Search found 8 matches
- Wed Apr 24, 2013 10:28 am
- Forum: [TS] General Discussion
- Topic: SSS Black 5 Soundpack out!
- Replies: 72
- Views: 11903
Re: SSS Black 5 Soundpack out!
I tend to adjust the idle coal mass of locos to a lower value which will result in lower initial steam production, you can then build up the fire if you need to. Get what your saying but you end up with very little fire and only a reduced psi,I personally would like to have the fire low and the psi...
- Tue Apr 23, 2013 1:27 pm
- Forum: [TS] General Discussion
- Topic: SSS Black 5 Soundpack out!
- Replies: 72
- Views: 11903
Re: SSS Black 5 Soundpack out!
Matt fantastic work mate, You have nailed it. Just an idea for the 7f pack would it be possible to have a engine to start with a low psi,So you could make the pressure yourself before coming off shed?.I think it would enable the user to be more involved than just going straight into. Just a thought....
- Tue Apr 23, 2013 10:43 am
- Forum: [TS] General Discussion
- Topic: SSS Black 5 Soundpack out!
- Replies: 72
- Views: 11903
Re: SSS Black 5 Soundpack out!
Can someone post a video of the engine slipping from the outside view please
Also have they changed the animation of the wheels ??
Also have they changed the animation of the wheels ??
- Fri Apr 12, 2013 10:38 am
- Forum: [TS] Building Rolling Stock
- Topic: How to make a TrainSpecEnvMask texture?
- Replies: 7
- Views: 1483
Re: How to make a TrainSpecEnvMask texture?
Totally get what your saying now.Maybe I was trying to get ahead of myself
Great stuff hopefully I can continue now.
Thanks once again
Great stuff hopefully I can continue now.
Thanks once again
- Fri Apr 12, 2013 7:49 am
- Forum: [TS] Building Rolling Stock
- Topic: How to make a TrainSpecEnvMask texture?
- Replies: 7
- Views: 1483
Re: How to make a TrainSpecEnvMask texture?
Still have problem this my first slot which contains the TrainSpecEnvMask tex sharder http://www.flickr.com/photos/36390461@N05/8642589014/ This is my dummy tex in the 2nd slot,I've put this in by going to.Get material/Bitmap/dummy.ace texture. http://www.flickr.com/photos/36390461@N05/8641487691/ C...
- Thu Apr 11, 2013 7:06 pm
- Forum: [TS] Building Rolling Stock
- Topic: How to make a TrainSpecEnvMask texture?
- Replies: 7
- Views: 1483
Re: How to make a TrainSpecEnvMask texture?
The shader has an environment map, which is the actual reflection, so a texture is required in the materials second slot, it doesn't matter what texture you use as it's only a dummy. So I've put the first texture in slot 1 under TrainSpecEnvMask shader but what sharder do I choose if any for the du...
- Sun Apr 07, 2013 8:41 am
- Forum: [TS] Building Rolling Stock
- Topic: How to make a TrainSpecEnvMask texture?
- Replies: 7
- Views: 1483
Re: How to make a TrainSpecEnvMask texture?
Thanks so much for the reply going to have a go today,Will let you know how I get on
Thanks
Thanks
- Sat Apr 06, 2013 7:55 am
- Forum: [TS] Building Rolling Stock
- Topic: How to make a TrainSpecEnvMask texture?
- Replies: 7
- Views: 1483
How to make a TrainSpecEnvMask texture?
Hi all, Can anyone show me a easy basic way to create a TrainSpecEnvMask texture with photoshop.God knows how many internet pages I've gone though to find the answer. I do have all the RS plugins installed in photoshop,3d max and have read the Rs pdfs.I have managed to produce buildings and other cl...