Search found 1067 matches
- Mon Jun 29, 2015 6:34 pm
- Forum: [MSTS1] General MSTS Discussion
- Topic: Sherman Hill
- Replies: 50
- Views: 20594
Re: Sherman Hill
Monday's update is now available. 
- Fri Jun 26, 2015 7:55 pm
- Forum: [MSTS1] General MSTS Discussion
- Topic: Sherman Hill
- Replies: 50
- Views: 20594
Re: Sherman Hill
A full build (v.06.21.15) + Friday's cumulative update is now available. I'll be adding ScaleRoad v2 to next week's downloads. 
- Fri Jun 19, 2015 8:21 pm
- Forum: [MSTS1] General MSTS Discussion
- Topic: Sherman Hill
- Replies: 50
- Views: 20594
Re: Sherman Hill
v1.06.19.15, a full build, is now available in the Sherman Hill download area. 
- Fri Jun 12, 2015 8:13 pm
- Forum: [MSTS1] General MSTS Discussion
- Topic: Sherman Hill
- Replies: 50
- Views: 20594
Re: Sherman Hill
Cumulative and incremental updates are now available in the Sherman Hill download area. 
- Sun Jun 07, 2015 9:21 am
- Forum: [MSTS1] General MSTS Discussion
- Topic: Sherman Hill
- Replies: 50
- Views: 20594
Sherman Hill
3DTrains, in partnership with Stream Lines, Inc. , is proud to announce that a presale beta of Sherman Hill for MSTS and Open Rails is available for purchase at a special introductory price. http://www.3dtrains.com/images/banner_routes_sh.jpg The beta presale will include the full route product when...
- Tue Apr 14, 2015 2:22 am
- Forum: [OR] General OpenRails Discussion
- Topic: Santa Fe F-Units for Open Rails Available
- Replies: 4
- Views: 1708
Re: Santa Fe F-Units for Open Rails Available
v1.04.13.15 update is available for download. Changes include fixing the mouse control for the headlight switch, correcting the rotating light pattern, and adding the missing mirrors and an ATS shoe to the A-Units. 
- Sun Apr 12, 2015 7:05 pm
- Forum: [OR] General OpenRails Discussion
- Topic: Santa Fe F-Units for Open Rails Available
- Replies: 4
- Views: 1708
Re: Santa Fe F-Units for Open Rails Available
Server's back online. 
- Sat Apr 11, 2015 8:05 pm
- Forum: [OR] General OpenRails Discussion
- Topic: Santa Fe F-Units for Open Rails Available
- Replies: 4
- Views: 1708
Re: Santa Fe F-Units for Open Rails Available
Sorry about that - I'm looking into it.
- Sat Apr 11, 2015 3:08 pm
- Forum: [OR] General OpenRails Discussion
- Topic: Santa Fe F-Units for Open Rails Available
- Replies: 4
- Views: 1708
Santa Fe F-Units for Open Rails Available
Now available are 15, 3-unit sets in Santa Fe paint for Open Rails:

http://www.3dtrains.com/products/or/fun ... f_f7.shtml


http://www.3dtrains.com/products/or/fun ... f_f7.shtml
- Tue Jan 13, 2015 4:40 pm
- Forum: [TS] Scenic Item Creation
- Topic: Need some help
- Replies: 1
- Views: 980
Re: Need some help
Without the source object, you'll need to use the in-game measuring tool to get an estimate on the size.
- Tue Jan 13, 2015 4:37 pm
- Forum: [TS] Scenic Item Creation
- Topic: "Viewfacing" Option Error
- Replies: 3
- Views: 1544
Re: "Viewfacing" Option Error
"Upright" means that the items appears to remain upright, not that it will view from being on top of the item. "View-facing" means just you would expect - the item will face you regardless of your point of view to the object.
- Tue Jan 13, 2015 4:35 pm
- Forum: [TS] Route Building
- Topic: Detail level seemingly random
- Replies: 3
- Views: 1294
Re: Detail level seemingly random
Late to reply, but here goes. :) You need to set the detail of your assets prior to exporting from the Blueprint Editor, else they will use the default between 1 and 10, and usually not what you want in the sim. Set detail level in the Blueprint to 10, and items will always show. Set the value to 7 ...
- Tue Dec 23, 2014 1:29 am
- Forum: [TS] RW Tools
- Topic: Problem with Markers
- Replies: 3
- Views: 787
Re: Problem with Markers
Thanks Mike. 
- Mon Dec 22, 2014 1:32 pm
- Forum: [TS] RW Tools
- Topic: Problem with Markers
- Replies: 3
- Views: 787
Re: Problem with Markers
Note: I was able to partially solve the issue by converting the files direct to the Asset folder, but this requires that I decompress the BIN in order to substitute my own marker object (which are color-coordinated, so they're easier to find when building).
- Mon Dec 22, 2014 1:14 pm
- Forum: [TS] RW Tools
- Topic: Problem with Markers
- Replies: 3
- Views: 787
Problem with Markers
Hi all, I've been trying to convert Google KML files to CSV without any luck. Everything worked fine before, but I needed to update a set and when trying to convert the KML I get a CSV write error saying that RW_Tools was unable to process the file. FWIW, I have the latest version and the KML was ex...