Search found 48 matches

by clkgtr
Sat Dec 01, 2012 3:29 am
Forum: [RW] Cab View Creation
Topic: How to calibrate speedometer needle?
Replies: 5
Views: 5307

Re: How to calibrate speedometer needle?

Hi,DarrenCarter ,
Yes.The needle needs linear animation.And I did just like what you said.Finally it worked
Thanks!
Best Regards!
by clkgtr
Mon Nov 26, 2012 11:57 am
Forum: [RW] Cab View Creation
Topic: How to calibrate speedometer needle?
Replies: 5
Views: 5307

Re: How to calibrate speedometer needle?

Hi,there I made some screenshots with HUD this time. The problem is like this:0-50km/h section,the speedo needle works fine,very accurate. 50-100km/h section,the speedo needle is faster than the actual speed. It's 97km/h ,but the speedo needle points to 100km/h http://farm9.staticflickr.com/8349/821...
by clkgtr
Sun Nov 25, 2012 3:11 pm
Forum: [RW] Cab View Creation
Topic: How to calibrate speedometer needle?
Replies: 5
Views: 5307

How to calibrate speedometer needle?

Hi,guys Thanks for helping me about the digital speedometer.But now there's another problem- the speedometer needle is not accurate. I used a 7 frames of animation for the needle,following the tutorial from the SMM digital. When I adjust each frame according the error in game,but it does not work we...
by clkgtr
Fri Nov 23, 2012 6:53 am
Forum: [RW] Cab View Creation
Topic: How to make digital speedometer in cabview
Replies: 2
Views: 4274

Re: How to make digital speedometer in cabview

That is a complicated one and as far as I'm aware, you will need to involve scripting. You need to animate each digit by hiding it behind your speedo display and bringing it forward to show in one frame of animation. Do this for all ten 'tens' and 'units' digits for a speedo capable of 99mph/kmh or...
by clkgtr
Fri Oct 19, 2012 10:46 am
Forum: [RW] Cab View Creation
Topic: How to make digital speedometer in cabview
Replies: 2
Views: 4274

How to make digital speedometer in cabview

Hi,guys I am making a EMU' cabview.I saw the ACElA and many other locos have a digital speedometer display in Cabview. I have opened the acela engine .bin file to see the controls .It's a bit complicate, I just wonder know how to build models of digital speedometer and their animations ?I think I sh...
by clkgtr
Wed Oct 03, 2012 6:53 am
Forum: [RW] General RW Discussion
Topic: Chinese CRH380D Very Highspeed train in progress
Replies: 1
Views: 2282

Chinese CRH380D Very Highspeed train in progress

Hi First Chinese CRH train-CRH380D (also known as Bombardier Zefiro 380)is now in progress.This train will reach 420km/h in test run! Here are some pics http://farm9.staticflickr.com/8311/8049637735_fa95881fa3_b.jpg http://farm9.staticflickr.com/8451/8049635115_78590bb67d_b.jpg http://farm9.staticfl...
by clkgtr
Wed Sep 19, 2012 12:50 pm
Forum: [RW] Building Rolling Stock
Topic: Door animation set problem
Replies: 4
Views: 4555

Re: Door animation set problem

Hi,
I have solved this problem.I fogot to create a folder named Engine.Now I created it and moved all source files in it ,everything is ok
Thanks for tips
by clkgtr
Tue Sep 18, 2012 11:27 am
Forum: [RW] Building Rolling Stock
Topic: Door animation set problem
Replies: 4
Views: 4555

Re: Door animation set problem

Hi,scailman
I have setup the Cargo def and passenger door way def.I can see passengers enter just pass through the door to the train.But the door won't open :cry:
by clkgtr
Tue Sep 18, 2012 7:59 am
Forum: [RW] Building Rolling Stock
Topic: Door animation set problem
Replies: 4
Views: 4555

Door animation set problem

Hi, I am making an EMU in railworks and but have some problems on door animation. I read the dev docs of railworks,and follow the guide's steps,but door still won't open or close in game. In 3ds max 2010,I name the door as 1_500_door_l and 1_500_door_r,and export these doors with loco in IGS file.th...
by clkgtr
Tue Sep 18, 2012 1:58 am
Forum: [RW] 3D Modelling
Topic: Door animation set problem
Replies: 0
Views: 3261

Door animation set problem

Hi, I am making a EMU in railworks and have some problems on door animation. I read the dev docs of railworks,and follow the guide steps,but door won't open or close in game. In 3ds max 2010,I name the door as 1_500_door_l and 1_500_door_r,and export these doors with loco in IGS file.then export IA ...
by clkgtr
Sun Sep 09, 2012 8:43 am
Forum: [RW] Screenshots
Topic: Is anyone interested in a fictional route?
Replies: 23
Views: 17630

Re: Is anyone interested in a fictional route?

t9express wrote:Nice work
Having run on this route many time, very nice scenery and effect
Thanks !I think We have already know each other before. :P
Your Shinkansen line is also great! :D
by clkgtr
Wed Aug 29, 2012 10:12 am
Forum: [RW] Screenshots
Topic: Is anyone interested in a fictional route?
Replies: 23
Views: 17630

Re: Is anyone interested in a fictional route?

Only critique so far: one of the long mainline tunnels has no tunnel liner, so you spend several minutes looking at the inside of a hollow mountain. Well, with the famed "cost no object civil engineering" and all, I'm sure this is intended to be one of the major touristic attractions of the line? ;...
by clkgtr
Wed Aug 22, 2012 11:28 am
Forum: [RW] Screenshots
Topic: Is anyone interested in a fictional route?
Replies: 23
Views: 17630

Re: Is anyone interested in a fictional route?

Thanks ,emrhd01,you are interested in this route.I am very glad to share this route with you guys~If you have some problems or suggestions ,do tell me ,I will fix them! Best wishes! Good morning everyone, I downloaded and installed this Route this morning, more through curosity than anything else an...
by clkgtr
Tue Aug 21, 2012 10:08 am
Forum: [RW] Screenshots
Topic: Is anyone interested in a fictional route?
Replies: 23
Views: 17630

Re: Is anyone interested in a fictional route?

Hi,guys
I have uploaded this route to http://www.trainsim.com file library.I tried few times to uktranisim library,but always failed.you could download this route at trainsim.
Name of this route is Exoress Corridor.
file name is ecroute.zip
by clkgtr
Wed Aug 08, 2012 2:32 pm
Forum: [RW] Screenshots
Topic: Is anyone interested in a fictional route?
Replies: 23
Views: 17630

Re: Is anyone interested in a fictional route?

Thanks for encouraging me! The route is almost finished,and now I am creating scenarios and testing bugs

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