Search found 337 matches

by jetstream
Thu Mar 17, 2016 9:01 am
Forum: [TS] General Discussion
Topic: To tree, or Not to tree
Replies: 7
Views: 1119

Re: To tree, or Not to tree

Some of the best vegetating I've seen to date has come from 'fakenham' who seems to get the line side and open space representations spot on.
by jetstream
Thu Mar 10, 2016 8:04 pm
Forum: [TS] General Discussion
Topic: DTG French Route
Replies: 36
Views: 3508

DTG French Route

The accuracy and detail of some of their UK routes has been dire - so no hope across la Manche. Perhaps best left to the natives.
by jetstream
Sun Jan 24, 2016 11:33 am
Forum: [TS] General Discussion
Topic: Correct Livery for BR era Syphon G's
Replies: 8
Views: 998

Re: Correct Livery for BR era Syphon G's

I must emphasise that this is purely from memory, late 60s into early 70s; can remember a few (emphasise 'few') in BR Blue but Brown was the colour. Certainly no recollection of ever seeing them in maroon.
by jetstream
Fri Jan 22, 2016 12:17 pm
Forum: [TS] General Discussion
Topic: GD60 - On the way to Plymouth WIP
Replies: 87
Views: 11831

Re: GD60 - On the way to Plymouth WIP

This looks very well done and congratulations on the work you've done to date (delighted to see no 'modern trees'). As a lad my home patch was from Hemerdon to the Saltash Bridge (and I'm just old enough to remember the steam shed - still with steam - at Laira) so I'll be very interested in seeing w...
by jetstream
Sun Jan 17, 2016 10:22 pm
Forum: [TS] Route Building
Topic: Block Assets
Replies: 7
Views: 1301

Re: Block Assets

Wayne, excellent - thanks for the pointer.
by jetstream
Sun Jan 17, 2016 2:30 pm
Forum: [TS] Route Building
Topic: Block Assets
Replies: 7
Views: 1301

Re: Block Assets

Thanks for taking the time to reply. The key question is: assets that are used in assets blocks come from locations various in 'Assets' but where is this selection of assets that are made available to the 'asset block' located or listed? Which leads to the next question; how can assets be included o...
by jetstream
Wed Jan 13, 2016 1:08 pm
Forum: [TS] Route Building
Topic: Block Assets
Replies: 7
Views: 1301

Re: Block Assets

125 views and nobody knows the answer? Clearly one of the great mysteries of the universe! :wink:
by jetstream
Wed Jan 13, 2016 1:06 pm
Forum: [TS] General Discussion
Topic: Just Trains DIESEL Loco Poll
Replies: 30
Views: 5020

Re: Just Trains DIESEL Loco Poll

Having been brought up on Western Region diesel-hydraulics, I would have to say Warship followed by the 63xx followed by the original Warship (D6xx), the latter filling the late fifties/early sixties routes era nicely. On the subject of which, an all-singing all-dancing Blue Pullman wouldn't go amis...
by jetstream
Mon Jan 11, 2016 11:59 pm
Forum: [TS] General Discussion
Topic: selecting a large area in Train Sim 2016 issue.
Replies: 18
Views: 1822

Re: selecting a large area in Train Sim 2016 issue.

class 1987 Could you explain what you meant by 'its the markers' and how you fixed it? I've moved chunks of scenery and came to the conclusion that it was the size/number of assets selected that dictated success or otherwise. As you've pointed out, sometimes the GIZMO would appear and other times no...
by jetstream
Mon Jan 11, 2016 3:43 pm
Forum: [TS] Route Building
Topic: Block Assets
Replies: 7
Views: 1301

Re: Block Assets

rkk01- you often seem to spur me into asking a question that I've been musing but haven't got around to asking, on a similar topic and I don't want to hijack the thread but....................when one brings up an asset block's properties all the optional objects that can be included in the block ar...
by jetstream
Sun Jan 10, 2016 1:55 pm
Forum: [TS] Route Building
Topic: Route Extension - Exeter to Plymouth and Exmouth
Replies: 8
Views: 2427

Re: Route Extension - Exeter to Plymouth and Exmouth

Make sure you're not replicating possible work in progress and not wasting your valuable time and all that effort.

http://forums.uktrainsim.com/viewtopic. ... h#p1769240
by jetstream
Mon Jan 04, 2016 2:31 pm
Forum: [TS] Route Building
Topic: Cutting out a canal using the terrain tools.
Replies: 18
Views: 3298

Re: Cutting out a canal using the terrain tools.

I share your pain! Unless the default 8m grid was to be reduced, to allow much finer terrain definition, there is little chance of being able to avoid the infamous jagged edges. There have been siren voices asking RSC to do something about it over the years but they have fallen on deaf ears/too diff...
by jetstream
Mon Dec 28, 2015 1:04 pm
Forum: [TS] Route Building
Topic: Esthwaite V2
Replies: 31
Views: 9635

Re: Esthwaite V2

Lovely work - but aaaaargh! Those awful trees! (last 2 screenies).
by jetstream
Mon Nov 30, 2015 11:47 am
Forum: [TS] Route Building
Topic: OS 1:2,500... Two questions
Replies: 28
Views: 4150

Re: OS 1:2,500... Two questions

rkk01, I'm with you on the decal production. Without a step-by-step 'idiots guide', way, way toooooooooo difficult. :(
by jetstream
Wed Nov 25, 2015 1:24 pm
Forum: [TS] Route Building
Topic: OS 1:2,500... Two questions
Replies: 28
Views: 4150

Re: OS 1:2,500... Two questions

And getting a map decal created and into use? :D

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