dtg pulls the plug on fsw

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Ximmy
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dtg pulls the plug on fsw

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longbow
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Re: dtg pulls the plug on fsw

Post by longbow »

More than likely I fear. Given their lengthy trainsim experience it's astonishing they have stuffed up TSW so badly. Did they not realise that content creation and third party participation were the cornerstones of success?
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Re: dtg pulls the plug on fsw

Post by michaelhendle »

Could posibbly be the end of all of DTG sims,maybe this is the reason they have been having all these continuous promotions every few weeks,to try and boost sales,
TSW is slow still nothing to help 3rd party model makers to make loco's and other add on items and scenario's
Luckily with TS2018 we have companies like Just Trains,DT,Victory wagon works,and some excellent specialist people like Matrix for Coaches and fast line for goods vehicles
Just been looking at Train Sim World,all that's been released is 1 British Route,1 German Suburban Route,and 2 American Routes CSX heavy Haul mostly going by the name a freight route,and the other North East Corridor which seems to be a mixture of freight and passenger,unfortunately I'm not interested in American Routes,but very interested in British and German routes,but will not by them because they rely on heavy haul.
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Re: dtg pulls the plug on fsw

Post by JackRyan »

That's what happens if you want to do too much and with the usual DTG quality. Customers are unvorgiving, especially fight simmes. They are a different races and there are too many products to compete with.

With TSW there are almost no rivals, although nobody is getting interested in the sim as well. They might survive for another year before declaring failure, unless they do something fast

And to be honest, I wouldn't be bothered much, if they switch back to fully support ts2018
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Re: dtg pulls the plug on fsw

Post by ashgray »

As this topic has no relevance to Train Sim World (other than guesswork and fear-mongering), could it please be moved out of these forums?

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Re: dtg pulls the plug on fsw

Post by david1 »

JackRyan wrote:That's what happens if you want to do too much and with the usual DTG quality. Customers are unvorgiving,
DTG are learning, they need to start delivering what customers want, TSW does not cut it, fantastic graphics but very little else, if I want to be a passenger and walk around platforms, I can do that for real, sounds and physics are still poor and routes are too sterile and very little development. They do seem to be getting better at TS dlc though. maybe in five years TSW might become a great sim, but sadly I can not see it lasting that long, DTG has no business plan for TSW, so it is doomed.
ashgray wrote:s this topic has no relevance to Train Sim World (other than guesswork and fear-mongering)
not really guesswork, MSTS and TS20xx worked because there was always something been added and keeping it alive, new scenarios, DTG are not keeping TSW active, 3 routes, no tools, no third party content, people will loose interest, it gets boring driving up and down the same route, people that have it get bored and people that don't wont want to buy it. Its not rocket science, if DTG don't generate more interest then it will fail.
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Re: dtg pulls the plug on fsw

Post by ashgray »

david1 wrote:
JackRyan wrote:That's what happens if you want to do too much and with the usual DTG quality. Customers are unvorgiving,
DTG are learning, they need to start delivering what customers want, TSW does not cut it, fantastic graphics but very little else, if I want to be a passenger and walk around platforms, I can do that for real, sounds and physics are still poor and routes are too sterile and very little development. They do seem to be getting better at TS dlc though. maybe in five years TSW might become a great sim, but sadly I can not see it lasting that long, DTG has no business plan for TSW, so it is doomed.
ashgray wrote:s this topic has no relevance to Train Sim World (other than guesswork and fear-mongering)
not really guesswork, MSTS and TS20xx worked because there was always something been added and keeping it alive, new scenarios, DTG are not keeping TSW active, 3 routes, no tools, no third party content, people will loose interest, it gets boring driving up and down the same route, people that have it get bored and people that don't wont want to buy it. Its not rocket science, if DTG don't generate more interest then it will fail.
Wrong forum David - this is Aviation! :wink:

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Re: dtg pulls the plug on fsw

Post by IronBidder »

Ash, there are parallels.

DTG have FSX:SE, a mature product with technical limitations, but an open product and a diverse and creative user base. They release FSW which is technically better, but not open and with significant gaps in content. It's not well received by the market and dies.

DTG have TS20xx, a mature product with technical limitations, but an open product and a diverse and creative user base. They release TSW which is technically better, but not open and with significant gaps in content. . .
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Re: dtg pulls the plug on fsw

Post by Easilyconfused »

I would refer people to http://www.twitch.tv/mattpeddlesden where in last night's stream this was briefly touched on. The FSW announcement has no bearing or impact on TSW.

Make sure the chat is showing since in the run in to the start Matt is talking with people about it.
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Re: dtg pulls the plug on fsw

Post by longbow »

One would hardly expect Matt to say anything else, but it's quite reasonable to be concerned over TSW's future given the parallels with FSW mentioned above and its low level of activity on Steam - according to SteamSpy, TSW had a peak of just 165 concurrent players yesterday, less than 10% of that for TS2018.
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Re: dtg pulls the plug on fsw

Post by lenfish »

"we regrettably don’t see a clear direction that will allow us to keep to the development time we’d want, alongside the player numbers we need."

Looks like the future of TSW depends on whether or not the test above is true for that as well.

Regards,

Len
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Re: dtg pulls the plug on fsw

Post by davejc64 »

It does make you wonder what the future of TSW holds in light of this.
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Re: dtg pulls the plug on fsw

Post by georgeslater »

Yes, there do seem to be a lot of parallels.
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Re: dtg pulls the plug on fsw

Post by ashgray »

Sorry but this is just scaremongering at its worst. No-one has officially said anything about the future of TSW (to my knowledge) except Matt, and that was positive, so where do you guys dream this stuff up from? Why do you post it?

TBH, I equate it to a scenario (no pun intended) if you like, which states that Cadburys Bourneville is a poor seller and will be withdrawn, and on that basis everyone thinks, then transposes that into fact, that Dairy Milk must, by association, also be withdrawn. My point is - nobody here knows the basis on which DTG has taken this decision, so to expand what DTG has said to also include other software of theirs is unfounded, fanciful and guesswork only.

Move on down the line folks, nothing to see here....

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Re: dtg pulls the plug on fsw

Post by hstfan44 »

Must admit from reading some of the posts in this thread I'm getting the impression that some want tsw to fail.

If your a fan of train simulators, & I'm guessing you are as your on this forum lol, then you should be hoping that tsw becomes just a big a hit as ts20xx has become.

The core game engine in ts is really being pushed to it's limits now and showing it's age, clearly seen by people having issues with the sim crashing, especially on complex scenarios with lots of ai and especially on the longer detailed routes that are available. There isn't really much more that can be added to ts in terms of more features and that's where tsw comes in, it has massive potential and I for one hope it ends up being an even bigger hit with us train sim fans than ts20xx is.

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