Search found 401 matches
- Fri Feb 15, 2019 6:58 pm
- Forum: [TS] Screenshots
- Topic: A Little Bit Of Atmosphere! 9
- Replies: 886
- Views: 238027
Re: A Little Bit Of Atmosphere! 9
And another shot. Same engine and day, different location and train:
- Fri Feb 15, 2019 6:54 pm
- Forum: [TS] Screenshots
- Topic: MatrixTrains K Type Steel Bodied Pullman's
- Replies: 64
- Views: 6587
Re: MatrixTrains K Type Steel Bodied Pullman's
Stunning indeed!
- Fri Feb 15, 2019 2:07 pm
- Forum: [TS] General Discussion
- Topic: Victory Works
- Replies: 1555
- Views: 257830
Re: Victory Works
Many thanks for all of them, Pete! I can't wait for any of them!
- Wed Feb 13, 2019 12:12 am
- Forum: [TS] General Discussion
- Topic: JT 221 AP sound pack problem
- Replies: 9
- Views: 796
Re: JT 221 AP sound pack problem
Have you tried to reinstall the sound pack? Maybe something went wrong in the process...
- Tue Feb 12, 2019 7:57 pm
- Forum: [TS] Screenshots
- Topic: A Little Bit Of Atmosphere! 9
- Replies: 886
- Views: 238027
Re: A Little Bit Of Atmosphere! 9
Hi folks,
Thought I should leave this here
Thought I should leave this here
- Mon Feb 11, 2019 2:32 pm
- Forum: [TS] Scenario Creation
- Topic: Uncoupling Trains
- Replies: 0
- Views: 351
Uncoupling Trains
Hi Folks,
Quick question, is there a way to script an "uncouple" action, so it's done automatically on the player train? Like, when you pull into a yard, and the shunter uncouples your train...
thanks in advance
Quick question, is there a way to script an "uncouple" action, so it's done automatically on the player train? Like, when you pull into a yard, and the shunter uncouples your train...
thanks in advance
- Sun Feb 10, 2019 11:26 am
- Forum: [TS] General Discussion
- Topic: LuaCreator toolkit updated
- Replies: 8
- Views: 1257
Re: LuaCreator toolkit updated
Hey Rudolf,
I've downloaded your tool, as it sounded quite hand.
Now I'm having a bit of trouble with this I can't really figure out what is needed here...
I've downloaded your tool, as it sounded quite hand.
Now I'm having a bit of trouble with this I can't really figure out what is needed here...
- Thu Feb 07, 2019 11:50 pm
- Forum: Site Admin Queries
- Topic: Atomic Album Closing
- Replies: 32
- Views: 3764
Re: Atomic Album Closing
All I will say about the decision is I heard via email in relation to a ticket that I recommended to be submitted. I had no idea this was in the pipeline and neither did the Site Admin. We did discuss it last night and the album consumes a huge amount of resource given the growth in the size of pic...
- Thu Feb 07, 2019 11:03 pm
- Forum: [TS] General Discussion
- Topic: Bossman Games
- Replies: 201
- Views: 27805
Re: Bossman Games
Edward Yes seen that but what I am trying to get over to folk is that steam locomotives were never driven using that vacuum/steam brake like that, it only was used as a anti slip brake I think I mentioned afore. You would use the correct way using the vacuum control with the small ejector running e...
- Tue Feb 05, 2019 9:56 pm
- Forum: [TS] Building Rolling Stock
- Topic: Changing passengers
- Replies: 27
- Views: 1660
Re: Changing passengers
I really don't get it...
In RWTools it shows the right texture file. But when I look in TS, same trouble...
In RWTools it shows the right texture file. But when I look in TS, same trouble...
- Tue Feb 05, 2019 4:58 pm
- Forum: [TS] Building Rolling Stock
- Topic: Changing passengers
- Replies: 27
- Views: 1660
Re: Changing passengers
I'll take a look at it, once I'm home... I'm currently at work, pushing the real thing about...
- Tue Feb 05, 2019 1:46 pm
- Forum: [TS] Building Rolling Stock
- Topic: Changing passengers
- Replies: 27
- Views: 1660
Re: Changing passengers
Running the risk to make a fool of myself (it's ok, I'll accept my fate) but, how do I do that exactly? I've only got RWTools recently and haven't found out all the tricks yet...
- Tue Feb 05, 2019 11:14 am
- Forum: [TS] Building Rolling Stock
- Topic: Changing passengers
- Replies: 27
- Views: 1660
Re: Changing passengers
I've tried it again with the Toplights. This time clearing the cache right away. Same result.
- Tue Feb 05, 2019 10:59 am
- Forum: [TS] Building Rolling Stock
- Topic: Changing passengers
- Replies: 27
- Views: 1660
Re: Changing passengers
...You obviously didn't clear the cache after renaming the texture file... As I said. At first, I didn't, as I forgot to do... I realised the mistake when I saw that no changes were visible. I then left the editor, Cleared Cache (which forces TS to restart) then went back in the editor to see that ...
- Tue Feb 05, 2019 9:35 am
- Forum: [TS] Building Rolling Stock
- Topic: Changing passengers
- Replies: 27
- Views: 1660
Re: Changing passengers
Yes... I forgot it at first, but rememberd and tied it again several times with the same result...