25th July 2003
Beta Testing underway!
Beta testing of Trainz Railroad Simulator 2004 (http://www.auran.com/games/TRS2004/default.htm) is now well underway and we've incorporated over 400mb of new high quality 3rd party content into the lastest build. The highly committed and passionate team of train fans and computer wizards got a feel for TRS2004 as they put the beta code through its paces as part of the testing procedures that go into the final stages of development. Over the coming weeks we'll be recruiting a few more people into the beta team, so if you feel you have the necessary skills please send a single paragraph email to helpdesk@auran.com explaining what special talents you bring to the role. Please be sure to include your PC specifications.
Ultimate Trainz Collection makes the top 100 games list!
"After weeks of boozing, fighting, weeping and the occasional bribe, Anthony Fordham is left to pick up the pieces and present PC PowerPlay's guide to the 100 games you should definitely own, ...."
Ultimate Trainz Collection ranked number 64 ahead of titles such as Flight Simulator 2002 Pro, Max Payne, Doom and Need for Speed. What a great achievement! Look out for the September 2003 edition of PC Powerplay to get the full list.
The Adrenaline Vault Interview
For a sneak peak at what's coming your way in Trainz Railroad Simulator 2004, check out the Adrenaline Vault interview with one of Auran's head honcho's Tony Hilliam. You will also be able to grab a glimpse of some exclusive new screenshots. "We're broadening our audience with Trainz 2004 by introducing interactive industries backed by a new resource model. This means that - in addition to hardcore simulation fans - we're also targeting strategy gamers. It's a bit like Trainz meets Railroad Tycoon - although the focus is more on goods and resources rather than money and share prices."
Read the full interview (http://www.avault.com/articles/getartic ... =trainz2k4).
The Junkyard Interview
Robin Smith lets loose some of the secrets of TRS2004 with the Junkyard interview. You can also find some more exclusive screenshots. "The biggest selling point in the past has been our world builder tool "Surveyor". It is just so easy to use and it's really addictive. You start out laying track and moving mountains, and next thing you know you've missed dinner! This time around we've added a lot more tools for creating your own railroad experience so now instead of just building a static world, you can take advantage of all the interactive industries and actually develop your own storylines."
Read the full interview (http://the-junkyard.net/interviews.php? ... view&id=40).
TRS 2004 25.07.2003
Topics from Old Deleted Forums, READ ONLY, kept for reference purposes.
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