Search found 180 matches

by rocky291
Tue Sep 21, 2010 12:43 pm
Forum: [RW] Scenic Item Creation
Topic: More buses, please! :P
Replies: 3
Views: 1546

Re: More buses, please! :P

You might be in luck. although most of my buses so far have a connection with my Stockton route, I am actually more interested in classic London buses, such as the RF, RT, RM, and the not so classic, the SM and DM types. The only problem is I'm back in the UK for 9 months and my computer is in stora...
by rocky291
Fri Sep 03, 2010 2:33 am
Forum: [RW] 3D Modelling
Topic: Maya + RW?
Replies: 14
Views: 2604

Re: Maya + RW?

You don't always need to go on a course to learn things ;) I'm too am a Maya user and have learned just enough 3DS Max to get my stuff into Railworks. You could do the same with Blender, i.e. you don't need to become an expert on the whole package, just learn enough to get what you want out of it. K...
by rocky291
Tue Aug 31, 2010 11:15 pm
Forum: [RW] Scenic Item Creation
Topic: Best way to unwrap an object ?
Replies: 20
Views: 4182

Re: Best way to unwrap an object ?

With complex cab fronts, that is true, but the rest of the train is often just a bunch of boxes and cylinders. I've looked at some of the default textures and was surprised to find seemingly every nut, bolt, flange and miscellaneous bit of metal claiming it own piece of texture, with lots of blank s...
by rocky291
Tue Aug 31, 2010 5:46 pm
Forum: [RW] Scenic Item Creation
Topic: Best way to unwrap an object ?
Replies: 20
Views: 4182

Re: Best way to unwrap an object ?

Same here, I've never unwrapped anything in my Railworks creations. Theres no point with so many flat and single curved surfaces, and unwrapping is very wasteful of texture space. I'd only use it for texturing creatures. I've also never used UV unwrap in Canvas (or used a third party application) an...
by rocky291
Wed Jul 07, 2010 5:50 pm
Forum: [RS] General RS Discussion
Topic: My Railsimulator assets
Replies: 13
Views: 3989

Re: My Railsimulator assets

I agree, although we didn't seem to think so at the time!
stephenholmes wrote: The leyland national was without doubt a very nice bus
by rocky291
Wed Jul 07, 2010 4:55 pm
Forum: [RS] General RS Discussion
Topic: My Railsimulator assets
Replies: 13
Views: 3989

Re: My Railsimulator assets

I too like the old National, but they weren't around in the period I'm working in. However I might get around to making one eventually. Kevin You wouldn't happen to have had "Leyland Nationals" where your modeling them from, epsecially the ones with the lump on the back of the roof, loved those old ...
by rocky291
Sun Jul 04, 2010 10:46 pm
Forum: [RW] Building Rolling Stock
Topic: Southern/BR Q1 Class
Replies: 381
Views: 77514

Re: Southern/BR Q1 Class

I think you've got the colour just right now.
Excellent work.

Kevin
karma99 wrote: Had a play with the black'ness issue and managed to get a lighter appearance whilst stopping it being totally washed out.
by rocky291
Sun Jul 04, 2010 9:25 pm
Forum: [RW] Building Rolling Stock
Topic: Southern/BR Q1 Class
Replies: 381
Views: 77514

Re: Southern/BR Q1 Class

maybe not http://en.wikipedia.org/wiki/USRA_0-6-0 There might be even more powerful examples than this. It's just the first one I found that had a higher tractive effort than the Q1. It also beats the Q1 in the ugliest locomotive competition! Hi i think the Q1 was the most powerful 0-6-0 ever built ...
by rocky291
Sun Jul 04, 2010 7:35 pm
Forum: [RW] General RW Discussion
Topic: Class 02
Replies: 23
Views: 3832

Re: Class 02

Manchester Longsight had a small allocation of 02s in the late 60s.

Kevin

dean1986 wrote:Where did the 02s work before being withdrawn? Have had a look on wikipedia and The railway centre but cant find anything.

Dean
by rocky291
Wed Jun 30, 2010 7:36 pm
Forum: [RW] General RW Discussion
Topic: Class 101 destinations
Replies: 2
Views: 795

Re: Class 101 destinations

So they are, the one folder I must have missed! Therein also lies my answer to the Scottish problem. Sc is done with a texture, which will soon become NE. Thanks, Kevin a, b, c, d, e, f, g, h, i, j, k, l, m, n, o, p, q, r, s, t, u, v, u, x, y Those are the names of the textures for the name boards. ...
by rocky291
Wed Jun 30, 2010 6:46 pm
Forum: [RW] General RW Discussion
Topic: Class 101 destinations
Replies: 2
Views: 795

Class 101 destinations

I intend to reskin some of the class 101 special destinations,( the ones too long for dynamic numbering that RSDerek textured instead). but I can't find the .tgx file. I've looked in every folder within the main one: C:\Program Files\Steam\steamapps\common\railworks\Assets\RSC\Class101Pack\RailVehic...
by rocky291
Tue Jun 29, 2010 7:04 am
Forum: [TS] Route Building
Topic: Esthwaite Docks
Replies: 267
Views: 72052

Re: Esthwaite Docks

Sorry, I just spotted this post and I think the slabs you are referring to are mine. I'll take a look at the LODs and resubmit them. Kevin I am wondering if anyone is interested in answering my plee from a previos post. Also, does anyone know of any good concrete slabs I could use, at the moment I a...
by rocky291
Mon Jun 28, 2010 9:05 pm
Forum: Generic Simulation
Topic: RW not alone anymore
Replies: 47
Views: 15446

Re: RW not alone anymore

I assume you are referring to the steam loco render on the wall, and RR crossing sign. The former was done by a member of the Cascade team while at Microsoft, and the sign belongs to Rick Selby. Both are train fans and I'm sure they are keen to see some sort of railway content come out of the new co...
by rocky291
Sat Jun 26, 2010 8:37 pm
Forum: [RW] Building Rolling Stock
Topic: problem converting object to .IGS
Replies: 5
Views: 1647

Re: problem converting object to .IGS

I changed the shaders to texdiff and it loaded up fine. So it looks like it is a problem with a shader or texture setting as Karma99 suggested. The reason it is called Example_Engine.IGS is because I started by copying the Example Engine folder and thought it unwise to change the names once I got ev...
by rocky291
Sat Jun 26, 2010 8:03 pm
Forum: [RS] General RS Discussion
Topic: My Railsimulator assets
Replies: 13
Views: 3989

Re: My Railsimulator assets

Sadly yes I did know that. All thanks to the policy of the General Manager, which was to scrap buses rather than sell them to a potential competitor. They would have fetched a much higher price on the secondhand market. I wonder what the ratepayers would have though of that if they knew. Yes I did m...

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