Do you have any drawings; I'm on a job posting overseas and don't have any railway books-sigh. Anyways I like these engines and would be interested in having a go at it although i would also be quite pleased if someone else would do it and then i could just download it!
James
Search found 54 matches
- Mon Oct 07, 2002 10:03 am
- Forum: Old Deleted Forums
- Topic: Request NER Y7 Tank Loco
- Replies: 3
- Views: 408
- Tue Sep 24, 2002 10:16 am
- Forum: [MSTS1] Screenshots
- Topic: Wath Yard - Under construction
- Replies: 11
- Views: 1351
- Sun Sep 22, 2002 3:10 pm
- Forum: [MSTS1] Route Building
- Topic: Level Crossing Gates
- Replies: 4
- Views: 778
I'm not an expert on this...but if you're using the level crossing gates that you place as an interactive object where a road section and track section intersect (as oppossed to the double track level crossing track section piece)you just have to switch how they're positioned in RE. I set them up so...
- Sun Sep 22, 2002 3:33 am
- Forum: [MSTS1] Route Building
- Topic: 10 Degree Dual-Track Branch
- Replies: 12
- Views: 1497
- Sat Sep 21, 2002 3:21 am
- Forum: [MSTS1] Route Building
- Topic: "Experienced" Route Builders, Your Opinion Please
- Replies: 26
- Views: 1854
Number of Objects on Tiles
How can you tell how many objects are on a tile?
- Fri Sep 20, 2002 12:23 pm
- Forum: [MSTS1] UKFinescale Track
- Topic: Turnout Troubles
- Replies: 8
- Views: 1267
I achieve simillar results using default track with route editor. The 10d manual y point sometimes gives me trouble. The bizarre thing is that at times I have given up on trying to delete or select in RE and the next day it won't cause any problems. I've also tried experimenting by removing tracks i...
- Sat Sep 14, 2002 1:23 am
- Forum: [MSTS1] Activity Creation
- Topic: what's up with y points
- Replies: 6
- Views: 819
- Fri Sep 13, 2002 2:11 pm
- Forum: [MSTS1] Activity Creation
- Topic: what's up with y points
- Replies: 6
- Views: 819
- Thu Sep 12, 2002 12:40 pm
- Forum: [MSTS1] Activity Creation
- Topic: what's up with y points
- Replies: 6
- Views: 819
what's up with y points
Does anyone know why 'Y' points seem to cause so much trouble-to me at the least. Occasionally I find when I'm in RE and select a 'Y" point or track associated with it the game crashes. I ussually remove it in the world tile file using a text editor, but if anyone has some ideas as to what causes th...