anyone offer suggestions?

Thanks,

fG

Posted: Sun Jul 22, 2007 7:58 am
by decapod
Hi

The bogie wheels have been "quartered" (I really must fix that bug)

A simple fix is to switch to world coords
set the shift operation default to 90 degrees X rotations
Select the spokes object on each wheel and run the shift operation.

Another thing I should do to the Engineer plugin is default the fully modelled wheels to on.
There is no real need for the square face wheels any more with modern hardware.

Posted: Sun Jul 22, 2007 8:01 am
by decapod
p.s. There may also be a bug in the cab builder for 7.0
The X overhang works the wrong way - try entering a negative overhang value.

- I'm working on it at the moment, hopefully will have a fix this week.

Posted: Mon Jul 23, 2007 4:56 am
by fadedGlory
Thanks Decapod, it looks fine now. The Engineer is a fantastic tool!

fG